Player Matchup

Khepri
Khepri
MindGames4U
Khepri
Level 61
God Stats
7W - 5L
1,442 SR
Queue Stats
44W - 63L
1,272 Elo+
Party 1
Raijin
Raijin
Vellins
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,267 Elo+
Party 1
Medusa
Medusa
firedragon3974
Medusa
Level 94
God Stats
14W - 10L
1,497 SR
Queue Stats
148W - 164L
1,338 Elo+
Party 1
Team Averages
Level 74
1,480 SR
1,292 Elo+

VS

Team Averages
Level 45
1,504 SR
1,341 Elo+
Baron Samedi
Baron Samedi
DRIFTFISH10
Baron Samedi
Level 48
God Stats
30W - 31L
1,497 SR
Queue Stats
159W - 170L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
G-18Division
Danzaburou
Level 29
God Stats
9W - 10L
1,557 SR
Queue Stats
24W - 24L
1,388 Elo+
Party 2
Geb
Geb
mrfuturisticbbwb
Geb
Level 57
God Stats
4W - 3L
1,458 SR
Queue Stats
226W - 364L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 1 / 15
9,494
791
3,199
10,010
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Vellins
Raijin
12
2 / 3 / 17
8,995
750
7,898
9,630
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
15 / 0 / 4
11,072
923
15,817
6,710
3,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRIFTFISH10
Baron Samedi
12
0 / 5 / 3
7,378
615
6,488
8,444
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
G-18Division
Danzaburou
13
4 / 7 / 0
8,744
729
8,198
10,120
2,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 4
7,653
638
3,473
12,041
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
19
Kills
4
4
Deaths
19
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DRIFTFISH10
Baron Samedi
0
5
3
0.3
L
Danzaburou
G-18Division
Danzaburou
4
7
0
0.57
W
Khepri
2
1
15
9.5
W
Raijin
Vellins
Raijin
2
3
17
3.5
W
15
0
4
17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
18,159
26,350
Taken
30,605
18,420
Mitigated
17,227
6,048
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DRIFTFISH10
Baron Samedi
6,488
361
1,162
2,171
8,444
3,426
0
2,728
5,530
29,359
0
L
Danzaburou
G-18Division
Danzaburou
8,198
3,855
0
1,442
10,120
2,839
0
3,143
6,751
0
32,284
W
Khepri
3,199
304
0
1,434
10,010
10,731
376
3,363
6,647
10,792
0
W
Raijin
Vellins
Raijin
7,898
1,124
0
1,883
9,630
4,403
760
3,829
5,801
27,667
0
W
15,817
8,896
697
2,034
6,710
3,286
2,110
3,110
3,600
0
47,007
L
3,473
367
303
847
12,041
10,962
0
4,771
6,955
10,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
23,775
145
Minions Killed
128
7
Camps Cleared
3
655,370
Distance Traveled
608,359
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,378
615
61
5
1
218,118
5
L
Danzaburou
8,744
729
55
5
2
203,861
1
W
Khepri
9,494
791
19
2
1
193,837
3
W
Raijin
8,995
750
57
5
4
204,819
2
W
Medusa
11,072
923
69
6
2
256,714
1
L
Geb
7,653
638
12
1
0
186,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role