Player Matchup

Eset
Eset
Bronze III
jollyjammer
Eset
Bronze III
Level 68
God Stats
0W - 1L
1,577 SR
Queue Stats
1W - 5L
1,457 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,577 SR
1,457 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,520 SR
1,341 MMR
Hel
Hel
Silver III
B0AT
Hel
Silver III
Level 141
God Stats
1W - 0L
1,520 SR
Queue Stats
13W - 9L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,664
666
5,581
13,811
10,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ah Muzen CabKaliHou YiBakasuraCupid

VS

Bans
BellonaMulanSolAchillesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
B0AT
Hel
18
6 / 0 / 0
11,780
906
10,378
11,290
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
B0AT
Hel
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,581
Damage
10,378
13,811
Taken
11,290
10,097
Mitigated
6,611
2,320
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
B0AT
Hel
10,378
151
0
8,190
11,290
6,611
1,088
5,671
5,129
78,859
0
L
5,581
222
0
2,320
13,811
10,097
0
10,495
3,316
42,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,664
Gold Earned
11,780
83
Minions Killed
142
2
Camps Cleared
10
246,846
Distance Traveled
243,655
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,780
906
142
11
10
243,655
4
L
Eset
8,664
666
83
6
2
246,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role