Player Matchup

Achilles
Achilles
 
Achilles
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
SkilledArcher75
Thanatos
Level 40
God Stats
3W - 10L
1,147 SR
Queue Stats
56W - 103L
1,246 Elo+
Party 2
Cupid
Cupid
Virj
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,030 Elo+
Solo
Set
Set
Wasp Boy625
Set
Level 44
God Stats
24W - 37L
1,359 SR
Queue Stats
53W - 86L
1,273 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yikers Boys
Morgan Le Fay
Level 66
God Stats
7W - 16L
1,318 SR
Queue Stats
96W - 179L
1,268 Elo+
Party 2
Team Averages
Level 52
1,365 SR
1,263 Elo+

VS

Team Averages
Level 80
1,455 SR
1,276 Elo+
Thoth
Thoth
Crixyn
Thoth
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 1
Loki
Loki
THRASHING_TURTLE
Loki
Level 100
God Stats
1W - 4L
1,352 SR
Queue Stats
168W - 193L
1,383 Elo+
Solo
Bacchus
Bacchus
motta122
Bacchus
Level 66
God Stats
0W - 3L
1,424 SR
Queue Stats
1W - 4L
1,083 Elo+
Solo
Hel
Hel
nicewigg20
Hel
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 65L
1,338 Elo+
Solo
Danzaburou
Danzaburou
widowsmaker7
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
1 / 0 / 3
3,668
734
1,452
2,680
1,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
6
5 / 0 / 0
4,162
832
902
2,560
776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Virj
Cupid
6
3 / 0 / 1
4,012
802
1,746
1,063
253
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 1
4,405
881
1,374
2,096
602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Yikers Boys
Morgan Le Fay
7
2 / 1 / 3
4,220
844
2,714
1,987
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Crixyn
Thoth
2
0 / 4 / 0
2,651
530
513
2,234
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 2 / 0
2,755
551
204
1,815
326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
motta122
Bacchus
4
0 / 1 / 0
3,086
617
801
2,465
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 3 / 0
2,874
575
295
2,786
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
widowsmaker7
Danzaburou
3
0 / 3 / 0
2,787
557
805
2,506
357
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
1
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
3
2.5
L
Thoth
Crixyn
Thoth
0
4
0
0
W
Thanatos
5
0
0
5
L
0
2
0
0
W
Cupid
Virj
Cupid
3
0
1
3.5
W
2
0
1
2.5
W
Morgan Le Fay
Yikers Boys
Morgan Le Fay
2
1
3
3.5
L
Bacchus
motta122
Bacchus
0
1
0
0
L
0
3
0
0
L
Danzaburou
widowsmaker7
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,188
Damage
2,618
10,386
Taken
11,806
3,377
Mitigated
2,929
4,388
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,452
632
0
254
2,680
1,219
22
566
2,114
0
6,554
L
Thoth
Crixyn
Thoth
513
132
0
80
2,234
418
0
590
1,565
2,516
0
W
Thanatos
902
502
0
2,178
2,560
776
0
0
2,560
0
13,757
L
204
0
0
452
1,815
326
0
187
1,596
0
3,539
W
Cupid
Virj
Cupid
1,746
1,047
540
374
1,063
253
283
235
828
0
11,319
W
1,374
595
0
410
2,096
602
713
434
1,662
0
17,369
W
Morgan Le Fay
Yikers Boys
Morgan Le Fay
2,714
519
0
632
1,987
527
582
338
1,613
14,984
0
L
Bacchus
motta122
Bacchus
801
93
0
448
2,465
1,188
0
0
2,329
4,177
0
L
295
51
0
754
2,786
640
0
1,596
960
5,661
0
L
Danzaburou
widowsmaker7
Danzaburou
805
413
0
178
2,506
357
0
0
2,421
0
8,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,467
Gold Earned
14,153
147
Minions Killed
49
0
Camps Cleared
0
530,716
Distance Traveled
418,783
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,668
734
11
2
0
114,948
1
L
Thoth
2,651
530
5
1
0
83,868
1
W
Thanatos
4,162
832
35
7
0
109,463
0
L
Loki
2,755
551
14
3
0
52,904
0
W
Cupid
4,012
802
24
5
0
105,507
0
W
Set
4,405
881
49
10
0
97,981
1
W
Morgan Le Fay
4,220
844
28
6
0
102,817
1
L
Bacchus
3,086
617
3
1
0
114,328
1
L
Hel
2,874
575
8
2
0
79,788
0
L
Danzaburou
2,787
557
19
4
0
87,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role