Player Matchup

Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
EyedChunk11
Hercules
Platinum V
Level 140
God Stats
8W - 2L
1,607 SR
Queue Stats
248W - 247L
1,529 MMR
Solo
Awilix
Awilix
Gold IV
Faszeur
Awilix
Gold IV
Level 160
God Stats
2W - 0L
1,311 SR
Queue Stats
163W - 159L
1,314 MMR
Party 1
Serqet
Serqet
Platinum II
Frugal3
Serqet
Platinum II
Level 160
God Stats
3W - 2L
1,456 SR
Queue Stats
215W - 209L
1,756 MMR
Party 1
He Bo
He Bo
Gold III
NahhhhhhG
He Bo
Gold III
Level 143
God Stats
18W - 17L
1,506 SR
Queue Stats
274W - 273L
1,537 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,476 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,540 SR
1,531 MMR
Izanami
Izanami
Gold IV
Presssurre
Izanami
Gold IV
Level 142
God Stats
9W - 7L
1,601 SR
Queue Stats
358W - 351L
1,413 MMR
Party 2
Agni
Agni
Gold I
Rally_Rage
Agni
Gold I
Level 125
God Stats
9W - 4L
1,657 SR
Queue Stats
352W - 348L
1,658 MMR
Party 2
Pele
Pele
Silver II
Rutilgou3270
Pele
Silver II
Level 105
God Stats
0W - 1L
1,414 SR
Queue Stats
9W - 17L
1,537 MMR
Solo
Yemoja
Yemoja
Bronze III
TTV RoaddHog
Yemoja
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,510 MMR
Solo
Amaterasu
Amaterasu
Gold III
Venomousspider44
Amaterasu
Gold III
Level 121
God Stats
10W - 12L
1,529 SR
Queue Stats
39W - 45L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
6 / 0 / 17
17,529
531
25,817
27,969
12,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
EyedChunk11
Hercules
20
2 / 4 / 14
15,446
468
21,117
35,258
32,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Faszeur
Awilix
20
7 / 6 / 10
16,913
513
15,656
27,831
15,110
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Frugal3
Serqet
20
14 / 4 / 13
16,636
504
25,820
30,757
23,691
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
NahhhhhhG
He Bo
20
7 / 7 / 14
16,742
507
28,821
25,737
11,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CliodhnaPersephoneBastetChang'e

VS

Bans
MedusaAthenaArtioKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Presssurre
Izanami
20
2 / 6 / 3
14,589
442
15,551
23,410
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 8 / 7
14,210
431
16,150
26,979
11,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 12 / 3
14,371
435
19,048
32,899
21,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
16
3 / 8 / 6
12,755
387
10,964
33,106
46,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
20
7 / 2 / 7
15,885
481
22,619
33,949
38,913
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
46
36
Kills
20
21
Deaths
36
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
0
17
14.5
W
Hercules
EyedChunk11
Hercules
2
4
14
2.25
W
Awilix
Faszeur
Awilix
7
6
10
2
W
Serqet
Frugal3
Serqet
14
4
13
5.13
W
He Bo
NahhhhhhG
He Bo
7
7
14
2
L
Izanami
Presssurre
Izanami
2
6
3
0.58
L
1
8
7
0.56
L
7
12
3
0.71
L
Yemoja
3
8
6
0.75
L
Amaterasu
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,231
Damage
84,332
147,552
Taken
150,343
95,139
Mitigated
127,607
62,051
Healing
39,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
25,817
20,949
0
20,723
27,969
12,084
5,474
5,225
22,744
0
165,862
W
Hercules
EyedChunk11
Hercules
21,117
3,199
0
13,156
35,258
32,421
220
8,663
26,595
19,357
81,594
W
Awilix
Faszeur
Awilix
15,656
6,954
0
8,582
27,831
15,110
4,532
7,564
20,267
0
133,399
W
Serqet
Frugal3
Serqet
25,820
4,184
773
4,924
30,757
23,691
71
7,699
23,058
664
61,324
W
He Bo
NahhhhhhG
He Bo
28,821
753
0
13,893
25,737
11,833
1,734
6,326
19,411
133,866
0
L
Izanami
Presssurre
Izanami
15,551
9,459
0
6,838
23,410
8,643
3,206
3,705
19,415
0
126,428
L
16,150
1,057
156
4,021
26,979
11,578
0
8,574
17,243
121,133
0
L
19,048
3,994
0
6,721
32,899
21,484
0
7,362
23,820
6,553
102,582
L
Yemoja
10,964
1,133
1,939
5,238
33,106
46,989
0
7,613
23,705
28,093
0
L
Amaterasu
22,619
9,030
523
14,383
33,949
38,913
406
9,482
22,530
0
101,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,266
Gold Earned
71,810
779
Minions Killed
724
0
Camps Cleared
0
3,250,978
Distance Traveled
2,987,506
53
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,529
531
224
7
0
597,392
17
W
Hercules
15,446
468
164
5
0
692,121
17
W
Awilix
16,913
513
170
5
0
713,698
5
W
Serqet
16,636
504
59
2
0
654,780
6
W
He Bo
16,742
507
162
5
0
592,987
8
L
Izanami
14,589
442
201
6
0
539,129
0
L
Agni
14,210
431
196
6
0
599,848
11
L
Pele
14,371
435
136
4
0
552,077
4
L
Yemoja
12,755
387
28
1
0
604,527
2
L
Amaterasu
15,885
481
163
5
0
691,925
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role