Player Matchup

Cthulhu
Cthulhu
Ankle SpankN
Cthulhu
Level 62
God Stats
4W - 9L
1,437 SR
Queue Stats
44W - 70L
1,390 Elo+
Party 2
Atlas
Atlas
THExxMEISTER
Atlas
Level 64
God Stats
6W - 12L
1,353 SR
Queue Stats
107W - 184L
1,407 Elo+
Party 2
Loki
Loki
lilcamalot
Loki
Level 60
God Stats
68W - 92L
1,362 SR
Queue Stats
70W - 95L
1,291 Elo+
Solo
Team Averages
Level 62
1,384 SR
1,363 Elo+

VS

Team Averages
Level 118
1,455 SR
1,451 Elo+
Kukulkan
Kukulkan
Jsom31
Kukulkan
Level 66
God Stats
57W - 60L
1,451 SR
Queue Stats
117W - 136L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
King Neesko
Gilgamesh
Level 141
God Stats
2W - 1L
1,444 SR
Queue Stats
132W - 122L
1,529 Elo+
Party 1
Cupid
Cupid
v Outrage v
Cupid
Level 147
God Stats
9W - 8L
1,470 SR
Queue Stats
73W - 75L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ankle SpankN
Cthulhu
14
5 / 5 / 0
10,591
662
13,097
20,701
16,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 6 / 1
8,405
525
4,816
15,351
14,226
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 6 / 2
8,745
547
5,132
13,964
4,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jsom31
Kukulkan
16
6 / 2 / 10
11,407
713
15,951
8,232
3,280
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
King Neesko
Gilgamesh
15
7 / 0 / 10
11,177
699
14,540
16,410
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 3 / 12
10,520
658
14,056
12,649
4,679
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
17
17
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ankle SpankN
Cthulhu
5
5
0
1
W
Kukulkan
Jsom31
Kukulkan
6
2
10
5.5
W
Gilgamesh
King Neesko
Gilgamesh
7
0
10
12
L
0
6
1
0.08
L
0
6
2
0.17
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
44,547
50,016
Taken
37,291
35,339
Mitigated
22,571
6,415
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ankle SpankN
Cthulhu
13,097
137
0
4,605
20,701
16,397
0
8,371
11,936
30,131
0
W
Kukulkan
Jsom31
Kukulkan
15,951
683
0
1,297
8,232
3,280
0
5,676
2,212
51,638
0
W
Gilgamesh
King Neesko
Gilgamesh
14,540
3,960
621
4,609
16,410
14,612
195
4,401
11,596
5,237
32,137
L
4,816
1,515
0
430
15,351
14,226
0
4,963
9,907
19,986
0
L
5,132
1,393
154
1,226
13,964
4,716
140
4,626
9,124
0
25,077
W
14,056
6,742
1,556
4,923
12,649
4,679
1,211
7,578
4,600
0
44,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
33,104
121
Minions Killed
187
3
Camps Cleared
11
843,918
Distance Traveled
868,475
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,591
662
43
3
0
293,686
2
W
Kukulkan
11,407
713
90
6
5
304,817
0
W
Gilgamesh
11,177
699
43
3
2
303,500
3
L
Atlas
8,405
525
22
1
1
270,257
3
L
Loki
8,745
547
56
4
2
279,975
0
W
Cupid
10,520
658
54
3
4
260,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role