Player Matchup

Ra
Ra
Gold IV
AlanMaciel190
Ra
Gold IV
Level 120
God Stats
31W - 32L
1,544 SR
Queue Stats
74W - 68L
1,377 MMR
Solo
Artio
Artio
Gold V
Dhaarmik
Artio
Gold V
Level 160
God Stats
8W - 3L
1,643 SR
Queue Stats
64W - 61L
1,376 MMR
Solo
Heimdallr
Heimdallr
Gold IV
TP4TT
Heimdallr
Gold IV
Level 141
God Stats
2W - 2L
1,668 SR
Queue Stats
61W - 58L
1,375 MMR
Solo
Sylvanus
Sylvanus
Gold IV
VIVAVIAZUS
Sylvanus
Gold IV
Level 160
God Stats
453W - 383L
1,590 SR
Queue Stats
656W - 657L
1,373 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
acelerado_27
Baron Samedi
Gold II
Level 157
God Stats
7W - 6L
1,576 SR
Queue Stats
370W - 367L
1,370 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,604 SR
1,374 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,529 SR
1,401 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
BEARD xyx
Jormungandr
Silver II
Level 110
God Stats
4W - 2L
1,564 SR
Queue Stats
97W - 105L
1,160 MMR
Party 1
Hachiman
Hachiman
Bronze III
carloscadllo
Hachiman
Bronze III
Level 84
God Stats
0W - 1L
1,371 SR
Queue Stats
6W - 9L
1,414 MMR
Solo
Raijin
Raijin
Gold III
foxy xyx
Raijin
Gold III
Level 140
God Stats
6W - 3L
1,709 SR
Queue Stats
234W - 231L
1,556 MMR
Party 1
Thor
Thor
Gold II
inblunts_wetrust
Thor
Gold II
Level 120
God Stats
1W - 2L
1,498 SR
Queue Stats
129W - 131L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
9,811
613
7,849
8,999
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Dhaarmik
Artio
14
2 / 0 / 2
8,711
544
7,790
10,941
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
TP4TT
Heimdallr
16
4 / 1 / 5
9,412
588
7,680
8,992
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
VIVAVIAZUS
Sylvanus
14
9 / 2 / 4
9,230
577
5,948
11,895
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
acelerado_27
Baron Samedi
13
2 / 1 / 9
8,500
531
5,584
13,515
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BastetCliodhnaCu ChulainnAchilles

VS

Bans
MulanGilgameshOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 5 / 2
5,759
360
3,363
10,317
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
BEARD xyx
Jormungandr
12
0 / 3 / 3
7,366
460
6,883
11,266
10,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
carloscadllo
Hachiman
13
1 / 3 / 1
7,660
479
5,418
8,960
2,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
foxy xyx
Raijin
13
4 / 7 / 0
8,246
515
5,836
10,134
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 0
7,800
488
3,647
10,719
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
7
7
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
2
0.2
W
4
3
8
2.67
L
Jormungandr
BEARD xyx
Jormungandr
0
3
3
0.5
W
Artio
Dhaarmik
Artio
2
0
2
3
W
Heimdallr
TP4TT
Heimdallr
4
1
5
6.5
W
Sylvanus
VIVAVIAZUS
Sylvanus
9
2
4
5.5
W
Baron Samedi
acelerado_27
Baron Samedi
2
1
9
6.5
L
Hachiman
carloscadllo
Hachiman
1
3
1
0.5
L
Raijin
foxy xyx
Raijin
4
7
0
0.57
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,851
Damage
25,147
54,342
Taken
51,396
38,100
Mitigated
23,204
30,337
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,363
424
0
3,315
10,317
4,368
0
2,847
7,470
20,192
0
W
7,849
699
1,791
3,924
8,999
4,008
1,549
4,430
4,257
67,249
0
L
Jormungandr
BEARD xyx
Jormungandr
6,883
1,492
0
3,637
11,266
10,504
0
8,249
2,226
38,978
0
W
Artio
Dhaarmik
Artio
7,790
795
604
7,513
10,941
9,959
329
3,956
6,963
49,655
0
W
Heimdallr
TP4TT
Heimdallr
7,680
2,948
0
3,945
8,992
2,801
2,181
1,383
7,405
0
65,180
W
Sylvanus
VIVAVIAZUS
Sylvanus
5,948
1,661
1,569
5,689
11,895
7,989
311
2,299
9,436
37,140
15,565
W
Baron Samedi
acelerado_27
Baron Samedi
5,584
468
1,119
4,183
13,515
13,343
402
2,962
10,199
24,195
0
L
Hachiman
carloscadllo
Hachiman
5,418
2,586
0
3,293
8,960
2,015
0
2,185
6,775
0
53,584
L
Raijin
foxy xyx
Raijin
5,836
524
0
50
10,134
3,289
0
7,241
2,770
44,194
0
L
3,647
490
0
3,359
10,719
3,028
0
5,441
5,151
0
43,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
36,831
464
Minions Killed
426
0
Camps Cleared
0
1,466,646
Distance Traveled
1,345,133
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,759
360
40
3
0
212,736
0
W
Ra
9,811
613
139
9
0
327,078
5
L
Jormungandr
7,366
460
70
4
0
253,337
5
W
Artio
8,711
544
100
6
0
265,528
0
W
Heimdallr
9,412
588
120
8
0
288,183
3
W
Sylvanus
9,230
577
81
5
0
322,573
5
W
Baron Samedi
8,500
531
24
2
0
263,284
3
L
Hachiman
7,660
479
112
7
0
321,020
5
L
Raijin
8,246
515
102
6
0
256,635
1
L
Thor
7,800
488
102
6
0
301,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role