Player Matchup

Sylvanus
Sylvanus
Kutsin
Sylvanus
Level 68
God Stats
16W - 10L
1,518 SR
Queue Stats
84W - 96L
1,484 Elo+
Party 1
Pele
Pele
Markizstupid
Pele
Level 121
God Stats
64W - 59L
1,557 SR
Queue Stats
572W - 465L
1,494 Elo+
Party 3
Bacchus
Bacchus
Th3L1v1ngL3g3nd
Bacchus
Level 85
God Stats
2W - 1L
1,515 SR
Queue Stats
56W - 44L
1,569 Elo+
Party 1
Olorun
Olorun
ZeroMadness0
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,486 Elo+
Party 1
Izanami
Izanami
Zuimex
Izanami
Level 17
God Stats
21W - 16L
1,486 SR
Queue Stats
34W - 32L
1,424 Elo+
Party 3
Team Averages
Level 68
1,515 SR
1,491 Elo+

VS

Team Averages
Level 70
1,612 SR
1,483 Elo+
Pele
Pele
CreamedCorn123
Pele
Level 105
God Stats
1W - 3L
1,455 SR
Queue Stats
294W - 336L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
DrizzleJeff
Cernunnos
Level 107
God Stats
3W - 3L
1,708 SR
Queue Stats
263W - 297L
1,573 Elo+
Party 2
Cerberus
Cerberus
Juanzilla
Cerberus
Level 26
God Stats
5W - 6L
1,457 SR
Queue Stats
26W - 43L
1,404 Elo+
Party 2
Vamana
Vamana
LaucianNailo
Vamana
Level 89
God Stats
4W - 8L
1,556 SR
Queue Stats
131W - 146L
1,478 Elo+
Solo
Agni
Agni
LeafyIsThere
Agni
Level 23
God Stats
1W - 1L
1,883 SR
Queue Stats
26W - 43L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kutsin
Sylvanus
11
2 / 3 / 8
7,005
539
3,528
9,916
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 4
7,678
591
9,367
6,548
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 3 / 3
7,434
572
7,169
7,461
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
11
1 / 3 / 4
5,972
459
2,974
5,822
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Zuimex
Izanami
10
0 / 1 / 0
6,009
462
1,534
3,471
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
7,440
572
5,487
10,161
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
DrizzleJeff
Cernunnos
12
2 / 1 / 3
7,214
555
6,640
5,247
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Juanzilla
Cerberus
10
3 / 5 / 3
6,837
526
3,145
11,056
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
12
0 / 1 / 2
6,965
536
1,782
4,832
3,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 6 / 3
6,067
467
3,848
6,893
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
11
11
Deaths
18
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
Cernunnos
DrizzleJeff
Cernunnos
2
1
3
3.5
L
Cerberus
Juanzilla
Cerberus
3
5
3
0.9
W
Sylvanus
Kutsin
Sylvanus
2
3
8
2
L
Vamana
0
1
2
1
L
1
6
3
0.42
W
6
1
4
8
W
7
3
3
2.83
W
Olorun
1
3
4
1
W
Izanami
Zuimex
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,572
Damage
20,902
33,218
Taken
38,189
15,821
Mitigated
18,376
11,056
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,487
1,235
0
2,747
10,161
2,936
11
1,352
8,809
0
42,438
L
Cernunnos
DrizzleJeff
Cernunnos
6,640
3,332
0
2,291
5,247
1,453
2,284
1,628
3,619
0
55,529
L
Cerberus
Juanzilla
Cerberus
3,145
425
208
2,383
11,056
8,516
152
5,657
5,399
14,598
0
W
Sylvanus
Kutsin
Sylvanus
3,528
1,351
840
2,398
9,916
7,028
0
2,601
7,225
20,522
0
L
Vamana
1,782
448
0
875
4,832
3,654
560
0
4,832
0
33,617
L
3,848
482
0
1,222
6,893
1,817
129
4,709
2,184
16,622
0
W
9,367
2,388
0
3,300
6,548
1,856
0
444
6,074
0
46,344
W
7,169
930
0
2,062
7,461
3,844
0
2,753
4,416
29,097
0
W
Olorun
2,974
753
179
1,755
5,822
2,242
0
709
5,089
26,175
3,431
W
Izanami
Zuimex
Izanami
1,534
1,354
0
522
3,471
851
730
10
3,421
0
29,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
34,523
305
Minions Killed
359
0
Camps Cleared
0
1,194,778
Distance Traveled
1,146,315
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,440
572
81
6
0
248,065
1
L
Cernunnos
7,214
555
112
9
0
221,685
4
L
Cerberus
6,837
526
26
2
0
226,624
0
W
Sylvanus
7,005
539
41
3
0
207,890
2
L
Vamana
6,965
536
94
7
0
235,430
3
L
Agni
6,067
467
46
4
0
214,511
0
W
Pele
7,678
591
80
6
0
268,576
2
W
Bacchus
7,434
572
54
4
0
247,403
2
W
Olorun
5,972
459
63
5
0
248,050
5
W
Izanami
6,009
462
67
5
0
222,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role