Player Matchup

King Arthur
King Arthur
Gold V
Blitzting
King Arthur
Gold V
Level 48
God Stats
1W - 0L
1,218 SR
Queue Stats
49W - 46L
1,672 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Sunjitsu
Gilgamesh
Gold V
Level 45
God Stats
4W - 2L
1,678 SR
Queue Stats
40W - 19L
1,723 MMR
Party 1
Merlin
Merlin
Gold IV
WsW_ToxicV3
Merlin
Gold IV
Level 100
God Stats
1W - 0L
1,672 SR
Queue Stats
9W - 1L
1,717 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 64
1,523 SR
1,704 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,609 SR
1,549 MMR
Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold III
RiskyCookie7
Neith
Gold III
Level 107
God Stats
3W - 6L
1,641 SR
Queue Stats
107W - 121L
1,545 MMR
Solo
Mulan
Mulan
Bronze III
swaggydime509
Mulan
Bronze III
Level 65
God Stats
0W - 1L
1,685 SR
Queue Stats
3W - 2L
1,601 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blitzting
King Arthur
15
6 / 3 / 5
10,345
690
10,903
15,903
16,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Sunjitsu
Gilgamesh
14
4 / 1 / 6
10,044
670
12,280
18,150
14,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
14
1 / 1 / 10
9,515
634
11,737
7,046
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetHerculesFenrirHelSol

VS

Bans
ZeusGebCliodhnaCerberusCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 3 / 2
8,604
574
8,188
14,688
14,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 3 / 5
8,895
593
11,431
9,294
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 5 / 1
9,753
650
12,323
17,966
14,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
2
0.67
W
King Arthur
Blitzting
King Arthur
6
3
5
2.83
L
0
3
5
0.83
W
Gilgamesh
Sunjitsu
Gilgamesh
4
1
6
7
W
Merlin
1
1
10
6
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
31,942
41,099
Taken
41,948
32,769
Mitigated
32,131
13,073
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,188
68
0
2,768
14,688
14,045
129
3,981
10,137
18,167
0
W
King Arthur
Blitzting
King Arthur
10,903
1,736
973
3,461
15,903
16,087
384
3,373
12,530
0
35,490
L
11,431
3,272
0
2,428
9,294
3,936
234
1,744
7,550
0
44,805
W
Gilgamesh
Sunjitsu
Gilgamesh
12,280
2,886
1,173
4,645
18,150
14,190
968
4,365
13,785
7,637
29,661
W
Merlin
11,737
756
0
2,821
7,046
2,492
1,313
1,349
5,697
45,010
0
L
12,323
2,293
718
3,304
17,966
14,150
0
7,888
9,628
0
29,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
27,252
174
Minions Killed
153
10
Camps Cleared
5
851,314
Distance Traveled
801,155
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,604
574
20
1
0
272,286
3
W
King Arthur
10,345
690
46
3
0
293,160
3
L
Neith
8,895
593
88
6
3
267,808
8
W
Gilgamesh
10,044
670
53
4
5
295,194
1
W
Merlin
9,515
634
75
5
5
262,960
2
L
Mulan
9,753
650
45
3
2
261,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role