Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Death Justifier
Fenrir
Level 115
God Stats
2W - 2L
1,637 SR
Queue Stats
215W - 228L
1,500 Elo+
Party 1
Eset
Eset
MiguexCHIDD
Eset
Level 106
God Stats
1W - 0L
1,440 SR
Queue Stats
131W - 129L
1,464 Elo+
Solo
Vulcan
Vulcan
OG DOUGH 71
Vulcan
Level 149
God Stats
12W - 2L
1,647 SR
Queue Stats
241W - 259L
1,489 Elo+
Party 1
Medusa
Medusa
Xenaboo
Medusa
Level 66
God Stats
4W - 8L
1,557 SR
Queue Stats
146W - 148L
1,509 Elo+
Solo
Team Averages
Level 114
1,556 SR
1,493 Elo+

VS

Team Averages
Level 78
1,571 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bardawn
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,325 Elo+
Party 2
Awilix
Awilix
Jotaro_Ora_Kujo
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 2
Achilles
Achilles
Siyzxa
Achilles
Level 63
God Stats
1W - 1L
1,854 SR
Queue Stats
96W - 113L
1,442 Elo+
Solo
Vulcan
Vulcan
thekraze
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 4 / 17
9,541
867
9,492
21,272
15,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 21
8,758
796
10,359
17,393
10,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 1 / 11
9,773
888
10,531
5,662
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
17
5 / 1 / 11
10,490
954
9,357
4,381
2,343
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Xenaboo
Medusa
15
5 / 3 / 16
9,321
847
10,987
10,005
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 3 / 1
6,533
594
4,469
4,928
1,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Bardawn
Sun Wukong
14
3 / 6 / 2
8,204
746
7,713
13,564
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 7 / 4
8,175
743
6,501
10,651
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Siyzxa
Achilles
16
4 / 4 / 5
8,919
811
10,898
16,998
25,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
thekraze
Vulcan
13
0 / 5 / 5
7,127
648
6,144
9,002
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
25
Kills
11
13
Deaths
25
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
4
17
3.38
L
Hachiman
 
Hachiman
1
3
1
0.5
L
Sun Wukong
Bardawn
Sun Wukong
3
6
2
0.67
W
2
4
21
3.13
L
3
7
4
0.71
W
8
1
11
13.5
W
Vulcan
5
1
11
10.5
L
Achilles
Siyzxa
Achilles
4
4
5
1.63
W
Medusa
Xenaboo
Medusa
5
3
16
4.33
L
Vulcan
thekraze
Vulcan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,726
Damage
35,725
58,713
Taken
55,143
34,330
Mitigated
47,349
23,732
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,492
1,563
901
5,513
21,272
15,196
460
2,060
18,537
4,432
13,034
L
Hachiman
 
Hachiman
4,469
1,092
238
1,056
4,928
1,374
0
965
3,781
0
10,626
L
Sun Wukong
Bardawn
Sun Wukong
7,713
1,073
734
2,749
13,564
10,617
0
7,473
5,600
0
16,950
W
10,359
1,965
1,903
5,507
17,393
10,621
287
1,598
15,047
1,010
14,910
L
6,501
1,876
766
717
10,651
6,084
0
1,847
8,489
0
10,935
W
10,531
678
3,196
1,783
5,662
2,156
1,833
996
4,362
21,196
0
W
Vulcan
9,357
5,096
553
546
4,381
2,343
0
725
3,565
25,685
0
L
Achilles
Siyzxa
Achilles
10,898
2,917
559
2,909
16,998
25,363
0
6,933
9,459
77
15,747
W
Medusa
Xenaboo
Medusa
10,987
5,537
1,037
2,793
10,005
4,014
1,873
842
8,812
0
28,239
L
Vulcan
thekraze
Vulcan
6,144
2,893
204
1,917
9,002
3,911
0
4,168
4,666
21,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,883
Gold Earned
38,958
114
Minions Killed
71
0
Camps Cleared
0
1,048,387
Distance Traveled
830,908
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,541
867
13
1
0
195,835
0
L
Hachiman
6,533
594
12
1
0
87,048
0
L
Sun Wukong
8,204
746
19
2
0
183,525
0
W
Fenrir
8,758
796
7
1
0
211,581
1
L
Awilix
8,175
743
7
1
0
173,231
0
W
Eset
9,773
888
20
2
0
192,521
0
W
Vulcan
10,490
954
39
4
0
233,829
0
L
Achilles
8,919
811
13
1
0
203,630
2
W
Medusa
9,321
847
35
3
0
214,621
0
L
Vulcan
7,127
648
20
2
0
183,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role