Player Matchup

Morgan Le Fay
Morgan Le Fay
WeedMesiah
Morgan Le Fay
Level 67
God Stats
21W - 17L
1,488 SR
Queue Stats
149W - 189L
1,387 Elo+
Party 2
Olorun
Olorun
alkapp
Olorun
Level 107
God Stats
1W - 1L
1,399 SR
Queue Stats
140W - 176L
1,404 Elo+
Party 2
Fenrir
Fenrir
brsed
Fenrir
Level 53
God Stats
2W - 0L
1,246 SR
Queue Stats
35W - 36L
1,469 Elo+
Party 2
Chaac
Chaac
jjp1902
Chaac
Level 73
God Stats
7W - 3L
1,592 SR
Queue Stats
109W - 138L
1,428 Elo+
Party 2
Thanatos
Thanatos
nutgang
Thanatos
Level 55
God Stats
3W - 4L
1,410 SR
Queue Stats
41W - 62L
1,418 Elo+
Party 2
Team Averages
Level 71
1,427 SR
1,421 Elo+

VS

Team Averages
Level 78
1,417 SR
1,416 Elo+
Tsukuyomi
Tsukuyomi
Aisaac_bs
Tsukuyomi
Level 55
God Stats
5W - 2L
1,523 SR
Queue Stats
101W - 81L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
CrazyGraffiti
Guan Yu
Level 89
God Stats
1W - 2L
1,476 SR
Queue Stats
28W - 34L
1,436 Elo+
Solo
Hera
Hera
cleonte1987
Hera
Level 118
God Stats
4W - 5L
1,528 SR
Queue Stats
158W - 152L
1,426 Elo+
Party 1
Ra
Ra
kxcc
Ra
Level 64
God Stats
10W - 8L
1,418 SR
Queue Stats
242W - 246L
1,399 Elo+
Party 3
Hachiman
Hachiman
progagelacrosse
Hachiman
Level 66
God Stats
0W - 2L
1,139 SR
Queue Stats
181W - 202L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
WeedMesiah
Morgan Le Fay
20
7 / 0 / 8
12,054
574
15,496
8,563
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
alkapp
Olorun
16
2 / 2 / 7
10,188
485
4,682
11,043
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
brsed
Fenrir
15
4 / 5 / 6
10,298
490
6,937
15,247
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
jjp1902
Chaac
19
7 / 4 / 6
11,926
568
13,791
15,647
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
nutgang
Thanatos
20
15 / 2 / 7
12,615
601
13,865
12,919
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aisaac_bs
Tsukuyomi
13
2 / 9 / 2
8,337
397
3,562
17,075
5,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
15
3 / 5 / 4
9,916
472
9,021
16,215
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 5
9,525
454
5,529
8,779
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
kxcc
Ra
12
0 / 8 / 1
8,212
391
2,619
12,770
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
14
3 / 7 / 3
8,539
407
8,894
13,770
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
35
Kills
11
13
Deaths
35
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aisaac_bs
Tsukuyomi
2
9
2
0.33
L
Guan Yu
3
5
4
1
W
Morgan Le Fay
WeedMesiah
Morgan Le Fay
7
0
8
11
W
Olorun
alkapp
Olorun
2
2
7
2.75
W
Fenrir
brsed
Fenrir
4
5
6
1.4
L
3
6
5
0.92
W
Chaac
jjp1902
Chaac
7
4
6
2.5
L
Ra
kxcc
Ra
0
8
1
0.06
W
Thanatos
nutgang
Thanatos
15
2
7
9.25
L
Hachiman
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,771
Damage
29,625
63,419
Taken
68,609
42,390
Mitigated
31,466
34,177
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aisaac_bs
Tsukuyomi
3,562
525
0
2,864
17,075
5,163
1,223
5,578
11,222
0
45,173
L
Guan Yu
9,021
935
335
4,346
16,215
13,386
334
2,351
13,141
12,368
36,959
W
Morgan Le Fay
WeedMesiah
Morgan Le Fay
15,496
1,051
459
2,719
8,563
3,898
1,793
1,250
7,199
95,098
0
W
Olorun
alkapp
Olorun
4,682
1,658
669
4,419
11,043
4,427
4,774
2,400
8,600
66,681
8,560
W
Fenrir
brsed
Fenrir
6,937
1,055
240
2,283
15,247
14,148
351
2,666
12,447
292
25,692
L
5,529
1,752
0
690
8,779
4,570
317
3,083
5,595
40,247
0
W
Chaac
jjp1902
Chaac
13,791
3,193
0
6,422
15,647
14,650
1,311
2,924
11,940
366
79,193
L
Ra
kxcc
Ra
2,619
96
0
2,873
12,770
4,275
102
5,991
6,648
38,473
0
W
Thanatos
nutgang
Thanatos
13,865
3,070
0
16,966
12,919
5,267
2,300
1,044
11,756
0
89,476
L
Hachiman
8,894
2,918
0
2,228
13,770
4,072
0
3,241
10,478
0
38,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,081
Gold Earned
44,529
586
Minions Killed
380
0
Camps Cleared
0
2,055,441
Distance Traveled
1,732,588
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,337
397
71
3
0
383,353
0
L
Guan Yu
9,916
472
95
5
0
376,549
0
W
Morgan Le Fay
12,054
574
143
7
0
429,794
6
W
Olorun
10,188
485
141
7
0
345,409
0
W
Fenrir
10,298
490
26
1
0
396,031
1
L
Hera
9,525
454
76
4
0
331,692
0
W
Chaac
11,926
568
143
7
0
416,742
2
L
Ra
8,212
391
88
4
0
301,813
2
W
Thanatos
12,615
601
133
6
0
467,465
1
L
Hachiman
8,539
407
50
2
0
339,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role