Player Matchup

Nu Wa
Nu Wa
DRIFTFISH10
Nu Wa
Level 48
God Stats
48W - 39L
1,484 SR
Queue Stats
159W - 170L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
G-18Division
Danzaburou
Level 29
God Stats
9W - 10L
1,588 SR
Queue Stats
24W - 24L
1,410 Elo+
Party 2
Chaac
Chaac
Rotax-V
Chaac
Level 127
God Stats
15W - 17L
1,495 SR
Queue Stats
309W - 380L
1,520 Elo+
Party 2
Team Averages
Level 68
1,523 SR
1,428 Elo+

VS

Team Averages
Level 137
1,503 SR
1,451 Elo+
Ares
Ares
Pluckyleader128
Ares
Level 102
God Stats
3W - 6L
1,586 SR
Queue Stats
97W - 79L
1,522 Elo+
Party 1
Discordia
Discordia
cryowolf
Discordia
Level 160
God Stats
4W - 6L
1,285 SR
Queue Stats
291W - 373L
1,329 Elo+
Solo
Da Ji
Da Ji
de nice354
Da Ji
Level 149
God Stats
4W - 1L
1,639 SR
Queue Stats
120W - 117L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,781
648
7,085
8,225
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
G-18Division
Danzaburou
10
3 / 8 / 4
8,276
690
5,954
10,460
3,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Rotax-V
Chaac
12
2 / 1 / 5
7,834
653
9,735
12,951
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
8,634
720
4,984
12,812
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
cryowolf
Discordia
12
0 / 0 / 8
7,694
641
9,392
6,274
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
13 / 5 / 1
9,935
828
15,107
13,251
5,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
15
15
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Danzaburou
G-18Division
Danzaburou
3
8
4
0.63
W
2
2
9
3.25
L
Chaac
Rotax-V
Chaac
2
1
5
4.5
W
Discordia
cryowolf
Discordia
0
0
8
4
W
Da Ji
13
5
1
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
29,483
31,636
Taken
32,337
15,148
Mitigated
19,004
7,548
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,085
3,315
0
433
8,225
2,743
80
3,141
5,084
20,339
0
L
Danzaburou
G-18Division
Danzaburou
5,954
3,285
0
1,516
10,460
3,597
0
3,397
7,063
0
22,173
W
4,984
339
0
842
12,812
11,672
146
2,709
9,817
14,232
0
L
Chaac
Rotax-V
Chaac
9,735
949
0
5,599
12,951
8,808
0
8,125
4,826
0
21,013
W
Discordia
cryowolf
Discordia
9,392
224
0
0
6,274
2,017
0
2,224
3,878
46,388
0
W
Da Ji
15,107
4,897
483
3,747
13,251
5,315
0
2,491
10,382
0
32,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,891
Gold Earned
26,263
96
Minions Killed
130
3
Camps Cleared
5
641,388
Distance Traveled
649,961
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,781
648
26
2
2
204,994
3
L
Danzaburou
8,276
690
40
3
0
201,757
4
W
Ares
8,634
720
11
1
0
221,736
0
L
Chaac
7,834
653
30
3
1
234,637
2
W
Discordia
7,694
641
88
7
1
218,418
2
W
Da Ji
9,935
828
31
3
4
209,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role