Player Matchup

Artio
Artio
Gold I
ASunburntPanda
Artio
Gold I
Level 115
God Stats
2W - 4L
1,767 SR
Queue Stats
40W - 26L
1,658 MMR
Party 1
Merlin
Merlin
Platinum II
KrazyKuz1250
Merlin
Platinum II
Level 100
God Stats
0W - 1L
1,490 SR
Queue Stats
41W - 25L
1,909 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
TrueWasian
Ratatoskr
Gold IV
Level 86
God Stats
0W - 1L
1,514 SR
Queue Stats
17W - 19L
1,442 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,591 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,427 SR
1,635 MMR
Chang'e
Chang'e
Gold III
ArkelioxDMG12
Chang'e
Gold III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 227L
1,586 MMR
Solo
Ymir
Ymir
Gold V
KAPPTINNonMixer
Ymir
Gold V
Level 109
God Stats
11W - 6L
1,637 SR
Queue Stats
11W - 8L
1,623 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Lexisaur8629
Hou Yi
Platinum IV
Level 49
God Stats
4W - 6L
1,143 SR
Queue Stats
110W - 131L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
12,442
566
15,644
29,658
40,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
18
3 / 3 / 3
13,791
627
34,043
13,573
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
TrueWasian
Ratatoskr
16
2 / 6 / 4
14,274
649
17,307
27,997
25,649
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ZeusGilgameshBastetGebAthena

VS

Bans
Morgan Le FayDiscordiaChaacScyllaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
5 / 3 / 7
13,543
616
18,159
28,053
10,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 1 / 9
14,907
678
16,517
35,938
56,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
18
5 / 2 / 9
14,013
637
21,456
18,876
7,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
14
14
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Chang'e
5
3
7
2.83
W
4
1
9
8.5
L
Merlin
3
3
3
1.5
W
Hou Yi
5
2
9
4.75
L
Ratatoskr
TrueWasian
Ratatoskr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,994
Damage
56,132
71,228
Taken
82,867
71,476
Mitigated
74,809
24,228
Healing
32,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,644
487
2,943
10,277
29,658
40,525
163
13,999
15,659
40,342
0
W
Chang'e
18,159
3,268
7,424
17,570
28,053
10,768
926
18,379
8,645
63,540
0
W
16,517
2,559
0
3,995
35,938
56,453
217
19,067
14,729
50,444
0
L
Merlin
34,043
1,540
228
2,745
13,573
5,302
951
6,100
7,473
92,506
0
W
Hou Yi
21,456
8,546
0
3,892
18,876
7,588
1,776
11,201
6,672
0
66,454
L
Ratatoskr
TrueWasian
Ratatoskr
17,307
2,495
1,418
6,617
27,997
25,649
97
15,117
12,880
5,501
31,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,507
Gold Earned
42,463
251
Minions Killed
259
9
Camps Cleared
9
1,198,505
Distance Traveled
1,168,163
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,442
566
49
2
3
425,128
7
W
Chang'e
13,543
616
90
4
1
387,437
8
W
Ymir
14,907
678
62
3
7
394,153
5
L
Merlin
13,791
627
151
7
4
373,061
2
W
Hou Yi
14,013
637
107
5
1
386,573
10
L
Ratatoskr
14,274
649
51
2
2
400,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role