Player Matchup

Hun Batz
Hun Batz
ChiiVii
Hun Batz
Level 157
God Stats
1W - 2L
1,445 SR
Queue Stats
118W - 97L
1,595 Elo+
Party 1
Kuzenbo
Kuzenbo
CodeBreaker45
Kuzenbo
Level 125
God Stats
1W - 0L
1,191 SR
Queue Stats
29W - 15L
1,604 Elo+
Party 1
King Arthur
King Arthur
a wild sheriff
King Arthur
Level 124
God Stats
5W - 3L
1,702 SR
Queue Stats
73W - 60L
1,590 Elo+
Party 2
Scylla
Scylla
influ virus
Scylla
Level 107
God Stats
2W - 2L
1,366 SR
Queue Stats
112W - 106L
1,537 Elo+
Party 2
Hades
Hades
rshalaby
Hades
Level 132
God Stats
1W - 0L
1,428 SR
Queue Stats
95W - 106L
1,533 Elo+
Solo
Team Averages
Level 129
1,426 SR
1,572 Elo+

VS

Team Averages
Level 130
1,546 SR
1,540 Elo+
Chernobog
Chernobog
DLordOfWAR
Chernobog
Level 160
God Stats
2W - 4L
1,418 SR
Queue Stats
307W - 308L
1,597 Elo+
Solo
Set
Set
Elddansurin
Set
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 92L
1,504 Elo+
Solo
Mercury
Mercury
Nepgeary
Mercury
Level 108
God Stats
3W - 2L
1,705 SR
Queue Stats
285W - 268L
1,526 Elo+
Solo
Odin
Odin
PEÖW
Odin
Level 128
God Stats
2W - 3L
1,632 SR
Queue Stats
142W - 156L
1,528 Elo+
Solo
Osiris
Osiris
yessylove05
Osiris
Level 155
God Stats
6W - 6L
1,476 SR
Queue Stats
433W - 456L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChiiVii
Hun Batz
20
7 / 4 / 22
13,047
815
23,725
16,210
15,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
20
5 / 4 / 25
12,504
782
13,099
14,597
33,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
a wild sheriff
King Arthur
20
9 / 2 / 18
12,406
775
17,544
20,981
27,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
20
5 / 2 / 24
11,994
750
9,267
8,800
3,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
rshalaby
Hades
20
10 / 2 / 21
12,463
779
16,892
14,873
22,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DLordOfWAR
Chernobog
18
3 / 6 / 3
10,989
687
14,397
14,629
7,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 12 / 6
9,641
603
11,048
17,185
7,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Nepgeary
Mercury
18
4 / 9 / 5
11,443
715
10,648
17,136
8,628
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
PEÖW
Odin
18
2 / 6 / 8
10,970
686
7,492
18,037
20,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
20
3 / 3 / 5
11,185
699
15,453
27,378
23,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
41
36
Kills
14
14
Deaths
36
110
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ChiiVii
Hun Batz
7
4
22
4.5
W
Kuzenbo
5
4
25
4.38
L
Chernobog
DLordOfWAR
Chernobog
3
6
3
0.75
L
2
12
6
0.42
L
Mercury
Nepgeary
Mercury
4
9
5
0.72
L
Odin
PEÖW
Odin
2
6
8
1
W
King Arthur
a wild sheriff
King Arthur
9
2
18
9
W
Scylla
5
2
24
8.5
W
Hades
rshalaby
Hades
10
2
21
10.25
L
Osiris
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,527
Damage
59,038
75,461
Taken
94,365
103,848
Mitigated
68,319
21,198
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ChiiVii
Hun Batz
23,725
5,671
709
2,785
16,210
15,680
1,950
0
15,689
0
47,790
W
Kuzenbo
13,099
3,526
58
360
14,597
33,580
366
0
14,139
22,802
0
L
Chernobog
DLordOfWAR
Chernobog
14,397
8,354
491
1,374
14,629
7,787
1,232
6,281
8,212
0
39,342
L
11,048
3,962
573
1,606
17,185
7,534
0
6,829
10,092
0
18,048
L
Mercury
Nepgeary
Mercury
10,648
4,186
867
1,773
17,136
8,628
901
6,842
10,017
0
29,990
L
Odin
PEÖW
Odin
7,492
812
1,471
695
18,037
20,433
385
7,151
10,600
0
16,674
W
King Arthur
a wild sheriff
King Arthur
17,544
1,997
2,274
3,947
20,981
27,963
549
0
20,343
0
32,183
W
Scylla
9,267
446
2,752
1,401
8,800
3,930
1,497
0
8,603
22,420
0
W
Hades
rshalaby
Hades
16,892
922
2,720
4,192
14,873
22,695
841
0
14,490
40,584
0
L
Osiris
15,453
2,276
1,073
12,559
27,378
23,937
306
12,155
14,696
0
31,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,414
Gold Earned
54,228
166
Minions Killed
174
0
Camps Cleared
0
1,538,585
Distance Traveled
1,328,571
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,047
815
42
3
0
304,224
0
W
Kuzenbo
12,504
782
7
0
0
286,021
0
L
Chernobog
10,989
687
52
3
0
218,302
2
L
Set
9,641
603
22
1
0
229,709
1
L
Mercury
11,443
715
49
3
0
289,335
0
L
Odin
10,970
686
23
1
0
280,340
4
W
King Arthur
12,406
775
29
2
0
334,033
2
W
Scylla
11,994
750
41
3
0
326,472
1
W
Hades
12,463
779
47
3
0
287,835
1
L
Osiris
11,185
699
28
2
0
310,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role