Player Matchup

Yemoja
Yemoja
AliceWalker
Yemoja
Level 157
God Stats
0W - 2L
1,340 SR
Queue Stats
21W - 15L
1,176 Elo+
Party 1
Chiron
Chiron
AsterionTS
Chiron
Level 159
God Stats
2W - 1L
1,420 SR
Queue Stats
21W - 13L
1,228 Elo+
Party 1
Hera
Hera
IsaacAG24
Hera
Level 128
God Stats
3W - 3L
1,605 SR
Queue Stats
75W - 72L
1,552 Elo+
Solo
Achilles
Achilles
LightPhoenix27
Achilles
Level 79
God Stats
10W - 14L
1,407 SR
Queue Stats
433W - 408L
1,499 Elo+
Solo
Hun Batz
Hun Batz
daniel2420
Hun Batz
Level 66
God Stats
1W - 2L
1,242 SR
Queue Stats
3W - 4L
1,302 Elo+
Solo
Team Averages
Level 118
1,403 SR
1,351 Elo+

VS

Team Averages
Level 98
1,456 SR
1,498 Elo+
Thanatos
Thanatos
GoodLilWhiteBoi
Thanatos
Level 65
God Stats
11W - 4L
1,818 SR
Queue Stats
330W - 284L
1,524 Elo+
Solo
Sylvanus
Sylvanus
Trystania
Sylvanus
Level 109
God Stats
2W - 3L
1,313 SR
Queue Stats
586W - 608L
1,463 Elo+
Party 2
Ares
Ares
lexpierini
Ares
Level 104
God Stats
32W - 43L
1,441 SR
Queue Stats
609W - 732L
1,474 Elo+
Party 2
Olorun
Olorun
lukethepuke12345
Olorun
Level 119
God Stats
1W - 0L
1,326 SR
Queue Stats
113W - 103L
1,504 Elo+
Solo
Ullr
Ullr
xJohnJ
Ullr
Level 95
God Stats
8W - 7L
1,384 SR
Queue Stats
310W - 289L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 0 / 2
4,437
444
1,899
2,721
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
AsterionTS
Chiron
10
4 / 0 / 1
5,867
587
5,525
6,069
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
9
0 / 4 / 0
5,023
502
710
5,046
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
7
1 / 3 / 1
4,462
446
3,103
6,065
2,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hun Batz
daniel2420
Hun Batz
5
0 / 0 / 0
4,014
401
0
1,121
218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
3 / 1 / 1
5,680
568
2,571
5,702
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Trystania
Sylvanus
10
2 / 2 / 1
5,835
584
5,381
5,634
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 2
5,312
531
1,910
4,666
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 2
6,228
623
2,865
3,828
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
xJohnJ
Ullr
9
0 / 2 / 0
5,387
539
1,193
6,054
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
7
7
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
2
1
L
Chiron
AsterionTS
Chiron
4
0
1
4.5
W
Thanatos
3
1
1
3.5
L
Hera
0
4
0
0
L
Achilles
1
3
1
0.5
W
Sylvanus
Trystania
Sylvanus
2
2
1
1.25
L
Hun Batz
daniel2420
Hun Batz
0
0
0
0
W
0
0
2
1
W
2
0
2
3
W
Ullr
xJohnJ
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,237
Damage
13,920
21,022
Taken
25,884
6,801
Mitigated
9,200
8,181
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,899
324
895
491
2,721
842
0
829
1,892
8,814
0
L
Chiron
AsterionTS
Chiron
5,525
2,688
170
3,650
6,069
1,662
0
2,825
3,244
0
31,808
W
Thanatos
2,571
649
0
3,405
5,702
1,571
0
51
5,651
0
26,564
L
Hera
710
62
0
490
5,046
1,485
0
3,051
1,995
29,967
0
L
Achilles
3,103
1,483
0
1,700
6,065
2,594
0
2,635
3,430
0
12,940
W
Sylvanus
Trystania
Sylvanus
5,381
1,911
0
2,136
5,634
2,803
540
0
5,634
23,911
6,608
L
Hun Batz
daniel2420
Hun Batz
0
0
0
785
1,121
218
0
0
1,121
0
9,159
W
1,910
0
0
1,995
4,666
2,118
128
1,005
3,619
7,799
0
W
2,865
1,321
0
2,544
3,828
1,331
752
674
3,114
47,467
0
W
Ullr
xJohnJ
Ullr
1,193
576
0
2,353
6,054
1,377
0
952
5,102
0
37,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
28,442
214
Minions Killed
302
0
Camps Cleared
0
694,623
Distance Traveled
883,554
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,437
444
17
2
0
165,961
5
L
Chiron
5,867
587
65
7
0
164,158
3
W
Thanatos
5,680
568
55
6
0
206,181
1
L
Hera
5,023
502
77
8
0
175,282
5
L
Achilles
4,462
446
27
3
0
144,644
0
W
Sylvanus
5,835
584
62
6
0
140,152
0
L
Hun Batz
4,014
401
28
3
0
44,578
0
W
Ares
5,312
531
9
1
0
189,926
0
W
Olorun
6,228
623
105
11
0
188,886
1
W
Ullr
5,387
539
71
7
0
158,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role