Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Krau0388
Aphrodite
Level 44
God Stats
5W - 3L
1,581 SR
Queue Stats
122W - 72L
1,661 Elo+
Party 2
Baron Samedi
Baron Samedi
SirPrada-
Baron Samedi
Level 17
God Stats
5W - 3L
1,682 SR
Queue Stats
58W - 48L
1,703 Elo+
Party 1
Osiris
Osiris
Zrxify
Osiris
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,831 Elo+
Party 1
Team Averages
Level 68
1,552 SR
1,639 Elo+

VS

Team Averages
Level 71
1,621 SR
1,629 Elo+
Atlas
Atlas
Berzerker-Wolf87
Atlas
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,588 Elo+
Party 3
Vamana
Vamana
booNthefragger
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 76L
1,626 Elo+
Party 3
Thor
Thor
isnab
Thor
Level 49
God Stats
2W - 3L
1,643 SR
Queue Stats
84W - 63L
1,640 Elo+
Party 3
Neith
Neith
jukerthefragger
Neith
Level 81
God Stats
5W - 3L
1,726 SR
Queue Stats
108W - 73L
1,620 Elo+
Party 3
Sol
Sol
nimbusthefragger
Sol
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
59W - 41L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 0 / 2
7,674
590
5,671
5,723
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
 
Hou Yi
13
3 / 0 / 3
7,249
558
7,424
9,053
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Krau0388
Aphrodite
14
2 / 2 / 1
8,102
623
2,974
4,978
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SirPrada-
Baron Samedi
12
0 / 0 / 4
6,209
478
4,416
6,831
3,950
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Zrxify
Osiris
14
7 / 1 / 2
8,456
650
7,750
8,696
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,456
420
2,204
9,772
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,866
451
1,273
7,396
4,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
isnab
Thor
9
0 / 5 / 1
5,647
434
2,734
8,676
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 2 / 0
7,598
584
5,654
5,514
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,252
404
5,710
8,158
1,586
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
2
4
W
Hou Yi
 
Hou Yi
3
0
3
4.5
L
0
2
0
0
W
Aphrodite
Krau0388
Aphrodite
2
2
1
1.25
W
Baron Samedi
SirPrada-
Baron Samedi
0
0
4
2
W
Osiris
Zrxify
Osiris
7
1
2
8
L
0
4
0
0
L
Thor
isnab
Thor
0
5
1
0.1
L
3
2
0
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,235
Damage
17,575
35,281
Taken
39,516
23,261
Mitigated
15,082
19,069
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,671
296
226
2,816
5,723
6,881
0
0
5,723
37,412
0
W
Hou Yi
 
Hou Yi
7,424
2,852
0
4,163
9,053
2,917
546
3,666
5,387
0
64,149
L
2,204
564
67
2,689
9,772
4,742
0
2,830
6,942
12,876
0
W
Aphrodite
Krau0388
Aphrodite
2,974
88
1,162
3,154
4,978
2,464
223
0
4,978
50,263
0
W
Baron Samedi
SirPrada-
Baron Samedi
4,416
327
1,621
3,619
6,831
3,950
105
3,651
3,180
26,881
0
W
Osiris
Zrxify
Osiris
7,750
3,033
0
2,308
8,696
7,049
562
597
8,099
0
56,559
L
1,273
530
0
1,953
7,396
4,506
0
3,081
3,879
0
19,250
L
Thor
isnab
Thor
2,734
382
0
1,872
8,676
2,197
0
2,452
5,990
0
23,855
L
5,654
2,697
0
1,142
5,514
2,051
0
1,961
3,510
0
53,508
L
5,710
1,366
0
3,837
8,158
1,586
0
2,314
5,844
35,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,690
Gold Earned
29,819
460
Minions Killed
320
0
Camps Cleared
0
1,305,773
Distance Traveled
1,221,152
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,674
590
79
6
0
283,782
2
W
Hou Yi
7,249
558
113
9
0
228,082
0
L
Atlas
5,456
420
14
1
0
227,097
4
W
Aphrodite
8,102
623
125
10
0
272,647
5
W
Baron Samedi
6,209
478
49
4
0
226,255
1
W
Osiris
8,456
650
94
7
0
295,007
3
L
Vamana
5,866
451
64
5
0
225,498
1
L
Thor
5,647
434
54
4
0
266,314
4
L
Neith
7,598
584
120
9
0
254,408
3
L
Sol
5,252
404
68
5
0
247,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role