Player Matchup

Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CNewman
Hercules
Level 148
God Stats
12W - 20L
1,494 SR
Queue Stats
561W - 525L
1,581 Elo+
Party 1
Neith
Neith
HelpedGnu7
Neith
Level 102
God Stats
13W - 4L
1,449 SR
Queue Stats
463W - 434L
1,555 Elo+
Party 1
Hel
Hel
Wiicked3uphoria
Hel
Level 88
God Stats
7W - 4L
1,737 SR
Queue Stats
341W - 322L
1,549 Elo+
Party 2
Olorun
Olorun
iAmThe1ManArmy
Olorun
Level 159
God Stats
4W - 2L
1,792 SR
Queue Stats
362W - 354L
1,569 Elo+
Party 2
Team Averages
Level 130
1,594 SR
1,551 Elo+

VS

Team Averages
Level 117
1,613 SR
1,502 Elo+
Nike
Nike
Bappley
Nike
Level 77
God Stats
1W - 0L
1,667 SR
Queue Stats
211W - 202L
1,456 Elo+
Party 3
Izanami
Izanami
GShawv
Izanami
Level 125
God Stats
12W - 4L
1,856 SR
Queue Stats
377W - 356L
1,449 Elo+
Party 3
Chaac
Chaac
ItsCaptainK
Chaac
Level 106
God Stats
7W - 6L
1,347 SR
Queue Stats
458W - 423L
1,507 Elo+
Party 3
Scylla
Scylla
Tempestuously
Scylla
Level 155
God Stats
42W - 45L
1,594 SR
Queue Stats
270W - 257L
1,547 Elo+
Solo
Fenrir
Fenrir
coolino
Fenrir
Level 123
God Stats
23W - 15L
1,603 SR
Queue Stats
636W - 579L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 0 / 1
6,980
537
3,073
5,695
5,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
CNewman
Hercules
12
3 / 2 / 1
6,940
534
4,782
10,816
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
11
0 / 4 / 2
6,469
498
3,830
7,097
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 1
6,090
468
2,192
9,625
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 0
6,119
471
4,532
9,239
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bappley
Nike
12
0 / 2 / 1
7,194
553
2,975
7,364
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
GShawv
Izanami
15
6 / 0 / 3
8,699
669
7,545
6,987
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 3
7,498
577
5,996
8,201
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 4
8,543
657
9,618
5,039
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
coolino
Fenrir
11
4 / 0 / 6
7,687
591
6,508
8,559
3,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
16
16
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
1
0.5
W
Nike
Bappley
Nike
0
2
1
0.25
L
Hercules
CNewman
Hercules
3
2
1
1.75
W
Izanami
GShawv
Izanami
6
0
3
7.5
L
Neith
0
4
2
0.25
W
2
2
3
1.75
W
4
0
4
6
L
1
4
1
0.38
W
Fenrir
coolino
Fenrir
4
0
6
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,409
Damage
32,642
42,472
Taken
36,150
19,482
Mitigated
15,724
13,407
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,073
694
0
490
5,695
5,759
432
123
5,056
0
43,476
W
Nike
Bappley
Nike
2,975
185
0
959
7,364
4,081
0
166
7,198
2,791
37,884
L
Hercules
CNewman
Hercules
4,782
3,012
0
5,117
10,816
4,533
0
3,266
7,550
0
39,428
W
Izanami
GShawv
Izanami
7,545
4,285
0
3,423
6,987
2,193
260
1,653
5,334
0
81,133
L
Neith
3,830
959
0
632
7,097
2,287
0
2,181
4,916
0
39,204
W
5,996
632
0
4,598
8,201
4,271
0
318
7,883
0
44,610
W
9,618
1,382
0
2,009
5,039
1,666
0
1,367
3,672
65,625
0
L
2,192
321
1,720
3,302
9,625
4,721
0
3,075
6,550
15,071
0
W
Fenrir
coolino
Fenrir
6,508
1,663
1,394
3,316
8,559
3,513
0
2,670
5,889
0
17,367
L
4,532
2,227
93
2,053
9,239
2,182
0
1,096
8,143
35,631
4,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
39,621
384
Minions Killed
486
0
Camps Cleared
0
1,224,631
Distance Traveled
1,325,554
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,980
537
100
8
0
247,341
3
W
Nike
7,194
553
97
7
0
249,995
5
L
Hercules
6,940
534
89
7
0
279,762
4
W
Izanami
8,699
669
144
11
0
239,939
1
L
Neith
6,469
498
87
7
0
238,401
3
W
Chaac
7,498
577
102
8
0
281,927
3
W
Scylla
8,543
657
124
10
0
270,090
6
L
Hel
6,090
468
34
3
0
248,968
5
W
Fenrir
7,687
591
19
1
0
283,603
6
L
Olorun
6,119
471
74
6
0
210,159
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role