Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alaska_F8
Charybdis
Level 86
God Stats
5W - 4L
1,472 SR
Queue Stats
19W - 27L
1,400 Elo+
Solo
Atlas
Atlas
El-VIEJO25
Atlas
Level 107
God Stats
0W - 3L
1,308 SR
Queue Stats
245W - 229L
1,450 Elo+
Solo
Bakasura
Bakasura
Quickmepg115
Bakasura
Level 116
God Stats
13W - 16L
1,488 SR
Queue Stats
695W - 645L
1,484 Elo+
Solo
Scylla
Scylla
smarts123
Scylla
Level 143
God Stats
12W - 9L
1,597 SR
Queue Stats
418W - 427L
1,465 Elo+
Solo
Team Averages
Level 122
1,473 SR
1,460 Elo+

VS

Team Averages
Level 81
1,516 SR
1,462 Elo+
Thoth
Thoth
GeoRgEe___99
Thoth
Level 85
God Stats
6W - 10L
1,454 SR
Queue Stats
363W - 384L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
IEvoloN
Erlang Shen
Level 68
God Stats
15W - 2L
1,746 SR
Queue Stats
121W - 112L
1,481 Elo+
Solo
Mulan
Mulan
doomislove
Mulan
Level 77
God Stats
4W - 10L
1,174 SR
Queue Stats
80W - 74L
1,463 Elo+
Solo
Sylvanus
Sylvanus
lollol0123456789
Sylvanus
Level 105
God Stats
3W - 1L
1,612 SR
Queue Stats
252W - 207L
1,460 Elo+
Solo
Hachiman
Hachiman
meyfer666
Hachiman
Level 69
God Stats
9W - 9L
1,593 SR
Queue Stats
105W - 116L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 6 / 0
6,009
429
5,731
7,417
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Alaska_F8
Charybdis
12
4 / 4 / 0
7,573
541
6,254
9,911
2,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
8
0 / 5 / 3
6,187
442
3,285
10,908
4,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Quickmepg115
Bakasura
11
2 / 6 / 2
6,732
481
7,604
9,750
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
smarts123
Scylla
11
0 / 5 / 1
6,454
461
3,448
9,240
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,070
576
6,287
8,475
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
IEvoloN
Erlang Shen
14
4 / 0 / 8
8,469
605
6,019
8,870
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
14
7 / 0 / 5
9,019
644
7,139
10,154
6,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 8
8,546
610
6,218
11,944
8,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
meyfer666
Hachiman
14
6 / 3 / 2
8,810
629
7,905
9,199
2,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
26
26
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
0
0
L
Charybdis
Alaska_F8
Charybdis
4
4
0
1
L
Atlas
0
5
3
0.3
W
3
2
7
3.25
W
Erlang Shen
IEvoloN
Erlang Shen
4
0
8
8
L
Bakasura
Quickmepg115
Bakasura
2
6
2
0.5
W
Mulan
7
0
5
9.5
W
6
1
8
10
W
Hachiman
meyfer666
Hachiman
6
3
2
2.33
L
Scylla
smarts123
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
33,568
47,226
Taken
48,642
14,975
Mitigated
24,783
12,482
Healing
19,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,731
465
0
980
7,417
1,377
666
0
7,417
28,013
0
L
Charybdis
Alaska_F8
Charybdis
6,254
4,188
0
3,571
9,911
2,372
882
1,582
8,293
0
38,749
L
Atlas
3,285
1,440
1,290
2,254
10,908
4,938
192
3,278
7,590
13,286
0
W
6,287
372
0
2,432
8,475
2,638
669
1,701
5,906
43,638
0
W
Erlang Shen
IEvoloN
Erlang Shen
6,019
3,094
0
2,264
8,870
3,697
1,345
833
7,901
0
58,940
L
Bakasura
Quickmepg115
Bakasura
7,604
4,557
0
1,817
9,750
3,951
24
2,913
6,747
0
30,264
W
Mulan
7,139
584
0
2,289
10,154
6,641
934
3,872
5,762
0
46,605
W
6,218
1,445
4,419
5,844
11,944
8,955
598
2,388
9,133
24,038
0
W
Hachiman
meyfer666
Hachiman
7,905
3,419
0
2,161
9,199
2,852
2,886
2,690
6,407
0
53,342
L
Scylla
smarts123
Scylla
3,448
207
0
2,570
9,240
2,337
0
4,304
4,674
38,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
42,914
291
Minions Killed
381
0
Camps Cleared
0
1,151,420
Distance Traveled
1,312,956
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,009
429
53
4
0
198,448
2
L
Charybdis
7,573
541
74
5
0
219,020
2
L
Atlas
6,187
442
21
2
0
192,769
2
W
Thoth
8,070
576
75
5
0
282,023
1
W
Erlang Shen
8,469
605
88
6
0
320,306
2
L
Bakasura
6,732
481
69
5
0
306,203
1
W
Mulan
9,019
644
100
7
0
249,272
1
W
Sylvanus
8,546
610
22
2
0
219,767
1
W
Hachiman
8,810
629
96
7
0
241,588
0
L
Scylla
6,454
461
74
5
0
234,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role