Player Matchup

Sol
Sol
AnjanathAnto
Sol
Level 14
God Stats
4W - 2L
1,831 SR
Queue Stats
30W - 16L
1,672 Elo+
Party 1
Ymir
Ymir
GetP00PON7326
Ymir
Level 79
God Stats
58W - 33L
1,668 SR
Queue Stats
64W - 36L
1,719 Elo+
Party 1
Thor
Thor
Worser0vErCrAcK
Thor
Level 146
God Stats
2W - 0L
1,608 SR
Queue Stats
146W - 81L
1,706 Elo+
Party 1
Team Averages
Level 80
1,702 SR
1,699 Elo+

VS

Team Averages
Level 57
1,560 SR
1,656 Elo+
Artio
Artio
ThaRogz1643
Artio
Level 64
God Stats
1W - 2L
1,524 SR
Queue Stats
138W - 80L
1,664 Elo+
Party 2
Danzaburou
Danzaburou
skeetersangst
Danzaburou
Level 82
God Stats
1W - 4L
1,207 SR
Queue Stats
63W - 34L
1,659 Elo+
Party 2
Anubis
Anubis
sushismurfsby2
Anubis
Level 26
God Stats
4W - 3L
1,947 SR
Queue Stats
103W - 53L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
9,690
745
14,606
9,102
3,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 9
9,203
708
4,510
11,108
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 2 / 5
9,259
712
12,481
8,574
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,865
605
4,675
11,574
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
skeetersangst
Danzaburou
10
3 / 6 / 1
8,101
623
6,678
12,781
4,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 3
7,892
607
9,853
11,121
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
2
3
9
2.17
L
1
2
3
1.25
W
7
2
5
4.75
L
Danzaburou
skeetersangst
Danzaburou
3
6
1
0.58
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
21,206
28,784
Taken
35,476
16,246
Mitigated
20,789
8,797
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,606
4,220
0
5,146
9,102
3,895
1,358
4,040
4,652
52,455
0
W
4,510
449
0
951
11,108
9,102
0
4,641
6,280
13,779
0
L
4,675
402
1,898
2,754
11,574
11,505
0
7,055
4,287
9,896
0
W
12,481
1,365
0
2,700
8,574
3,249
43
5,825
2,537
0
33,702
L
Danzaburou
skeetersangst
Danzaburou
6,678
2,274
0
1,295
12,781
4,121
0
5,819
6,551
0
21,591
L
9,853
287
0
3,714
11,121
5,163
0
6,361
4,440
37,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
23,858
166
Minions Killed
121
9
Camps Cleared
3
731,205
Distance Traveled
698,861
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,690
745
102
8
3
249,489
4
W
Ymir
9,203
708
33
3
1
241,315
3
L
Artio
7,865
605
7
1
1
265,020
2
W
Thor
9,259
712
31
2
5
240,401
4
L
Danzaburou
8,101
623
44
3
0
218,733
2
L
Anubis
7,892
607
70
5
2
215,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role