Player Matchup

King Arthur
King Arthur
ElRoselito
King Arthur
Level 126
God Stats
2W - 2L
1,567 SR
Queue Stats
121W - 138L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
Hexxboy
Zhong Kui
Level 43
God Stats
10W - 5L
1,567 SR
Queue Stats
103W - 157L
1,414 Elo+
Party 1
Charybdis
Charybdis
Jdoobsie
Charybdis
Level 42
God Stats
1W - 5L
1,011 SR
Queue Stats
58W - 74L
1,428 Elo+
Party 1
Team Averages
Level 70
1,382 SR
1,428 Elo+

VS

Team Averages
Level 25
1,420 SR
1,268 Elo+
Ymir
Ymir
GamerNation2213
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,302 Elo+
Party 2
Ra
Ra
Glodendragon
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,199 Elo+
Party 2
Jing Wei
Jing Wei
SASZSubZero
Jing Wei
Level 29
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 13L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElRoselito
King Arthur
14
12 / 1 / 7
10,793
830
12,089
15,424
11,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Hexxboy
Zhong Kui
14
5 / 2 / 15
9,851
758
14,959
11,135
7,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jdoobsie
Charybdis
14
9 / 1 / 13
10,410
801
14,591
6,329
2,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,947
611
5,298
20,056
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 11 / 0
8,281
637
6,354
14,352
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
SASZSubZero
Jing Wei
11
2 / 10 / 1
8,673
667
6,445
16,408
5,553
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
26
Kills
4
4
Deaths
26
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ElRoselito
King Arthur
12
1
7
15.5
L
0
5
1
0.1
L
2
11
0
0.18
W
Zhong Kui
Hexxboy
Zhong Kui
5
2
15
6.25
W
Charybdis
Jdoobsie
Charybdis
9
1
13
15.5
L
Jing Wei
SASZSubZero
Jing Wei
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,639
Damage
18,097
32,888
Taken
50,816
20,801
Mitigated
27,108
9,317
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ElRoselito
King Arthur
12,089
2,648
264
1,498
15,424
11,180
327
5,045
10,207
0
31,945
L
5,298
593
0
1,975
20,056
16,230
0
6,318
13,738
20,614
0
L
6,354
969
676
641
14,352
5,325
0
4,911
9,441
19,059
0
W
Zhong Kui
Hexxboy
Zhong Kui
14,959
2,568
0
5,671
11,135
7,357
934
5,045
5,742
40,389
0
W
Charybdis
Jdoobsie
Charybdis
14,591
7,157
0
1,884
6,329
2,264
984
1,864
4,465
0
31,110
L
Jing Wei
SASZSubZero
Jing Wei
6,445
5,767
746
1,137
16,408
5,553
0
3,876
12,532
0
17,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
24,901
142
Minions Killed
71
7
Camps Cleared
1
648,201
Distance Traveled
529,110
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,793
830
34
3
1
237,244
0
L
Ymir
7,947
611
24
2
0
182,985
0
L
Ra
8,281
637
29
2
0
143,934
0
W
Zhong Kui
9,851
758
69
5
3
211,959
1
W
Charybdis
10,410
801
39
3
3
198,998
2
L
Jing Wei
8,673
667
18
1
1
202,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role