Player Matchup

Mulan
Mulan
Gold V
AvoidLico
Mulan
Gold V
Level 89
God Stats
3W - 1L
1,401 SR
Queue Stats
44W - 44L
1,315 MMR
Party 1
Merlin
Merlin
Gold IV
C0Dshady76
Merlin
Gold IV
Level 127
God Stats
1W - 1L
1,349 SR
Queue Stats
115W - 120L
1,415 MMR
Solo
Skadi
Skadi
Silver I
Impulsive Aim
Skadi
Silver I
Level 106
God Stats
9W - 5L
1,683 SR
Queue Stats
15W - 14L
1,458 MMR
Party 2
Loki
Loki
Gold II
Th3A1phaW0lf
Loki
Gold II
Level 108
God Stats
19W - 14L
1,537 SR
Queue Stats
112W - 111L
1,446 MMR
Party 1
Xing Tian
Xing Tian
Gold III
XxALbinOxKitenS
Xing Tian
Gold III
Level 108
God Stats
2W - 1L
1,682 SR
Queue Stats
51W - 53L
1,377 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,530 SR
1,402 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,480 SR
1,402 MMR
Baron Samedi
Baron Samedi
Bronze III
Call Oliver
Baron Samedi
Bronze III
Level 89
God Stats
0W - 1L
1,433 SR
Queue Stats
1W - 3L
1,438 MMR
Solo
Ravana
Ravana
Gold IV
DweebMachine-TTV
Ravana
Gold IV
Level 106
God Stats
4W - 5L
1,454 SR
Queue Stats
235W - 241L
1,380 MMR
Solo
Khepri
Khepri
Silver IV
KingShyy034352
Khepri
Silver IV
Level 85
God Stats
0W - 2L
1,459 SR
Queue Stats
5W - 7L
1,401 MMR
Solo
Charybdis
Charybdis
Gold V
UchihaGod77
Charybdis
Gold V
Level 141
God Stats
3W - 5L
1,530 SR
Queue Stats
51W - 52L
1,391 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Yvng x Frostii
Zhong Kui
Gold IV
Level 108
God Stats
5W - 8L
1,524 SR
Queue Stats
24W - 25L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AvoidLico
Mulan
16
5 / 3 / 14
10,557
587
15,874
16,226
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
C0Dshady76
Merlin
17
4 / 1 / 7
10,956
609
8,457
10,259
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 2 / 5
10,814
601
19,196
9,980
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
11 / 2 / 7
11,021
612
10,285
8,761
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
XxALbinOxKitenS
Xing Tian
14
1 / 1 / 14
9,179
510
5,348
19,970
16,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArtioAwilixCu ChulainnYmir

VS

Bans
MedusaGebBastetNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Call Oliver
Baron Samedi
13
2 / 7 / 0
7,847
436
5,092
11,183
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 0
8,665
481
4,794
9,390
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 3 / 1
7,920
440
3,589
15,159
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
UchihaGod77
Charybdis
13
3 / 8 / 0
8,086
449
9,546
13,837
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Yvng x Frostii
Zhong Kui
14
2 / 9 / 2
8,540
474
14,366
22,274
15,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
31
Kills
9
9
Deaths
31
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
AvoidLico
Mulan
5
3
14
4
W
Merlin
C0Dshady76
Merlin
4
1
7
7.5
L
Baron Samedi
Call Oliver
Baron Samedi
2
7
0
0.29
L
2
4
0
0.5
W
10
2
5
6.25
L
0
3
1
0.17
W
11
2
7
7.25
L
Charybdis
UchihaGod77
Charybdis
3
8
0
0.38
W
Xing Tian
XxALbinOxKitenS
Xing Tian
1
1
14
8
L
Zhong Kui
Yvng x Frostii
Zhong Kui
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,160
Damage
37,387
65,196
Taken
71,843
36,094
Mitigated
42,916
20,492
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AvoidLico
Mulan
15,874
2,376
0
7,222
16,226
9,245
425
10,655
5,571
0
51,660
W
Merlin
C0Dshady76
Merlin
8,457
1,197
0
1,246
10,259
3,867
1,042
3,708
6,551
74,671
0
L
Baron Samedi
Call Oliver
Baron Samedi
5,092
117
0
2,049
11,183
6,684
978
3,386
7,466
42,301
0
L
4,794
1,151
0
2,841
9,390
4,034
0
2,400
6,763
0
66,315
W
19,196
10,141
0
2,999
9,980
3,039
3,926
1,815
8,165
0
82,692
L
3,589
356
233
3,747
15,159
12,658
0
3,638
11,373
31,061
0
W
10,285
2,825
0
2,876
8,761
2,949
834
3,472
5,289
0
51,786
L
Charybdis
UchihaGod77
Charybdis
9,546
3,841
0
2,812
13,837
3,699
0
2,760
10,937
0
50,936
W
Xing Tian
XxALbinOxKitenS
Xing Tian
5,348
669
294
5,855
19,970
16,994
721
3,434
16,536
23,829
0
L
Zhong Kui
Yvng x Frostii
Zhong Kui
14,366
1,978
0
7,015
22,274
15,841
0
1,421
19,944
59,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,527
Gold Earned
41,058
445
Minions Killed
431
0
Camps Cleared
0
1,672,835
Distance Traveled
1,513,000
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,557
587
98
5
0
307,406
4
W
Merlin
10,956
609
120
7
0
336,899
2
L
Baron Samedi
7,847
436
65
4
0
270,322
5
L
Ravana
8,665
481
124
7
0
369,838
6
W
Skadi
10,814
601
117
7
0
322,725
3
L
Khepri
7,920
440
50
3
0
327,434
1
W
Loki
11,021
612
85
5
0
362,104
4
L
Charybdis
8,086
449
87
5
0
268,306
4
W
Xing Tian
9,179
510
25
1
0
343,701
2
L
Zhong Kui
8,540
474
105
6
0
277,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role