Player Matchup

Baba Yaga
Baba Yaga
CCGSoul_Claimers
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,414 Elo+
Party 1
Arachne
Arachne
Killjoy1234321
Arachne
Level 23
God Stats
0W - 6L
1,207 SR
Queue Stats
8W - 30L
1,281 Elo+
Party 1
Artemis
Artemis
Krestedroxefotk
Artemis
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 8L
1,347 Elo+
Party 1
Pele
Pele
SquirelFeed
Pele
Level 68
God Stats
3W - 16L
1,375 SR
Queue Stats
6W - 33L
1,117 Elo+
Party 1
Ymir
Ymir
WorkNProgres865
Ymir
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 1
Team Averages
Level 25
1,324 SR
1,256 Elo+

VS

Team Averages
Level 68
1,523 SR
1,428 Elo+
Danzaburou
Danzaburou
BILL POWYER69
Danzaburou
Level 44
God Stats
17W - 23L
1,425 SR
Queue Stats
38W - 47L
1,382 Elo+
Party 3
Athena
Athena
BraverStraw
Athena
Level 87
God Stats
5W - 3L
1,495 SR
Queue Stats
359W - 322L
1,448 Elo+
Party 3
Tiamat
Tiamat
ThePotato_King
Tiamat
Level 98
God Stats
18W - 8L
1,671 SR
Queue Stats
441W - 428L
1,486 Elo+
Party 2
Bastet
Bastet
iKreemManJoN
Bastet
Level 81
God Stats
13W - 8L
1,562 SR
Queue Stats
378W - 414L
1,470 Elo+
Solo
Chaac
Chaac
xXClappingCheeks
Chaac
Level 29
God Stats
4W - 5L
1,465 SR
Queue Stats
24W - 38L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
11
0 / 7 / 1
6,396
400
2,407
11,692
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 0
7,760
485
7,511
14,334
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 1
6,381
399
1,439
11,416
2,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 5 / 0
6,894
431
3,036
12,606
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 7 / 2
6,489
406
2,201
15,047
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BILL POWYER69
Danzaburou
15
12 / 2 / 3
10,115
632
14,083
10,948
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
14
9 / 1 / 10
9,932
621
7,437
14,450
16,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
7 / 0 / 6
10,189
637
14,827
4,857
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
15
3 / 0 / 8
8,950
559
9,300
8,081
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 1 / 1
8,435
527
4,448
12,296
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
32
32
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BILL POWYER69
Danzaburou
12
2
3
6.75
W
Athena
9
1
10
14
L
Baba Yaga
0
7
1
0.07
L
2
4
0
0.5
L
0
9
1
0.06
L
1
5
0
0.2
W
7
0
6
10
L
0
7
2
0.14
W
Bastet
3
0
8
7
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,594
Damage
50,095
65,095
Taken
50,632
21,352
Mitigated
37,316
10,029
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BILL POWYER69
Danzaburou
14,083
5,924
0
3,944
10,948
4,504
4,227
1,502
9,446
0
72,785
W
Athena
7,437
2,689
2,191
3,070
14,450
16,173
271
1,752
12,608
33,985
0
L
Baba Yaga
2,407
593
0
1,713
11,692
3,889
903
7,719
3,522
25,300
0
L
7,511
4,332
0
4,631
14,334
4,319
857
1,262
12,438
0
38,536
L
1,439
927
0
795
11,416
2,132
1,927
4,102
7,266
0
17,028
L
3,036
815
0
2,586
12,606
3,339
225
6,259
6,093
0
21,864
W
14,827
1,190
211
2,258
4,857
4,078
3,246
936
3,832
72,414
0
L
2,201
403
0
304
15,047
7,673
292
2,769
12,225
20,822
0
W
Bastet
9,300
2,684
0
4,743
8,081
3,066
586
433
7,618
0
49,691
W
4,448
735
0
6,658
12,296
9,495
668
0
12,296
8,743
33,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
47,621
258
Minions Killed
458
0
Camps Cleared
0
1,453,694
Distance Traveled
1,568,306
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,115
632
102
6
0
291,692
1
W
Athena
9,932
621
58
4
0
313,341
6
L
Baba Yaga
6,396
400
66
4
0
247,879
0
L
Arachne
7,760
485
83
5
0
310,312
0
L
Artemis
6,381
399
40
3
0
223,956
0
L
Pele
6,894
431
45
3
0
375,593
6
W
Tiamat
10,189
637
133
8
0
324,315
5
L
Ymir
6,489
406
24
2
0
295,954
0
W
Bastet
8,950
559
74
5
0
348,809
1
W
Chaac
8,435
527
91
6
0
290,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role