Player Matchup

Vamana
Vamana
EarthWeebAndFire
Vamana
Level 85
God Stats
1W - 2L
1,461 SR
Queue Stats
70W - 85L
1,440 Elo+
Party 1
Sol
Sol
ImaFREYAdnot
Sol
Level 69
God Stats
0W - 4L
1,336 SR
Queue Stats
59W - 62L
1,486 Elo+
Party 1
Sobek
Sobek
Loglab
Sobek
Level 33
God Stats
1W - 3L
1,437 SR
Queue Stats
3W - 9L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
RainbowPie
Hou Yi
Level 59
God Stats
0W - 3L
1,279 SR
Queue Stats
8W - 25L
1,300 Elo+
Party 1
Bakasura
Bakasura
WaterLegsMan
Bakasura
Level 40
God Stats
0W - 1L
1,431 SR
Queue Stats
4W - 11L
1,369 Elo+
Party 1
Team Averages
Level 57
1,389 SR
1,406 Elo+

VS

Team Averages
Level 62
1,515 SR
1,441 Elo+
Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Buniorthechemist
Zeus
Level 42
God Stats
15W - 15L
1,513 SR
Queue Stats
46W - 47L
1,456 Elo+
Party 3
Hachiman
Hachiman
Spiffypantsmcgee
Hachiman
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
WallSlap
Sun Wukong
Level 157
God Stats
1W - 0L
1,259 SR
Queue Stats
13W - 23L
1,513 Elo+
Party 2
Athena
Athena
xLeoxOberonx
Athena
Level 37
God Stats
1W - 0L
1,803 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 1
11,252
511
11,542
22,944
18,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 8 / 4
10,059
457
8,027
17,806
6,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Loglab
Sobek
13
1 / 5 / 9
10,131
461
3,542
20,113
27,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
RainbowPie
Hou Yi
17
10 / 4 / 2
11,958
544
22,548
17,120
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
WaterLegsMan
Bakasura
14
0 / 6 / 0
9,050
411
2,326
16,461
5,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 3 / 8
12,650
575
8,650
14,209
5,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
20 / 3 / 6
14,390
654
34,450
16,136
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 7
10,357
471
7,074
8,131
1,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
WallSlap
Sun Wukong
17
3 / 0 / 11
11,075
503
10,928
16,042
18,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
14
0 / 4 / 11
9,709
441
6,378
19,500
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
15
Kills
30
30
Deaths
15
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
3
8
3
W
20
3
6
7.67
L
4
7
1
0.64
L
0
8
4
0.25
L
Sobek
Loglab
Sobek
1
5
9
1.1
L
Hou Yi
RainbowPie
Hou Yi
10
4
2
2.75
W
2
5
7
1.1
W
Sun Wukong
WallSlap
Sun Wukong
3
0
11
8.5
L
Bakasura
WaterLegsMan
Bakasura
0
6
0
0
W
Athena
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,985
Damage
67,480
94,444
Taken
74,018
64,136
Mitigated
46,760
30,095
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,650
3,079
0
2,826
14,209
5,810
0
2,565
11,555
0
114,060
W
34,450
4,227
292
3,696
16,136
5,390
1,267
3,067
12,882
99,231
0
L
11,542
4,478
0
7,613
22,944
18,919
166
8,607
13,139
543
63,793
L
8,027
1,723
786
5,793
17,806
6,313
3,612
8,037
9,330
65,972
0
L
Sobek
Loglab
Sobek
3,542
358
324
4,372
20,113
27,021
104
10,216
9,623
14,796
0
L
Hou Yi
RainbowPie
Hou Yi
22,548
11,466
0
5,799
17,120
6,526
1,690
6,113
10,604
0
87,870
W
7,074
3,169
0
631
8,131
1,441
2,759
1,192
6,939
0
52,108
W
Sun Wukong
WallSlap
Sun Wukong
10,928
1,767
0
4,459
16,042
18,392
8
2,304
12,636
0
54,849
L
Bakasura
WaterLegsMan
Bakasura
2,326
1,460
0
5,408
16,461
5,357
0
6,770
9,401
0
38,369
W
Athena
6,378
1,364
0
3,655
19,500
15,727
219
2,984
16,240
26,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
58,181
491
Minions Killed
520
0
Camps Cleared
0
2,069,105
Distance Traveled
2,157,178
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,650
575
160
7
0
460,096
3
W
Zeus
14,390
654
147
7
0
427,959
10
L
Vamana
11,252
511
135
6
0
427,316
1
L
Sol
10,059
457
115
5
0
382,236
3
L
Sobek
10,131
461
14
1
0
407,697
0
L
Hou Yi
11,958
544
115
5
0
402,585
2
W
Hachiman
10,357
471
90
4
0
412,821
4
W
Sun Wukong
11,075
503
90
4
0
447,640
11
L
Bakasura
9,050
411
112
5
0
449,271
7
W
Athena
9,709
441
33
2
0
408,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role