Player Matchup

Zhong Kui
Zhong Kui
Gaurdian241
Zhong Kui
Level 62
God Stats
4W - 2L
1,607 SR
Queue Stats
47W - 69L
1,315 Elo+
Party 2
Jing Wei
Jing Wei
KingWizardCudi
Jing Wei
Level 140
God Stats
1W - 0L
1,279 SR
Queue Stats
274W - 272L
1,525 Elo+
Party 2
Ganesha
Ganesha
iR x AdidasKing
Ganesha
Level 28
God Stats
1W - 1L
1,614 SR
Queue Stats
24W - 20L
1,455 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,432 Elo+

VS

Team Averages
Level 81
1,303 SR
1,389 Elo+
Olorun
Olorun
Natsuki-Chan_7
Olorun
Level 26
God Stats
0W - 1L
1,198 SR
Queue Stats
17W - 30L
1,367 Elo+
Party 1
Mulan
Mulan
Shinkai_no_Sen
Mulan
Level 64
God Stats
5W - 2L
1,237 SR
Queue Stats
72W - 91L
1,326 Elo+
Party 1
Heimdallr
Heimdallr
TSR_Antman
Heimdallr
Level 153
God Stats
3W - 5L
1,473 SR
Queue Stats
172W - 160L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gaurdian241
Zhong Kui
18
6 / 8 / 6
15,107
687
19,490
20,646
12,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
19
8 / 7 / 6
15,503
705
23,284
26,784
8,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 2 / 10
14,391
654
6,485
19,062
22,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 9
13,601
618
17,520
13,703
5,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 6 / 11
13,393
609
18,616
23,012
24,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
TSR_Antman
Heimdallr
17
9 / 4 / 8
14,310
650
22,262
21,093
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
14
Kills
17
17
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Gaurdian241
Zhong Kui
6
8
6
1.13
W
Jing Wei
8
7
6
1.57
L
5
4
9
2.38
L
3
6
11
1.42
L
Heimdallr
TSR_Antman
Heimdallr
9
4
8
3.25
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
58,398
66,492
Taken
57,808
43,933
Mitigated
38,784
23,329
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Gaurdian241
Zhong Kui
19,490
1,077
265
6,236
20,646
12,655
745
6,702
13,944
56,507
0
W
Jing Wei
23,284
19,601
0
10,996
26,784
8,763
2,424
8,269
18,515
0
90,707
L
17,520
10,746
187
5,079
13,703
5,560
754
5,188
8,515
47,269
0
L
18,616
1,604
202
2,619
23,012
24,120
0
8,725
14,287
7,307
38,280
L
Heimdallr
TSR_Antman
Heimdallr
22,262
8,839
0
6,122
21,093
9,104
0
12,610
8,483
0
60,885
W
6,485
160
568
5,264
19,062
22,515
0
6,017
13,042
10,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,001
Gold Earned
41,304
225
Minions Killed
206
13
Camps Cleared
6
1,219,681
Distance Traveled
1,059,586
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,107
687
74
3
5
398,195
4
W
Jing Wei
15,503
705
151
7
8
393,078
0
L
Olorun
13,601
618
65
3
0
365,899
1
L
Mulan
13,393
609
61
3
1
339,521
3
L
Heimdallr
14,310
650
80
4
5
354,166
5
W
Ganesha
14,391
654
0
0
0
428,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role