Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JadetheBarbarian
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,258 Elo+
Solo
Awilix
Awilix
RougeIncubus
Awilix
Level 102
God Stats
1W - 1L
1,266 SR
Queue Stats
73W - 64L
1,220 Elo+
Solo
Bellona
Bellona
saga20
Bellona
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 50L
1,392 Elo+
Solo
Chiron
Chiron
whereiskh
Chiron
Level 81
God Stats
17W - 10L
1,574 SR
Queue Stats
434W - 505L
1,414 Elo+
Solo
Team Averages
Level 79
1,468 SR
1,357 Elo+

VS

Team Averages
Level 43
1,559 SR
1,275 Elo+
Cernunnos
Cernunnos
SOL-TheChosenOne
Cernunnos
Level 48
God Stats
0W - 1L
1,802 SR
Queue Stats
22W - 35L
1,272 Elo+
Party 1
Zeus
Zeus
Twisted_Beanz
Zeus
Level 48
God Stats
0W - 1L
1,344 SR
Queue Stats
3W - 6L
1,200 Elo+
Party 1
Agni
Agni
Twisted_Kanklez
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,287 Elo+
Party 1
Artio
Artio
Twisted_Kojin
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,252 Elo+
Party 1
Jormungandr
Jormungandr
Twisted_Testiz
Jormungandr
Level 28
God Stats
3W - 3L
1,651 SR
Queue Stats
43W - 51L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 8 / 20
11,888
793
14,032
23,272
23,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
10 / 3 / 18
12,541
836
18,264
12,665
5,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
18
12 / 4 / 19
12,207
814
12,386
12,168
4,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
saga20
Bellona
19
9 / 4 / 20
12,534
836
13,681
24,908
25,847
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
whereiskh
Chiron
20
9 / 1 / 25
12,178
812
23,577
16,195
7,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
3 / 12 / 4
9,110
607
12,296
18,235
6,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 10 / 9
10,171
678
14,692
15,802
7,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 9 / 6
10,745
716
15,471
12,909
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 8 / 9
9,648
643
6,679
18,101
30,876
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Twisted_Testiz
Jormungandr
19
6 / 9 / 6
11,846
790
19,230
20,736
23,375
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
54
48
Kills
20
20
Deaths
48
102
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
8
20
2.25
W
10
3
18
6.33
W
Awilix
12
4
19
5.38
L
Cernunnos
3
12
4
0.42
L
4
10
9
0.85
L
4
9
6
0.78
L
3
8
9
0.94
L
Jormungandr
Twisted_Testiz
Jormungandr
6
9
6
1
W
Bellona
saga20
Bellona
9
4
20
4.75
W
Chiron
whereiskh
Chiron
9
1
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,940
Damage
68,368
89,208
Taken
85,783
66,174
Mitigated
72,571
44,395
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,032
2,461
2,306
7,429
23,272
23,263
225
13,266
10,006
0
32,036
W
18,264
8,394
1,222
2,849
12,665
5,148
1,123
9,456
3,209
40,043
0
W
Awilix
12,386
5,493
2,161
1,569
12,168
4,883
1,950
8,791
3,377
0
19,049
L
Cernunnos
12,296
4,886
41
1,993
18,235
6,498
0
1,770
16,465
0
20,881
L
14,692
3,637
418
2,762
15,802
7,857
0
3,213
12,589
28,631
0
L
15,471
1,556
470
1,615
12,909
3,965
0
3,246
9,663
38,022
0
L
6,679
881
1,598
3,731
18,101
30,876
0
4,065
14,036
8,564
0
L
Jormungandr
Twisted_Testiz
Jormungandr
19,230
4,666
827
1,489
20,736
23,375
0
5,970
14,766
39,136
0
W
Bellona
saga20
Bellona
13,681
1,848
3,070
7,406
24,908
25,847
605
11,549
13,359
623
26,222
W
Chiron
whereiskh
Chiron
23,577
8,311
6,702
9,681
16,195
7,033
1,820
13,010
3,185
0
42,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,348
Gold Earned
51,520
150
Minions Killed
144
0
Camps Cleared
0
1,435,852
Distance Traveled
1,023,729
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,888
793
26
2
0
254,901
1
W
Vulcan
12,541
836
50
3
0
280,520
0
W
Awilix
12,207
814
18
1
0
315,410
0
L
Cernunnos
9,110
607
20
1
0
201,421
0
L
Zeus
10,171
678
31
2
0
192,940
0
L
Agni
10,745
716
52
3
0
212,455
2
L
Artio
9,648
643
4
0
0
234,265
0
L
Jormungandr
11,846
790
37
2
0
182,648
0
W
Bellona
12,534
836
22
1
0
286,997
3
W
Chiron
12,178
812
34
2
0
298,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role