Player Matchup

Hel
Hel
Diamond IV
 
Hel
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
CptCookie420
Sylvanus
Gold I
Level 146
God Stats
3W - 1L
1,754 SR
Queue Stats
166W - 157L
1,889 MMR
Solo
Bellona
Bellona
Platinum I
ZenHeartless
Bellona
Platinum I
Level 159
God Stats
9W - 10L
1,587 SR
Queue Stats
202W - 201L
1,930 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
granddeezy
Ah Muzen Cab
Platinum III
Level 127
God Stats
23W - 8L
1,784 SR
Queue Stats
258W - 260L
1,835 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
mr_blondeXP
Gilgamesh
Platinum IV
Level 149
God Stats
1W - 3L
1,289 SR
Queue Stats
314W - 291L
1,861 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,583 SR
1,803 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,572 SR
1,883 MMR
Yemoja
Yemoja
Platinum II
I SchatzY I
Yemoja
Platinum II
Level 160
God Stats
9W - 6L
1,627 SR
Queue Stats
756W - 772L
1,877 MMR
Solo
Tyr
Tyr
Diamond V
Rake_67
Tyr
Diamond V
Level 128
God Stats
45W - 42L
1,572 SR
Queue Stats
484W - 486L
1,890 MMR
Solo
Chiron
Chiron
Platinum III
T Ruhh Bangs
Chiron
Platinum III
Level 144
God Stats
6W - 12L
1,572 SR
Queue Stats
211W - 199L
1,846 MMR
Solo
Thanatos
Thanatos
Diamond V
TheyCallMeTobe
Thanatos
Diamond V
Level 125
God Stats
2W - 3L
1,516 SR
Queue Stats
79W - 68L
1,923 MMR
Solo
The Morrigan
The Morrigan
Diamond V
hamadi91
The Morrigan
Diamond V
Level 87
God Stats
57W - 57L
1,573 SR
Queue Stats
296W - 286L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
2 / 5 / 11
15,076
503
16,729
17,916
6,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
CptCookie420
Sylvanus
20
4 / 2 / 19
14,851
495
12,519
22,384
34,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
ZenHeartless
Bellona
20
15 / 2 / 8
17,490
583
26,014
22,756
21,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
granddeezy
Ah Muzen Cab
20
2 / 4 / 5
15,438
515
13,073
20,498
8,840
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
mr_blondeXP
Gilgamesh
20
6 / 5 / 7
17,553
585
24,136
30,274
21,348
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Sun WukongGebArtioLoki

VS

Bans
KaliBastetMulanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 5 / 9
12,458
415
11,050
25,690
33,589
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
20
4 / 5 / 4
13,619
454
17,838
34,415
38,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
20
1 / 7 / 3
14,611
487
12,439
23,599
8,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
20
6 / 6 / 5
13,796
460
16,113
22,813
10,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
hamadi91
The Morrigan
20
6 / 6 / 6
14,341
478
17,644
15,460
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
29
Kills
18
18
Deaths
29
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
5
11
1.5
W
Sylvanus
CptCookie420
Sylvanus
4
2
19
6.75
L
Yemoja
1
5
9
1.1
L
Tyr
4
5
4
1.2
L
Chiron
1
7
3
0.36
L
Thanatos
6
6
5
1.42
W
Bellona
ZenHeartless
Bellona
15
2
8
9.5
W
Ah Muzen Cab
granddeezy
Ah Muzen Cab
2
4
5
1.13
L
The Morrigan
hamadi91
The Morrigan
6
6
6
1.5
W
Gilgamesh
mr_blondeXP
Gilgamesh
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,471
Damage
75,084
113,828
Taken
121,977
93,403
Mitigated
97,545
46,801
Healing
53,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,729
468
7,720
6,492
17,916
6,869
3,192
3,098
14,698
113,109
0
W
Sylvanus
CptCookie420
Sylvanus
12,519
3,792
6,388
7,427
22,384
34,823
1,907
5,816
16,426
48,254
8,653
L
Yemoja
11,050
2,144
3,034
4,996
25,690
33,589
231
6,753
18,235
44,560
0
L
Tyr
17,838
954
0
13,797
34,415
38,458
312
8,289
23,844
0
92,819
L
Chiron
12,439
2,673
700
7,439
23,599
8,116
138
974
22,551
0
132,084
L
Thanatos
16,113
2,707
0
20,294
22,813
10,470
0
6,890
15,670
0
105,919
W
Bellona
ZenHeartless
Bellona
26,014
13,003
0
947
22,756
21,523
5,983
3,481
19,119
0
123,807
W
Ah Muzen Cab
granddeezy
Ah Muzen Cab
13,073
3,384
0
10,203
20,498
8,840
1,178
2,887
17,561
0
142,660
L
The Morrigan
hamadi91
The Morrigan
17,644
1,589
0
3,588
15,460
6,912
0
4,950
10,045
99,207
6,845
W
Gilgamesh
mr_blondeXP
Gilgamesh
24,136
6,618
0
7,624
30,274
21,348
4,253
6,994
22,970
0
135,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,408
Gold Earned
68,825
843
Minions Killed
817
0
Camps Cleared
0
2,843,974
Distance Traveled
2,752,427
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,076
503
210
7
0
543,017
3
W
Sylvanus
14,851
495
77
3
0
535,516
6
L
Yemoja
12,458
415
73
2
0
530,238
5
L
Tyr
13,619
454
160
5
0
581,878
5
L
Chiron
14,611
487
280
9
0
492,828
5
L
Thanatos
13,796
460
125
4
0
620,558
4
W
Bellona
17,490
583
149
5
0
645,778
4
W
Ah Muzen Cab
15,438
515
193
6
0
551,436
5
L
The Morrigan
14,341
478
179
6
0
526,925
11
W
Gilgamesh
17,553
585
214
7
0
568,227
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role