Player Matchup

Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Roguegallery
Osiris
Level 63
God Stats
18W - 9L
1,748 SR
Queue Stats
39W - 22L
1,790 Elo+
Party 1
Chiron
Chiron
victoriа
Chiron
Level 69
God Stats
6W - 4L
1,678 SR
Queue Stats
86W - 41L
1,756 Elo+
Party 1
Team Averages
Level 60
1,642 SR
1,682 Elo+

VS

Team Averages
Level 109
1,593 SR
1,604 Elo+
Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChubbyDumpling
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,680 Elo+
Party 2
Baron Samedi
Baron Samedi
Ragingpyro22
Baron Samedi
Level 112
God Stats
2W - 2L
1,779 SR
Queue Stats
27W - 26L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
10 / 2 / 9
10,473
873
16,460
15,734
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
13
3 / 4 / 13
9,102
759
7,859
13,395
11,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
victoriа
Chiron
15
7 / 2 / 10
9,975
831
12,324
9,152
2,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 6 / 5
8,080
673
9,451
11,391
3,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ChubbyDumpling
King Arthur
12
2 / 6 / 6
8,242
687
5,206
15,816
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Ragingpyro22
Baron Samedi
12
4 / 8 / 4
9,499
792
15,107
13,012
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
20
Kills
8
8
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
9
7.25
L
Medusa
 
Medusa
2
6
5
0.75
L
King Arthur
ChubbyDumpling
King Arthur
2
6
6
0.83
L
Baron Samedi
Ragingpyro22
Baron Samedi
4
8
4
0.75
W
Osiris
3
4
13
2.38
W
Chiron
victoriа
Chiron
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
29,764
38,281
Taken
40,219
19,953
Mitigated
24,691
17,005
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,460
5,817
0
10,036
15,734
5,645
1,690
6,991
8,610
63,996
6,472
L
Medusa
 
Medusa
9,451
3,778
0
526
11,391
3,932
574
4,467
6,767
0
25,964
L
King Arthur
ChubbyDumpling
King Arthur
5,206
939
0
1,306
15,816
15,511
154
7,071
8,367
0
9,822
L
Baron Samedi
Ragingpyro22
Baron Samedi
15,107
952
2,016
2,188
13,012
5,248
0
5,704
6,980
32,880
0
W
Osiris
7,859
1,521
123
3,464
13,395
11,481
192
6,564
6,431
4,269
14,485
W
Chiron
victoriа
Chiron
12,324
3,358
1,229
2,153
9,152
2,827
762
3,062
6,015
0
34,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
25,821
164
Minions Killed
100
10
Camps Cleared
2
672,504
Distance Traveled
657,042
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,473
873
89
7
7
223,620
1
L
Medusa
8,080
673
43
4
0
219,210
2
L
King Arthur
8,242
687
14
1
0
229,593
2
L
Baron Samedi
9,499
792
43
4
2
208,239
1
W
Osiris
9,102
759
19
2
1
216,813
1
W
Chiron
9,975
831
56
5
2
232,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role