Player Matchup

Ymir
Ymir
CenterCircle
Ymir
Level 12
God Stats
26W - 7L
1,716 SR
Queue Stats
35W - 14L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
IKing INico
Gilgamesh
Level 155
God Stats
22W - 12L
1,588 SR
Queue Stats
97W - 66L
1,602 Elo+
Party 1
Izanami
Izanami
King DameDash
Izanami
Level 153
God Stats
9W - 1L
1,795 SR
Queue Stats
108W - 68L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
Roadblock1115
Nu Wa
Level 88
God Stats
22W - 3L
1,736 SR
Queue Stats
45W - 22L
1,681 Elo+
Party 1
Loki
Loki
imohr28
Loki
Level 87
God Stats
1W - 1L
1,417 SR
Queue Stats
103W - 80L
1,564 Elo+
Party 1
Team Averages
Level 99
1,651 SR
1,617 Elo+

VS

Team Averages
Level 48
1,579 SR
1,516 Elo+
Scylla
Scylla
Alajuela9
Scylla
Level 66
God Stats
12W - 7L
1,524 SR
Queue Stats
101W - 97L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
BaggyChimera27
Ao Kuang
Level 34
God Stats
10W - 9L
1,618 SR
Queue Stats
25W - 26L
1,530 Elo+
Party 2
Atlas
Atlas
DCR3ptar
Atlas
Level 49
God Stats
10W - 9L
1,417 SR
Queue Stats
93W - 100L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
Dan5073
Jing Wei
Level 66
God Stats
2W - 3L
1,506 SR
Queue Stats
185W - 185L
1,492 Elo+
Party 3
Olorun
Olorun
chanceinpants
Olorun
Level 27
God Stats
2W - 3L
1,830 SR
Queue Stats
128W - 113L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 15
10,846
1,085
7,976
10,920
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
IKing INico
Gilgamesh
17
4 / 0 / 20
10,199
1,020
19,174
12,338
10,236
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
17
12 / 2 / 12
11,767
1,177
24,299
8,910
3,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
11 / 0 / 19
11,642
1,164
25,441
5,542
1,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
imohr28
Loki
17
4 / 0 / 14
9,759
976
11,204
7,132
2,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

305

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alajuela9
Scylla
14
2 / 4 / 1
8,853
885
11,070
15,071
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
14
0 / 5 / 3
8,182
818
4,560
19,481
6,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
DCR3ptar
Atlas
15
1 / 7 / 2
9,764
976
5,850
23,067
20,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Dan5073
Jing Wei
15
0 / 7 / 3
8,814
881
7,020
15,865
5,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 11 / 2
8,546
855
10,242
24,032
8,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
34
Kills
4
4
Deaths
34
80
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alajuela9
Scylla
2
4
1
0.63
L
Ao Kuang
0
5
3
0.3
W
3
2
15
5.25
L
Atlas
DCR3ptar
Atlas
1
7
2
0.29
L
Jing Wei
Dan5073
Jing Wei
0
7
3
0.21
W
Gilgamesh
IKing INico
Gilgamesh
4
0
20
14
W
Izanami
12
2
12
9
W
11
0
19
20.5
L
1
11
2
0.18
W
Loki
imohr28
Loki
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,094
Damage
38,742
44,842
Taken
97,516
28,585
Mitigated
45,557
2,974
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alajuela9
Scylla
11,070
1,144
74
1,650
15,071
4,662
0
4,458
10,613
38,175
0
L
Ao Kuang
4,560
1,567
0
1,867
19,481
6,993
0
5,822
13,659
16,185
0
W
7,976
1,295
0
1,305
10,920
10,609
0
7,494
3,210
17,309
0
L
Atlas
DCR3ptar
Atlas
5,850
1,703
24
1,859
23,067
20,371
0
10,718
12,349
16,845
0
L
Jing Wei
Dan5073
Jing Wei
7,020
4,501
0
250
15,865
5,059
0
6,829
9,036
0
27,354
W
Gilgamesh
IKing INico
Gilgamesh
19,174
1,311
284
922
12,338
10,236
0
8,031
4,219
3,148
24,452
W
Izanami
24,299
18,869
0
129
8,910
3,386
0
6,300
2,521
0
50,950
W
25,441
7,627
0
59
5,542
1,976
0
3,806
1,620
49,825
0
L
10,242
6,933
58
3,176
24,032
8,472
0
7,541
16,491
34,229
0
W
Loki
imohr28
Loki
11,204
1,278
61
214
7,132
2,378
0
5,390
1,550
0
20,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
44,159
186
Minions Killed
178
6
Camps Cleared
3
1,033,266
Distance Traveled
780,101
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,853
885
66
7
0
169,860
0
L
Ao Kuang
8,182
818
25
3
1
139,542
0
W
Ymir
10,846
1,085
24
2
0
200,255
0
L
Atlas
9,764
976
9
1
0
166,930
3
L
Jing Wei
8,814
881
37
4
0
166,633
0
W
Gilgamesh
10,199
1,020
14
1
2
241,221
0
W
Izanami
11,767
1,177
77
8
3
177,122
1
W
Nu Wa
11,642
1,164
56
6
1
184,936
0
L
Olorun
8,546
855
41
4
2
137,136
0
W
Loki
9,759
976
15
2
0
229,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role