Player Matchup

Mercury
Mercury
Blaqk Daddy
Mercury
Level 149
God Stats
14W - 15L
1,521 SR
Queue Stats
342W - 340L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
ENVY316LEGEND
Danzaburou
Level 157
God Stats
15W - 12L
1,555 SR
Queue Stats
614W - 595L
1,490 Elo+
Party 1
Cerberus
Cerberus
d4rklink23
Cerberus
Level 69
God Stats
8W - 5L
1,717 SR
Queue Stats
47W - 53L
1,460 Elo+
Party 1
Artemis
Artemis
lovestodream
Artemis
Level 101
God Stats
29W - 23L
1,556 SR
Queue Stats
290W - 289L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
mihenroad
Nu Wa
Level 115
God Stats
14W - 7L
1,585 SR
Queue Stats
428W - 453L
1,422 Elo+
Party 2
Team Averages
Level 118
1,587 SR
1,456 Elo+

VS

Team Averages
Level 115
1,571 SR
1,486 Elo+
Chiron
Chiron
Bigdaddykammy
Chiron
Level 121
God Stats
6W - 7L
1,655 SR
Queue Stats
73W - 78L
1,508 Elo+
Party 3
Ne Zha
Ne Zha
CallmeZxye
Ne Zha
Level 140
God Stats
8W - 6L
1,722 SR
Queue Stats
424W - 399L
1,536 Elo+
Party 3
Osiris
Osiris
DarkJenossauro
Osiris
Level 111
God Stats
8W - 11L
1,461 SR
Queue Stats
380W - 350L
1,483 Elo+
Solo
Kukulkan
Kukulkan
IM1 Tank
Kukulkan
Level 86
God Stats
6W - 6L
1,510 SR
Queue Stats
57W - 64L
1,401 Elo+
Party 3
Ymir
Ymir
IPityYouA11
Ymir
Level 118
God Stats
19W - 19L
1,507 SR
Queue Stats
308W - 270L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blaqk Daddy
Mercury
17
8 / 4 / 4
11,279
564
9,867
16,248
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ENVY316LEGEND
Danzaburou
20
12 / 5 / 4
14,210
711
19,031
19,177
10,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
d4rklink23
Cerberus
15
1 / 4 / 6
9,551
478
6,318
17,482
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
lovestodream
Artemis
14
1 / 4 / 5
9,234
462
8,246
12,111
4,021
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
mihenroad
Nu Wa
17
5 / 7 / 8
11,821
591
15,029
13,006
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 8
11,071
554
18,036
16,961
7,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
CallmeZxye
Ne Zha
18
11 / 8 / 1
11,203
560
13,734
18,286
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 3 / 0
6,317
316
1,929
6,037
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
IM1 Tank
Kukulkan
15
1 / 7 / 3
9,075
454
7,343
9,916
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 6
10,630
532
6,946
24,259
26,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
27
Kills
24
24
Deaths
27
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
5
8
2
W
Mercury
Blaqk Daddy
Mercury
8
4
4
2.5
L
Ne Zha
CallmeZxye
Ne Zha
11
8
1
1.44
L
1
3
0
0.33
W
Danzaburou
ENVY316LEGEND
Danzaburou
12
5
4
2.8
L
Kukulkan
IM1 Tank
Kukulkan
1
7
3
0.36
L
5
4
6
2
W
Cerberus
d4rklink23
Cerberus
1
4
6
1
W
Artemis
lovestodream
Artemis
1
4
5
0.88
W
Nu Wa
mihenroad
Nu Wa
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,491
Damage
47,988
78,024
Taken
75,459
39,893
Mitigated
48,025
20,607
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,036
6,332
527
4,327
16,961
7,431
348
5,190
11,572
0
97,414
W
Mercury
Blaqk Daddy
Mercury
9,867
5,090
0
4,957
16,248
5,980
543
1,657
14,591
0
64,724
L
Ne Zha
CallmeZxye
Ne Zha
13,734
5,810
0
2,511
18,286
7,346
0
2,181
16,105
0
75,321
L
1,929
890
0
1,426
6,037
3,238
0
1,518
4,519
0
11,928
W
Danzaburou
ENVY316LEGEND
Danzaburou
19,031
8,543
0
8,450
19,177
10,420
8,154
3,029
16,148
64
98,357
L
Kukulkan
IM1 Tank
Kukulkan
7,343
1,056
0
54
9,916
3,729
200
2,500
7,416
57,149
0
L
6,946
686
0
1,280
24,259
26,281
0
9,902
14,357
35,991
0
W
Cerberus
d4rklink23
Cerberus
6,318
419
0
2,520
17,482
15,551
310
3,821
13,661
23,421
0
W
Artemis
lovestodream
Artemis
8,246
3,332
297
2,210
12,111
4,021
2,554
2,486
9,625
0
58,557
W
Nu Wa
mihenroad
Nu Wa
15,029
2,527
78
2,095
13,006
3,921
1,877
3,489
9,517
61,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,095
Gold Earned
48,296
474
Minions Killed
458
0
Camps Cleared
0
1,750,912
Distance Traveled
1,439,896
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,071
554
154
8
0
357,235
3
W
Mercury
11,279
564
94
5
0
435,839
5
L
Ne Zha
11,203
560
118
6
0
352,545
1
L
Osiris
6,317
316
21
1
0
98,083
1
W
Danzaburou
14,210
711
139
7
0
294,467
5
L
Kukulkan
9,075
454
115
6
0
300,593
1
L
Ymir
10,630
532
50
3
0
331,440
3
W
Cerberus
9,551
478
39
2
0
336,557
0
W
Artemis
9,234
462
97
5
0
336,981
0
W
Nu Wa
11,821
591
105
5
0
347,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role