Player Matchup

Fenrir
Fenrir
CaptSkoll
Fenrir
Level 123
God Stats
7W - 2L
1,517 SR
Queue Stats
37W - 43L
1,436 Elo+
Solo
Nemesis
Nemesis
Crayplayer
Nemesis
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 67L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Utmwizard
Danzaburou
Level 88
God Stats
5W - 1L
1,635 SR
Queue Stats
37W - 29L
1,535 Elo+
Party 2
Achilles
Achilles
YvngDaggerFish
Achilles
Level 122
God Stats
2W - 2L
1,529 SR
Queue Stats
91W - 73L
1,496 Elo+
Party 2
Bastet
Bastet
illLKlli
Bastet
Level 49
God Stats
9W - 12L
1,393 SR
Queue Stats
146W - 166L
1,414 Elo+
Solo
Team Averages
Level 88
1,515 SR
1,459 Elo+

VS

Team Averages
Level 37
1,243 SR
1,083 Elo+
Ares
Ares
DashFD
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 25L
976 Elo+
Party 1
Discordia
Discordia
NosZuri35
Discordia
Level 54
God Stats
0W - 1L
1,267 SR
Queue Stats
5W - 26L
1,021 Elo+
Party 1
Neith
Neith
Stërry
Neith
Level 13
God Stats
2W - 7L
1,110 SR
Queue Stats
3W - 22L
986 Elo+
Party 1
Bellona
Bellona
Sutobaru
Bellona
Level 8
God Stats
1W - 5L
1,224 SR
Queue Stats
1W - 22L
1,009 Elo+
Party 1
Thanatos
Thanatos
TheWigs
Thanatos
Level 94
God Stats
0W - 3L
1,116 SR
Queue Stats
19W - 23L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaptSkoll
Fenrir
15
11 / 4 / 7
10,753
597
10,453
13,745
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Crayplayer
Nemesis
16
4 / 3 / 8
9,765
543
9,567
12,783
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Utmwizard
Danzaburou
17
5 / 2 / 9
10,962
609
13,025
13,548
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
17
6 / 0 / 3
10,501
583
9,929
8,923
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
illLKlli
Bastet
16
10 / 0 / 8
10,344
575
9,839
7,970
2,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DashFD
Ares
11
1 / 8 / 2
6,835
380
2,326
16,030
15,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
NosZuri35
Discordia
12
1 / 12 / 2
8,045
447
2,703
13,697
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Stërry
Neith
12
2 / 7 / 1
7,855
436
4,848
9,392
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Sutobaru
Bellona
14
0 / 4 / 1
8,350
464
4,758
11,805
10,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
TheWigs
Thanatos
14
5 / 5 / 0
9,055
503
10,062
17,788
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
36
Kills
9
9
Deaths
36
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CaptSkoll
Fenrir
11
4
7
3.63
W
Nemesis
Crayplayer
Nemesis
4
3
8
2.67
L
Ares
DashFD
Ares
1
8
2
0.25
L
Discordia
NosZuri35
Discordia
1
12
2
0.17
L
Neith
Stërry
Neith
2
7
1
0.36
L
Bellona
Sutobaru
Bellona
0
4
1
0.13
L
Thanatos
TheWigs
Thanatos
5
5
0
1
W
Danzaburou
Utmwizard
Danzaburou
5
2
9
4.75
W
Achilles
6
0
3
7.5
W
Bastet
illLKlli
Bastet
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,813
Damage
24,697
56,969
Taken
68,712
30,731
Mitigated
40,459
23,665
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CaptSkoll
Fenrir
10,453
2,944
226
4,340
13,745
9,280
975
1,065
12,680
292
28,460
W
Nemesis
Crayplayer
Nemesis
9,567
4,083
0
5,168
12,783
4,393
0
1,947
10,836
0
67,164
L
Ares
DashFD
Ares
2,326
543
0
0
16,030
15,201
104
170
15,860
17,297
0
L
Discordia
NosZuri35
Discordia
2,703
205
20
1,073
13,697
3,792
901
90
13,508
41,612
0
L
Neith
Stërry
Neith
4,848
1,582
0
808
9,392
4,443
0
138
9,205
0
41,992
L
Bellona
Sutobaru
Bellona
4,758
542
0
230
11,805
10,596
236
1,328
9,524
15,613
25,862
L
Thanatos
TheWigs
Thanatos
10,062
2,894
0
12,335
17,788
6,427
0
282
17,463
0
59,207
W
Danzaburou
Utmwizard
Danzaburou
13,025
6,798
0
7,628
13,548
4,949
2,072
1,455
12,093
0
99,207
W
Achilles
9,929
2,024
0
3,683
8,923
9,114
412
1,520
7,403
13,449
46,358
W
Bastet
illLKlli
Bastet
9,839
1,912
0
2,620
7,970
2,995
321
1,213
6,757
0
45,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,325
Gold Earned
40,140
484
Minions Killed
373
0
Camps Cleared
0
1,860,043
Distance Traveled
1,576,676
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,753
597
36
2
0
355,301
1
W
Nemesis
9,765
543
99
6
0
395,186
1
L
Ares
6,835
380
29
2
0
301,479
0
L
Discordia
8,045
447
74
4
0
300,185
0
L
Neith
7,855
436
92
5
0
295,018
0
L
Bellona
8,350
464
83
5
0
337,645
1
L
Thanatos
9,055
503
95
5
0
342,349
1
W
Danzaburou
10,962
609
146
8
0
307,265
0
W
Achilles
10,501
583
124
7
0
381,093
7
W
Bastet
10,344
575
79
4
0
421,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role