Player Matchup

Olorun
Olorun
Caerulius
Olorun
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 28L
1,377 Elo+
Party 1
Neith
Neith
LeonPee
Neith
Level 4
God Stats
2W - 5L
1,231 SR
Queue Stats
6W - 15L
1,222 Elo+
Party 1
Kuzenbo
Kuzenbo
Sjourn
Kuzenbo
Level 18
God Stats
2W - 4L
1,197 SR
Queue Stats
11W - 17L
1,368 Elo+
Party 1
Team Averages
Level 44
1,309 SR
1,322 Elo+

VS

Team Averages
Level 41
1,572 SR
1,493 Elo+
Anubis
Anubis
TwitchEzK0s
Anubis
Level 49
God Stats
1W - 2L
1,542 SR
Queue Stats
9W - 9L
1,446 Elo+
Solo
Mercury
Mercury
Zoinked Smurf
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,543 Elo+
Party 2
Bellona
Bellona
guac02
Bellona
Level 5
God Stats
4W - 5L
1,673 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Caerulius
Olorun
18
17 / 2 / 5
13,760
809
20,008
16,640
8,473
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LeonPee
Neith
15
4 / 4 / 17
11,430
672
13,843
11,510
4,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Sjourn
Kuzenbo
15
2 / 7 / 17
12,072
710
10,058
20,257
27,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 8 / 6
10,160
598
11,964
11,429
5,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
17
7 / 4 / 5
12,726
749
17,459
16,365
8,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
guac02
Bellona
14
3 / 11 / 10
11,316
666
9,653
26,141
34,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
23
Kills
13
13
Deaths
23
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
Caerulius
Olorun
17
2
5
9.75
W
Neith
LeonPee
Neith
4
4
17
3.13
W
Kuzenbo
Sjourn
Kuzenbo
2
7
17
1.5
L
Anubis
3
8
6
0.75
L
Mercury
7
4
5
2.38
L
Bellona
guac02
Bellona
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
39,076
48,407
Taken
53,935
40,758
Mitigated
48,218
13,260
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Caerulius
Olorun
20,008
11,723
810
7,683
16,640
8,473
1,333
3,938
12,505
68,553
0
W
Neith
LeonPee
Neith
13,843
6,010
628
1,811
11,510
4,498
1,393
2,227
9,008
0
41,830
W
Kuzenbo
Sjourn
Kuzenbo
10,058
3,901
0
2,328
20,257
27,787
280
6,347
13,403
21,506
0
L
Anubis
11,964
1,112
558
2,329
11,429
5,739
591
9,019
2,410
34,158
0
L
Mercury
17,459
5,120
255
407
16,365
8,017
0
8,333
8,032
0
65,811
L
Bellona
guac02
Bellona
9,653
2,591
0
1,405
26,141
34,462
271
13,354
12,787
0
17,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
34,202
188
Minions Killed
170
6
Camps Cleared
8
869,416
Distance Traveled
864,819
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,760
809
102
6
5
310,130
2
W
Neith
11,430
672
69
4
1
254,452
1
W
Kuzenbo
12,072
710
17
1
0
304,834
2
L
Anubis
10,160
598
61
4
1
248,001
3
L
Mercury
12,726
749
100
6
7
346,744
2
L
Bellona
11,316
666
9
1
0
270,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role