Player Matchup

Hera
Hera
Ozzielito
Hera
Level 45
God Stats
16W - 17L
1,540 SR
Queue Stats
47W - 71L
1,320 Elo+
Party 2
Nemesis
Nemesis
Spidercrack9336
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Terra
Terra
Waterboy_69_420
Terra
Level 67
God Stats
0W - 1L
1,414 SR
Queue Stats
214W - 271L
1,340 Elo+
Party 3
Artemis
Artemis
X_Caliber501
Artemis
Level 85
God Stats
3W - 6L
1,248 SR
Queue Stats
146W - 193L
1,359 Elo+
Party 3
Nike
Nike
gilberto32_
Nike
Level 55
God Stats
8W - 13L
1,500 SR
Queue Stats
97W - 112L
1,431 Elo+
Party 2
Team Averages
Level 51
1,440 SR
1,390 Elo+

VS

Team Averages
Level 80
1,410 SR
1,376 Elo+
Izanami
Izanami
BrennaPlays9
Izanami
Level 82
God Stats
89W - 95L
1,451 SR
Queue Stats
186W - 236L
1,355 Elo+
Party 1
Janus
Janus
Bwend0n
Janus
Level 34
God Stats
1W - 2L
1,257 SR
Queue Stats
51W - 60L
1,382 Elo+
Solo
Arachne
Arachne
HopingPlains452
Arachne
Level 68
God Stats
9W - 13L
1,451 SR
Queue Stats
188W - 222L
1,387 Elo+
Party 1
Sobek
Sobek
LLB4
Sobek
Level 86
God Stats
4W - 4L
1,392 SR
Queue Stats
217W - 266L
1,384 Elo+
Party 1
Chaac
Chaac
OG Merc514
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 6 / 1
6,380
456
9,687
8,696
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 8 / 1
5,060
361
1,106
8,315
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 2 / 0
5,007
358
386
6,845
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
X_Caliber501
Artemis
10
1 / 4 / 1
6,068
433
8,309
8,957
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 0
7,681
549
6,450
10,180
8,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrennaPlays9
Izanami
13
7 / 1 / 2
8,308
593
6,369
5,708
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Bwend0n
Janus
12
2 / 1 / 6
7,475
534
8,796
6,567
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 8
8,252
589
6,709
11,422
5,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
LLB4
Sobek
12
3 / 0 / 12
8,049
575
3,692
10,903
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
15
4 / 0 / 1
8,531
609
5,818
11,501
10,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
22
22
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
BrennaPlays9
Izanami
7
1
2
8
W
Janus
Bwend0n
Janus
2
1
6
5
W
6
1
8
10
W
Sobek
LLB4
Sobek
3
0
12
9
W
Chaac
4
0
1
4.5
L
Hera
0
6
1
0.08
L
0
8
1
0.06
L
0
2
0
0
L
Artemis
X_Caliber501
Artemis
1
4
1
0.38
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,938
Damage
31,384
42,993
Taken
46,101
20,706
Mitigated
33,819
8,097
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BrennaPlays9
Izanami
6,369
5,500
0
2,106
5,708
1,806
1,979
453
5,255
0
53,713
W
Janus
Bwend0n
Janus
8,796
507
0
1,500
6,567
2,224
378
3,175
3,048
48,109
0
W
6,709
4,958
298
3,206
11,422
5,737
1,386
3,375
7,855
0
44,469
W
Sobek
LLB4
Sobek
3,692
191
640
4,400
10,903
14,047
297
2,449
8,236
20,214
0
W
Chaac
5,818
812
0
6,524
11,501
10,005
810
1,587
9,863
0
49,501
L
Hera
9,687
2,203
0
1,598
8,696
3,118
156
3,143
5,369
43,369
0
L
1,106
478
0
363
8,315
2,490
0
2,922
5,243
0
7,438
L
386
76
167
1,603
6,845
4,246
0
1,930
4,821
6,016
0
L
Artemis
X_Caliber501
Artemis
8,309
4,492
28
2,413
8,957
2,700
0
3,008
5,901
0
37,070
L
6,450
570
0
1,925
10,180
8,152
148
967
9,171
9,664
41,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
40,615
264
Minions Killed
411
0
Camps Cleared
0
1,224,548
Distance Traveled
1,394,465
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,308
593
113
8
0
243,989
2
W
Janus
7,475
534
92
7
0
275,529
3
W
Arachne
8,252
589
75
5
0
317,867
1
W
Sobek
8,049
575
23
2
0
287,589
13
W
Chaac
8,531
609
108
8
0
269,491
4
L
Hera
6,380
456
71
5
0
262,017
4
L
Nemesis
5,060
361
19
1
0
267,005
0
L
Terra
5,007
358
10
1
0
176,622
0
L
Artemis
6,068
433
62
4
0
257,070
0
L
Nike
7,681
549
102
7
0
261,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role