Player Matchup

Ganesha
Ganesha
ITeToHr
Ganesha
Level 125
God Stats
10W - 2L
1,716 SR
Queue Stats
369W - 213L
1,627 Elo+
Party 2
Heimdallr
Heimdallr
a9gh__
Heimdallr
Level 124
God Stats
29W - 10L
1,686 SR
Queue Stats
378W - 187L
1,658 Elo+
Party 2
Kukulkan
Kukulkan
crash8070
Kukulkan
Level 124
God Stats
5W - 0L
1,743 SR
Queue Stats
523W - 433L
1,517 Elo+
Party 2
Team Averages
Level 124
1,715 SR
1,601 Elo+

VS

Team Averages
Level 117
1,592 SR
1,524 Elo+
Achilles
Achilles
GETwithHIT
Achilles
Level 128
God Stats
12W - 15L
1,546 SR
Queue Stats
143W - 158L
1,524 Elo+
Party 1
Scylla
Scylla
IX-OozI
Scylla
Level 125
God Stats
2W - 4L
1,723 SR
Queue Stats
27W - 28L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
SICK of HIT
Kuzenbo
Level 99
God Stats
37W - 31L
1,507 SR
Queue Stats
77W - 82L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ITeToHr
Ganesha
16
0 / 5 / 11
13,670
621
8,470
31,862
46,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
a9gh__
Heimdallr
17
5 / 5 / 5
13,408
609
30,188
25,151
14,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
crash8070
Kukulkan
19
7 / 1 / 5
14,660
666
22,370
14,523
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GETwithHIT
Achilles
16
5 / 5 / 5
12,928
588
20,191
31,452
45,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
IX-OozI
Scylla
16
1 / 4 / 7
12,588
572
21,167
16,577
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SICK of HIT
Kuzenbo
16
4 / 3 / 5
13,658
621
13,327
23,942
40,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
12
Kills
10
11
Deaths
12
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
GETwithHIT
Achilles
5
5
5
1.5
W
Ganesha
ITeToHr
Ganesha
0
5
11
1.1
L
Scylla
IX-OozI
Scylla
1
4
7
1.13
L
Kuzenbo
SICK of HIT
Kuzenbo
4
3
5
2.17
W
Heimdallr
a9gh__
Heimdallr
5
5
5
1.5
W
Kukulkan
crash8070
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,028
Damage
54,685
71,536
Taken
71,971
67,814
Mitigated
89,547
16,276
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GETwithHIT
Achilles
20,191
4,671
0
6,425
31,452
45,234
760
12,242
18,596
0
39,017
W
Ganesha
ITeToHr
Ganesha
8,470
988
1,728
5,148
31,862
46,800
54
12,261
16,460
24,552
0
L
Scylla
IX-OozI
Scylla
21,167
1,760
39
5,522
16,577
4,019
233
6,648
9,712
79,242
0
L
Kuzenbo
SICK of HIT
Kuzenbo
13,327
4,914
1,346
3,283
23,942
40,294
440
11,156
12,305
28,834
0
W
Heimdallr
a9gh__
Heimdallr
30,188
14,638
0
7,023
25,151
14,226
1,707
11,881
12,202
0
75,569
W
Kukulkan
crash8070
Kukulkan
22,370
1,294
0
2,377
14,523
6,788
779
9,559
4,191
81,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
39,174
276
Minions Killed
207
9
Camps Cleared
7
1,169,491
Distance Traveled
1,352,273
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,928
588
50
2
1
528,674
1
W
Ganesha
13,670
621
1
0
0
378,883
3
L
Scylla
12,588
572
137
6
6
355,091
4
L
Kuzenbo
13,658
621
20
1
0
468,508
3
W
Heimdallr
13,408
609
105
5
4
362,973
4
W
Kukulkan
14,660
666
170
8
5
427,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role