Player Matchup

The Morrigan
The Morrigan
EasyVybez
The Morrigan
Level 69
God Stats
0W - 6L
1,640 SR
Queue Stats
313W - 315L
1,501 Elo+
Solo
Loki
Loki
InvictusLrT
Loki
Level 128
God Stats
7W - 5L
1,470 SR
Queue Stats
115W - 65L
1,683 Elo+
Party 1
Xing Tian
Xing Tian
Justin1111l
Xing Tian
Level 72
God Stats
13W - 5L
1,627 SR
Queue Stats
53W - 15L
1,727 Elo+
Party 1
Baba Yaga
Baba Yaga
Kami162005
Baba Yaga
Level 145
God Stats
5W - 6L
1,642 SR
Queue Stats
353W - 334L
1,499 Elo+
Solo
Jing Wei
Jing Wei
findaddy17
Jing Wei
Level 56
God Stats
2W - 5L
1,173 SR
Queue Stats
87W - 58L
1,615 Elo+
Party 1
Team Averages
Level 94
1,510 SR
1,605 Elo+

VS

Team Averages
Level 120
1,562 SR
1,570 Elo+
Tiamat
Tiamat
Offthehinges
Tiamat
Level 157
God Stats
1W - 0L
1,597 SR
Queue Stats
6W - 1L
1,757 Elo+
Solo
Nu Wa
Nu Wa
SpedSpark
Nu Wa
Level 105
God Stats
1W - 2L
1,232 SR
Queue Stats
63W - 54L
1,538 Elo+
Solo
Chiron
Chiron
VENOMOUSxFUTURE
Chiron
Level 132
God Stats
4W - 3L
1,591 SR
Queue Stats
47W - 48L
1,482 Elo+
Solo
Bastet
Bastet
hydr0hh
Bastet
Level 81
God Stats
12W - 7L
1,719 SR
Queue Stats
69W - 55L
1,581 Elo+
Solo
Ah Puch
Ah Puch
xX KeyAyer Xx
Ah Puch
Level 125
God Stats
7W - 5L
1,671 SR
Queue Stats
312W - 317L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EasyVybez
The Morrigan
16
3 / 5 / 4
9,965
997
9,531
14,373
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 2
10,593
1,059
8,354
15,045
5,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Justin1111l
Xing Tian
16
0 / 2 / 4
9,467
947
2,213
20,561
23,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
Kami162005
Baba Yaga
16
0 / 1 / 5
9,536
954
8,887
10,613
5,035
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
findaddy17
Jing Wei
15
0 / 8 / 1
8,760
876
2,452
16,839
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

156

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 0 / 8
10,871
1,087
7,409
5,139
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
SpedSpark
Nu Wa
17
1 / 4 / 11
9,890
989
14,445
6,366
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 1 / 6
11,879
1,188
12,983
8,785
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
hydr0hh
Bastet
17
8 / 1 / 10
11,124
1,112
20,186
8,779
3,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
17
1 / 1 / 14
10,320
1,032
19,223
5,448
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
7
Kills
22
22
Deaths
7
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
EasyVybez
The Morrigan
3
5
4
1
L
4
6
2
0.83
L
Xing Tian
Justin1111l
Xing Tian
0
2
4
1
L
Baba Yaga
Kami162005
Baba Yaga
0
1
5
2.5
W
Tiamat
4
0
8
8
W
Nu Wa
SpedSpark
Nu Wa
1
4
11
1.63
W
8
1
6
11
L
Jing Wei
findaddy17
Jing Wei
0
8
1
0.06
W
Bastet
hydr0hh
Bastet
8
1
10
13
W
Ah Puch
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,437
Damage
74,246
77,431
Taken
34,517
44,653
Mitigated
14,474
2,250
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
EasyVybez
The Morrigan
9,531
634
0
371
14,373
4,830
0
5,901
8,290
16,100
3,987
L
8,354
2,943
0
11
15,045
5,257
0
5,526
9,189
0
26,273
L
Xing Tian
Justin1111l
Xing Tian
2,213
75
162
147
20,561
23,337
0
13,739
6,136
17,847
0
L
Baba Yaga
Kami162005
Baba Yaga
8,887
331
0
721
10,613
5,035
0
5,798
4,615
41,636
0
W
Tiamat
7,409
380
0
1,334
5,139
3,520
0
3,486
1,653
33,527
0
W
Nu Wa
SpedSpark
Nu Wa
14,445
3,939
0
346
6,366
2,085
0
2,576
3,790
27,818
0
W
12,983
3,806
446
1,883
8,785
3,733
0
4,320
4,465
0
37,399
L
Jing Wei
findaddy17
Jing Wei
2,452
1,576
0
838
16,839
6,194
0
8,361
8,124
0
27,880
W
Bastet
hydr0hh
Bastet
20,186
4,416
0
1,383
8,779
3,289
0
4,576
4,203
0
31,499
W
Ah Puch
19,223
274
0
147
5,448
1,847
0
3,648
1,800
40,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,321
Gold Earned
54,084
226
Minions Killed
223
4
Camps Cleared
11
1,026,917
Distance Traveled
1,064,854
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,965
997
21
2
0
191,387
0
L
Loki
10,593
1,059
35
4
3
225,165
0
L
Xing Tian
9,467
947
34
3
0
200,461
0
L
Baba Yaga
9,536
954
64
6
0
199,764
0
W
Tiamat
10,871
1,087
77
8
4
215,405
1
W
Nu Wa
9,890
989
18
2
0
193,439
0
W
Chiron
11,879
1,188
63
6
1
210,256
1
L
Jing Wei
8,760
876
72
7
1
210,140
0
W
Bastet
11,124
1,112
12
1
4
242,366
0
W
Ah Puch
10,320
1,032
53
5
2
203,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role