Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
GREG-9mm
Cliodhna
Level 118
God Stats
1W - 4L
1,409 SR
Queue Stats
106W - 103L
1,390 Elo+
Party 1
Ao Kuang
Ao Kuang
Gloratix
Ao Kuang
Level 28
God Stats
4W - 0L
1,756 SR
Queue Stats
67W - 74L
1,382 Elo+
Party 1
Zhong Kui
Zhong Kui
SwizysWrld
Zhong Kui
Level 66
God Stats
3W - 2L
1,567 SR
Queue Stats
154W - 155L
1,433 Elo+
Party 1
Ra
Ra
ghost-hype21
Ra
Level 38
God Stats
3W - 4L
1,262 SR
Queue Stats
42W - 55L
1,409 Elo+
Party 1
Team Averages
Level 71
1,499 SR
1,423 Elo+

VS

Team Averages
Level 59
1,517 SR
1,481 Elo+
Zhong Kui
Zhong Kui
EOrt20
Zhong Kui
Level 90
God Stats
5W - 1L
1,569 SR
Queue Stats
29W - 14L
1,532 Elo+
Party 3
Fenrir
Fenrir
H4ch1M4ch1
Fenrir
Level 13
God Stats
1W - 3L
1,263 SR
Queue Stats
17W - 21L
1,374 Elo+
Party 2
Cliodhna
Cliodhna
Mamooranth
Cliodhna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,494 Elo+
Party 2
Artemis
Artemis
SwiftZircon
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,441 Elo+
Party 2
Raijin
Raijin
iceboss000
Raijin
Level 41
God Stats
1W - 2L
1,752 SR
Queue Stats
31W - 26L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 2
6,590
599
5,144
6,018
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
GREG-9mm
Cliodhna
12
5 / 1 / 5
7,016
638
5,627
7,258
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Gloratix
Ao Kuang
13
6 / 0 / 0
7,117
647
7,963
8,672
3,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
SwizysWrld
Zhong Kui
9
5 / 1 / 5
6,053
550
4,677
4,853
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 2
6,120
556
2,004
3,540
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EOrt20
Zhong Kui
9
0 / 4 / 0
5,407
492
4,882
8,108
5,665
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
H4ch1M4ch1
Fenrir
6
1 / 5 / 0
4,905
446
1,301
8,400
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Mamooranth
Cliodhna
9
2 / 5 / 2
5,723
520
6,037
6,984
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SwiftZircon
Artemis
8
1 / 5 / 1
5,423
493
2,696
6,306
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
iceboss000
Raijin
9
0 / 5 / 0
5,537
503
880
7,088
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
23
Kills
4
4
Deaths
24
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
2
6
L
Zhong Kui
EOrt20
Zhong Kui
0
4
0
0
W
Cliodhna
GREG-9mm
Cliodhna
5
1
5
7.5
W
Ao Kuang
Gloratix
Ao Kuang
6
0
0
6
L
Fenrir
H4ch1M4ch1
Fenrir
1
5
0
0.2
L
Cliodhna
Mamooranth
Cliodhna
2
5
2
0.6
L
Artemis
SwiftZircon
Artemis
1
5
1
0.3
W
Zhong Kui
SwizysWrld
Zhong Kui
5
1
5
7.5
W
2
1
2
3
L
Raijin
iceboss000
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
15,796
30,341
Taken
36,886
11,905
Mitigated
13,231
10,897
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,144
1,974
0
1,895
6,018
1,763
716
0
6,018
0
34,119
L
Zhong Kui
EOrt20
Zhong Kui
4,882
1,351
0
2,197
8,108
5,665
332
6,464
1,644
28,761
0
W
Cliodhna
GREG-9mm
Cliodhna
5,627
609
0
1,885
7,258
2,210
0
276
6,958
0
37,856
W
Ao Kuang
Gloratix
Ao Kuang
7,963
1,969
0
5,516
8,672
3,219
318
4,864
3,808
37,180
0
L
Fenrir
H4ch1M4ch1
Fenrir
1,301
297
0
642
8,400
2,442
0
1,958
6,252
0
6,520
L
Cliodhna
Mamooranth
Cliodhna
6,037
717
0
2,052
6,984
1,965
0
1,559
5,239
0
28,671
L
Artemis
SwiftZircon
Artemis
2,696
1,977
0
746
6,306
1,456
0
1,613
4,532
0
20,716
W
Zhong Kui
SwizysWrld
Zhong Kui
4,677
685
0
683
4,853
3,776
168
142
4,683
16,558
0
W
2,004
106
79
839
3,540
937
0
366
3,112
30,663
0
L
Raijin
iceboss000
Raijin
880
50
0
1,263
7,088
1,703
123
2,415
4,352
30,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
26,995
321
Minions Killed
235
0
Camps Cleared
0
1,087,154
Distance Traveled
961,133
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,590
599
70
6
0
213,331
1
L
Zhong Kui
5,407
492
58
5
0
161,825
1
W
Cliodhna
7,016
638
78
7
0
256,067
1
W
Ao Kuang
7,117
647
79
7
0
221,539
3
L
Fenrir
4,905
446
6
1
0
217,251
0
L
Cliodhna
5,723
520
55
5
0
229,972
1
L
Artemis
5,423
493
43
4
0
175,785
1
W
Zhong Kui
6,053
550
31
3
0
205,314
1
W
Ra
6,120
556
63
6
0
190,903
0
L
Raijin
5,537
503
73
7
0
176,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role