Player Matchup

Ao Kuang
Ao Kuang
ImpactMeDaddy
Ao Kuang
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 73L
1,582 Elo+
Party 3
Hera
Hera
Nate123456w
Hera
Level 145
God Stats
0W - 1L
1,318 SR
Queue Stats
242W - 284L
1,503 Elo+
Solo
Horus
Horus
Skadi2H0ttie
Horus
Level 129
God Stats
3W - 3L
1,707 SR
Queue Stats
239W - 227L
1,624 Elo+
Solo
Danzaburou
Danzaburou
alexandercn21
Danzaburou
Level 126
God Stats
7W - 3L
1,684 SR
Queue Stats
440W - 404L
1,570 Elo+
Solo
Bellona
Bellona
drag0nLORD29
Bellona
Level 149
God Stats
12W - 8L
1,706 SR
Queue Stats
143W - 108L
1,588 Elo+
Party 3
Team Averages
Level 132
1,583 SR
1,574 Elo+

VS

Team Averages
Level 103
1,596 SR
1,619 Elo+
Cthulhu
Cthulhu
AlphaArise
Cthulhu
Level 146
God Stats
1W - 1L
1,577 SR
Queue Stats
19W - 12L
1,681 Elo+
Party 1
Thor
Thor
BigProAliens
Thor
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 150L
1,623 Elo+
Party 2
Da Ji
Da Ji
BleachedGene
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 26L
1,722 Elo+
Party 2
Artemis
Artemis
Emersionz
Artemis
Level 125
God Stats
2W - 5L
1,647 SR
Queue Stats
210W - 151L
1,641 Elo+
Party 2
Hades
Hades
NotYoBoyfriend
Hades
Level 124
God Stats
4W - 1L
1,754 SR
Queue Stats
8W - 8L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ImpactMeDaddy
Ao Kuang
12
3 / 2 / 3
7,011
539
3,690
10,944
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 5 / 0
6,298
484
7,385
5,916
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 1
5,900
454
2,699
12,012
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
alexandercn21
Danzaburou
11
0 / 7 / 1
6,614
509
4,197
9,798
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
drag0nLORD29
Bellona
11
3 / 4 / 3
7,196
554
7,471
11,447
9,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaArise
Cthulhu
12
2 / 0 / 11
7,580
583
5,880
10,261
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 2 / 6
7,881
606
5,841
9,428
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 2
7,459
574
5,983
9,736
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Emersionz
Artemis
15
10 / 2 / 4
8,741
672
11,495
7,980
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 3
7,411
570
5,128
8,739
4,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
22
22
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlphaArise
Cthulhu
2
0
11
7.5
W
5
2
6
4
W
2
4
2
0.75
W
Artemis
Emersionz
Artemis
10
2
4
6
L
Ao Kuang
ImpactMeDaddy
Ao Kuang
3
2
3
2.25
L
2
5
0
0.4
W
3
1
3
4.5
L
1
4
1
0.38
L
Danzaburou
alexandercn21
Danzaburou
0
7
1
0.07
L
Bellona
drag0nLORD29
Bellona
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
34,327
50,117
Taken
46,144
24,585
Mitigated
22,028
12,751
Healing
19,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlphaArise
Cthulhu
5,880
968
1,215
3,903
10,261
6,732
540
1,328
8,933
29,827
0
W
5,841
2,150
0
2,920
9,428
3,147
0
3,108
6,320
0
34,730
W
5,983
1,233
0
3,032
9,736
5,016
0
1,006
8,730
0
34,119
W
Artemis
Emersionz
Artemis
11,495
5,268
0
3,563
7,980
2,584
3,476
969
7,011
0
58,834
L
Ao Kuang
ImpactMeDaddy
Ao Kuang
3,690
1,169
0
5,355
10,944
3,187
0
1,859
9,010
32,048
0
L
7,385
1,114
0
87
5,916
1,533
0
2,055
3,861
38,939
0
W
5,128
1,140
672
4,200
8,739
4,549
136
5,024
3,715
37,164
0
L
2,699
1,218
476
2,715
12,012
7,756
31
4,062
7,950
0
14,196
L
Danzaburou
alexandercn21
Danzaburou
4,197
1,461
0
1,489
9,798
2,942
0
2,007
7,791
0
39,190
L
Bellona
drag0nLORD29
Bellona
7,471
2,605
168
2,461
11,447
9,167
222
1,025
9,658
0
38,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
39,072
343
Minions Killed
365
0
Camps Cleared
0
1,203,436
Distance Traveled
1,258,284
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,580
583
43
3
0
264,158
4
W
Thor
7,881
606
70
5
0
276,741
1
W
Da Ji
7,459
574
68
5
0
240,262
1
W
Artemis
8,741
672
109
8
0
231,474
2
L
Ao Kuang
7,011
539
73
6
0
269,321
0
L
Hera
6,298
484
73
6
0
235,279
1
W
Hades
7,411
570
75
6
0
245,649
1
L
Horus
5,900
454
32
2
0
232,077
0
L
Danzaburou
6,614
509
78
6
0
217,410
1
L
Bellona
7,196
554
87
7
0
249,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role