Player Matchup

Ymir
Ymir
GhoulStrife
Ymir
Level 107
God Stats
13W - 4L
1,655 SR
Queue Stats
74W - 53L
1,553 Elo+
Party 1
Izanami
Izanami
TikiTaki97
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,532 Elo+
Party 1
Zeus
Zeus
bergmann1312
Zeus
Level 18
God Stats
10W - 5L
1,614 SR
Queue Stats
15W - 16L
1,477 Elo+
Party 1
Team Averages
Level 71
1,590 SR
1,520 Elo+

VS

Team Averages
Level 64
1,493 SR
1,276 Elo+
Hercules
Hercules
SlupiX
Hercules
Level 82
God Stats
1W - 3L
1,359 SR
Queue Stats
133W - 207L
1,272 Elo+
Party 2
Ra
Ra
Xeven077
Ra
Level 65
God Stats
1W - 2L
1,685 SR
Queue Stats
50W - 81L
1,311 Elo+
Solo
Cthulhu
Cthulhu
czesctunatka
Cthulhu
Level 44
God Stats
2W - 5L
1,435 SR
Queue Stats
78W - 135L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
8,017
802
10,860
8,474
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
TikiTaki97
Izanami
11
3 / 2 / 9
7,585
759
9,365
4,324
1,412
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 8
7,410
741
10,898
2,457
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SlupiX
Hercules
10
0 / 3 / 1
5,994
599
1,936
12,866
5,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 0
6,346
635
4,666
7,501
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
czesctunatka
Cthulhu
7
0 / 5 / 1
5,630
563
2,799
14,079
3,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
12
Kills
2
2
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Hercules
SlupiX
Hercules
0
3
1
0.17
W
Izanami
TikiTaki97
Izanami
3
2
9
3.75
L
2
4
0
0.5
W
4
0
8
8
L
Cthulhu
czesctunatka
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
9,401
15,255
Taken
34,446
9,627
Mitigated
11,574
4,242
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,860
1,986
0
3,992
8,474
7,431
314
3,666
4,424
19,965
0
L
Hercules
SlupiX
Hercules
1,936
351
181
4,257
12,866
5,967
0
7,494
4,962
0
10,433
W
Izanami
TikiTaki97
Izanami
9,365
6,714
0
0
4,324
1,412
840
1,924
2,242
0
25,494
L
4,666
607
1,150
1,291
7,501
1,761
0
4,029
3,304
23,147
0
W
10,898
1,103
0
250
2,457
784
425
1,403
939
23,857
0
L
Cthulhu
czesctunatka
Cthulhu
2,799
202
734
3,045
14,079
3,846
0
9,531
4,303
6,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,012
Gold Earned
17,970
105
Minions Killed
80
6
Camps Cleared
3
547,529
Distance Traveled
490,302
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,017
802
25
3
1
190,509
2
L
Hercules
5,994
599
30
3
1
174,562
2
W
Izanami
7,585
759
43
4
3
167,696
2
L
Ra
6,346
635
41
4
1
175,735
3
W
Zeus
7,410
741
37
4
2
189,324
3
L
Cthulhu
5,630
563
9
1
1
140,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role