Player Matchup

Thor
Thor
MojoJojoBro
Thor
Level 145
God Stats
1W - 0L
1,204 SR
Queue Stats
6W - 10L
1,406 Elo+
Party 2
Sol
Sol
Nadweeb
Sol
Level 127
God Stats
1W - 0L
1,807 SR
Queue Stats
8W - 5L
1,591 Elo+
Party 2
Jormungandr
Jormungandr
NiteZeru
Jormungandr
Level 155
God Stats
3W - 1L
1,456 SR
Queue Stats
138W - 144L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
Sin_Envy-IV
Heimdallr
Level 135
God Stats
1W - 1L
1,117 SR
Queue Stats
81W - 86L
1,480 Elo+
Solo
Chaac
Chaac
endeavor_to_kill
Chaac
Level 148
God Stats
1W - 0L
1,748 SR
Queue Stats
8W - 10L
1,426 Elo+
Party 2
Team Averages
Level 142
1,466 SR
1,480 Elo+

VS

Team Averages
Level 88
1,429 SR
1,428 Elo+
Mercury
Mercury
EkoGodzilla
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 35L
1,612 Elo+
Solo
Cthulhu
Cthulhu
MegamusPrime322
Cthulhu
Level 62
God Stats
0W - 1L
1,268 SR
Queue Stats
9W - 14L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
O1dAbe
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Khepri
Khepri
XxGhstKidxX
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
blkdmn2469
Kuzenbo
Level 160
God Stats
4W - 7L
1,377 SR
Queue Stats
511W - 534L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 20
10,072
719
13,633
20,964
13,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
18
9 / 6 / 15
11,491
821
28,362
17,841
8,090
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NiteZeru
Jormungandr
20
9 / 2 / 19
12,401
886
28,800
16,716
21,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
Sin_Envy-IV
Heimdallr
16
4 / 5 / 17
10,328
738
17,668
13,923
6,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 3 / 21
11,167
798
16,515
17,994
20,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EkoGodzilla
Mercury
16
6 / 8 / 6
10,056
718
7,797
15,652
6,565
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 12
9,696
693
14,973
28,460
16,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
O1dAbe
Zhong Kui
18
6 / 7 / 8
10,490
749
17,761
21,873
19,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
17
1 / 3 / 11
9,686
692
9,214
19,985
17,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
blkdmn2469
Kuzenbo
17
3 / 5 / 13
10,382
742
12,528
31,689
34,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
68
29
Kills
18
18
Deaths
29
92
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
EkoGodzilla
Mercury
6
8
6
1.13
L
2
6
12
1.33
W
2
2
20
6
W
Sol
9
6
15
2.75
W
Jormungandr
NiteZeru
Jormungandr
9
2
19
9.25
L
Zhong Kui
O1dAbe
Zhong Kui
6
7
8
1.43
W
Heimdallr
Sin_Envy-IV
Heimdallr
4
5
17
2.5
L
Khepri
1
3
11
2.17
L
Kuzenbo
blkdmn2469
Kuzenbo
3
5
13
1.9
W
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,978
Damage
62,273
87,438
Taken
117,659
70,190
Mitigated
94,518
42,457
Healing
50,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
EkoGodzilla
Mercury
7,797
1,302
2,959
3,459
15,652
6,565
514
8,377
6,965
0
16,970
L
14,973
711
2,375
8,998
28,460
16,307
173
11,210
16,518
29,187
0
W
13,633
2,181
1,773
9,409
20,964
13,378
638
12,639
8,325
0
19,377
W
Sol
28,362
10,067
1,609
7,676
17,841
8,090
2,418
12,191
5,650
45,329
0
W
Jormungandr
NiteZeru
Jormungandr
28,800
5,209
1,120
5,659
16,716
21,834
293
7,544
9,172
56,204
0
L
Zhong Kui
O1dAbe
Zhong Kui
17,761
2,388
1,544
6,867
21,873
19,732
874
11,827
9,488
37,599
0
W
Heimdallr
Sin_Envy-IV
Heimdallr
17,668
5,245
2,192
2,659
13,923
6,769
2,244
11,648
2,275
0
32,408
L
Khepri
9,214
349
2,170
6,480
19,985
17,421
7
10,641
9,141
17,401
0
L
Kuzenbo
blkdmn2469
Kuzenbo
12,528
5,115
1,284
14,232
31,689
34,493
189
13,034
18,385
20,945
0
W
16,515
3,035
2,348
8,012
17,994
20,119
430
10,454
7,540
0
26,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
50,310
151
Minions Killed
115
0
Camps Cleared
0
1,295,592
Distance Traveled
1,423,389
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,056
718
16
1
0
324,676
0
L
Cthulhu
9,696
693
21
2
0
280,577
0
W
Thor
10,072
719
9
1
0
270,919
0
W
Sol
11,491
821
48
3
0
230,866
0
W
Jormungandr
12,401
886
50
4
0
260,777
2
L
Zhong Kui
10,490
749
55
4
0
217,517
0
W
Heimdallr
10,328
738
22
2
0
247,841
0
L
Khepri
9,686
692
10
1
0
283,199
0
L
Kuzenbo
10,382
742
13
1
0
317,420
4
W
Chaac
11,167
798
22
2
0
285,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role