Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
EvilLolie
Nu Wa
Level 109
God Stats
11W - 2L
1,552 SR
Queue Stats
115W - 82L
1,629 Elo+
Party 3
Sun Wukong
Sun Wukong
TheStinkyPinky
Sun Wukong
Level 127
God Stats
5W - 12L
1,473 SR
Queue Stats
331W - 291L
1,620 Elo+
Party 2
Ganesha
Ganesha
VeryVeryClean
Ganesha
Level 122
God Stats
7W - 3L
1,681 SR
Queue Stats
355W - 295L
1,670 Elo+
Party 2
Medusa
Medusa
YO420blazeitLO
Medusa
Level 60
God Stats
4W - 1L
1,875 SR
Queue Stats
30W - 27L
1,659 Elo+
Party 3
Team Averages
Level 101
1,616 SR
1,615 Elo+

VS

Team Averages
Level 129
1,575 SR
1,637 Elo+
Izanami
Izanami
AceWylden
Izanami
Level 109
God Stats
7W - 3L
1,751 SR
Queue Stats
100W - 97L
1,563 Elo+
Party 4
Sun Wukong
Sun Wukong
MrPnutButtaCups
Sun Wukong
Level 158
God Stats
24W - 15L
1,625 SR
Queue Stats
291W - 166L
1,738 Elo+
Party 1
Janus
Janus
playboysteVo
Janus
Level 88
God Stats
19W - 21L
1,509 SR
Queue Stats
104W - 93L
1,586 Elo+
Party 4
Yemoja
Yemoja
xDarDarBinks
Yemoja
Level 154
God Stats
6W - 13L
1,361 SR
Queue Stats
543W - 515L
1,602 Elo+
Solo
Chiron
Chiron
ㅤKSIㅤFacelessㅤ
Chiron
Level 137
God Stats
4W - 5L
1,629 SR
Queue Stats
504W - 406L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 1 / 0
3,125
625
1,433
3,680
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
EvilLolie
Nu Wa
6
0 / 1 / 0
3,462
692
780
1,837
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheStinkyPinky
Sun Wukong
7
0 / 0 / 0
3,600
720
2,472
3,840
1,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
5
0 / 1 / 0
3,258
652
606
3,281
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,698
540
1,360
1,551
206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceWylden
Izanami
7
1 / 0 / 1
4,114
823
1,650
2,284
374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
MrPnutButtaCups
Sun Wukong
6
0 / 0 / 0
3,617
723
2,089
3,681
1,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 0 / 0
3,611
722
2,101
1,618
278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
6
2 / 0 / 2
3,972
794
1,803
2,496
910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 2
3,623
725
1,006
1,855
406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Izanami
AceWylden
Izanami
1
0
1
1.5
L
Nu Wa
EvilLolie
Nu Wa
0
1
0
0
W
Sun Wukong
MrPnutButtaCups
Sun Wukong
0
0
0
0
L
Sun Wukong
TheStinkyPinky
Sun Wukong
0
0
0
0
L
Ganesha
0
1
0
0
L
0
1
0
0
W
1
0
0
1
W
Yemoja
2
0
2
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,651
Damage
8,649
14,189
Taken
11,934
4,155
Mitigated
3,469
6,300
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,433
402
0
1,290
3,680
940
0
1,543
2,019
0
8,969
W
Izanami
AceWylden
Izanami
1,650
1,520
0
1,212
2,284
374
636
147
2,137
0
24,214
L
Nu Wa
EvilLolie
Nu Wa
780
284
0
651
1,837
499
0
989
788
15,041
0
W
Sun Wukong
MrPnutButtaCups
Sun Wukong
2,089
292
0
1,987
3,681
1,501
0
0
3,436
0
14,552
L
Sun Wukong
TheStinkyPinky
Sun Wukong
2,472
742
0
2,420
3,840
1,448
0
0
3,511
0
17,451
L
Ganesha
606
65
130
1,121
3,281
1,062
0
732
2,517
7,119
0
L
1,360
639
0
688
1,551
206
0
430
1,121
0
5,305
W
2,101
124
0
509
1,618
278
0
377
1,237
16,588
0
W
Yemoja
1,803
434
320
626
2,496
910
0
755
1,669
6,002
0
W
1,006
431
85
1,624
1,855
406
0
31
1,824
0
12,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,143
Gold Earned
18,937
126
Minions Killed
172
0
Camps Cleared
0
442,502
Distance Traveled
521,180
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,125
625
23
5
0
118,793
2
W
Izanami
4,114
823
57
11
0
94,717
1
L
Nu Wa
3,462
692
40
8
0
92,796
1
W
Sun Wukong
3,617
723
32
6
0
114,261
0
L
Sun Wukong
3,600
720
43
9
0
101,928
1
L
Ganesha
3,258
652
6
1
0
95,491
2
L
Medusa
2,698
540
14
3
0
33,494
0
W
Janus
3,611
722
32
6
0
100,822
2
W
Yemoja
3,972
794
11
2
0
99,300
2
W
Chiron
3,623
725
40
8
0
112,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role