Player Matchup

Thanatos
Thanatos
MedioCachon
Thanatos
Level 118
God Stats
0W - 2L
1,142 SR
Queue Stats
22W - 30L
1,415 Elo+
Party 1
Freya
Freya
TRUMP20206090
Freya
Level 89
God Stats
1W - 3L
1,768 SR
Queue Stats
203W - 205L
1,515 Elo+
Solo
Achilles
Achilles
TissueCat
Achilles
Level 119
God Stats
3W - 6L
1,674 SR
Queue Stats
210W - 209L
1,476 Elo+
Party 3
Skadi
Skadi
kahanaa
Skadi
Level 88
God Stats
12W - 7L
1,580 SR
Queue Stats
77W - 87L
1,455 Elo+
Party 3
Ganesha
Ganesha
obidoxNuncaMuere
Ganesha
Level 92
God Stats
4W - 3L
1,768 SR
Queue Stats
166W - 170L
1,599 Elo+
Party 1
Team Averages
Level 101
1,587 SR
1,492 Elo+

VS

Team Averages
Level 132
1,521 SR
1,498 Elo+
Achilles
Achilles
DrakSoel
Achilles
Level 125
God Stats
2W - 0L
1,635 SR
Queue Stats
83W - 82L
1,484 Elo+
Party 2
Izanami
Izanami
LuzrovRulay25
Izanami
Level 152
God Stats
4W - 4L
1,554 SR
Queue Stats
264W - 247L
1,482 Elo+
Solo
Tiamat
Tiamat
Supershadplayz
Tiamat
Level 112
God Stats
4W - 12L
1,312 SR
Queue Stats
569W - 566L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
curru19
Kumbhakarna
Level 124
God Stats
5W - 4L
1,550 SR
Queue Stats
267W - 232L
1,475 Elo+
Solo
Loki
Loki
eleshazar
Loki
Level 149
God Stats
11W - 2L
1,553 SR
Queue Stats
137W - 119L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MedioCachon
Thanatos
10
2 / 3 / 0
6,324
486
3,728
8,578
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,618
432
2,748
6,572
1,920
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TissueCat
Achilles
13
0 / 3 / 0
7,261
559
6,403
11,656
7,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
kahanaa
Skadi
11
1 / 3 / 0
6,443
496
5,415
6,486
1,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
5,969
459
4,407
10,299
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrakSoel
Achilles
12
2 / 0 / 2
6,902
531
6,480
9,970
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
13
4 / 3 / 1
7,608
585
5,479
7,976
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 6
7,583
583
5,624
5,023
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
curru19
Kumbhakarna
11
0 / 0 / 6
6,438
495
2,645
8,494
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
13
8 / 0 / 3
8,010
616
7,370
6,114
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
15
15
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
DrakSoel
Achilles
2
0
2
3
W
Izanami
4
3
1
1.5
L
Thanatos
MedioCachon
Thanatos
2
3
0
0.67
W
1
0
6
4
L
0
3
0
0
L
Achilles
TissueCat
Achilles
0
3
0
0
W
Kumbhakarna
curru19
Kumbhakarna
0
0
6
3
W
Loki
8
0
3
9.5
L
Skadi
kahanaa
Skadi
1
3
0
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,701
Damage
27,598
43,591
Taken
37,577
19,874
Mitigated
16,646
17,580
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DrakSoel
Achilles
6,480
1,455
0
4,618
9,970
5,520
0
0
9,970
0
32,802
W
Izanami
5,479
3,485
0
2,023
7,976
2,487
850
1,588
6,388
0
53,003
L
Thanatos
MedioCachon
Thanatos
3,728
299
0
6,875
8,578
2,567
0
1,186
7,255
0
30,623
W
5,624
452
0
2,062
5,023
2,047
20
2,001
3,022
44,742
0
L
2,748
1,005
0
2,058
6,572
1,920
0
2,009
4,435
22,691
0
L
Achilles
TissueCat
Achilles
6,403
1,923
0
4,589
11,656
7,973
0
233
10,671
0
42,212
W
Kumbhakarna
curru19
Kumbhakarna
2,645
707
535
4,064
8,494
4,813
0
2,488
6,006
17,727
0
W
Loki
7,370
2,743
0
2,990
6,114
1,779
0
1,289
4,825
0
43,373
L
Skadi
kahanaa
Skadi
5,415
2,899
0
1,419
6,486
1,684
0
981
5,489
0
33,276
L
4,407
470
178
2,461
10,299
5,730
0
3,437
6,656
16,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,615
Gold Earned
36,541
293
Minions Killed
393
0
Camps Cleared
0
1,177,043
Distance Traveled
1,328,854
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,902
531
63
5
0
286,556
3
W
Izanami
7,608
585
112
9
0
223,181
4
L
Thanatos
6,324
486
61
5
0
221,560
0
W
Tiamat
7,583
583
103
8
0
260,915
6
L
Freya
5,618
432
59
5
0
206,367
6
L
Achilles
7,261
559
89
7
0
248,321
1
W
Kumbhakarna
6,438
495
22
2
0
272,189
2
W
Loki
8,010
616
93
7
0
286,013
3
L
Skadi
6,443
496
75
6
0
229,858
5
L
Ganesha
5,969
459
9
1
0
270,937
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role