Player Matchup

Jormungandr
Jormungandr
Gold II
SmartGuy52
Jormungandr
Gold II
Level 134
God Stats
0W - 1L
1,694 SR
Queue Stats
32W - 28L
1,679 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,694 SR
1,679 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,693 SR
1,579 MMR
Medusa
Medusa
Platinum IV
SimplyPlain-
Medusa
Platinum IV
Level 120
God Stats
22W - 15L
1,693 SR
Queue Stats
74W - 76L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SmartGuy52
Jormungandr
20
5 / 4 / 0
15,262
803
17,593
30,294
33,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
OlorunSolAh Muzen CabChronosBastet

VS

Bans
SkadiKaliSetBellonaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 5 / 0
15,312
806
24,624
22,617
20,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
5
Kills
4
4
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
5
0
0.8
L
Jormungandr
SmartGuy52
Jormungandr
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,593
Damage
24,624
30,294
Taken
22,617
33,449
Mitigated
20,602
6,067
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,624
12,972
0
7,356
22,617
20,602
3,301
17,818
4,799
527
127,601
L
Jormungandr
SmartGuy52
Jormungandr
17,593
5,840
0
6,067
30,294
33,449
748
1,297
28,997
114,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,262
Gold Earned
15,312
211
Minions Killed
209
6
Camps Cleared
12
375,973
Distance Traveled
363,157
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,312
806
209
11
12
363,157
2
L
Jormungandr
15,262
803
211
11
6
375,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role