Player Matchup

Thanatos
Thanatos
Silver I
Ferrari14161
Thanatos
Silver I
Level 58
God Stats
3W - 0L
1,839 SR
Queue Stats
4W - 0L
1,554 MMR
Party 1
Sol
Sol
Platinum V
Fl1Xy
Sol
Platinum V
Level 109
God Stats
13W - 9L
1,583 SR
Queue Stats
238W - 235L
1,665 MMR
Solo
Anubis
Anubis
Gold III
LCambo
Anubis
Gold III
Level 129
God Stats
1W - 0L
1,538 SR
Queue Stats
57W - 46L
1,730 MMR
Solo
Amaterasu
Amaterasu
Platinum III
TheBigVortex08
Amaterasu
Platinum III
Level 155
God Stats
3W - 0L
1,589 SR
Queue Stats
251W - 241L
1,750 MMR
Solo
Ne Zha
Ne Zha
Gold V
dyalndlaotn
Ne Zha
Gold V
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 5L
1,682 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,610 SR
1,676 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,605 SR
1,686 MMR
Danzaburou
Danzaburou
Gold IV
DawnKeehot
Danzaburou
Gold IV
Level 120
God Stats
14W - 11L
1,665 SR
Queue Stats
36W - 37L
1,697 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Fistyk
Tsukuyomi
Platinum II
Level 159
God Stats
11W - 18L
1,558 SR
Queue Stats
284W - 284L
1,784 MMR
Solo
Olorun
Olorun
Gold II
SrMistério
Olorun
Gold II
Level 128
God Stats
1W - 2L
1,538 SR
Queue Stats
323W - 331L
1,621 MMR
Solo
Geb
Geb
Gold III
dunnodan999
Geb
Gold III
Level 144
God Stats
0W - 1L
1,691 SR
Queue Stats
21W - 18L
1,679 MMR
Solo
Hercules
Hercules
Gold II
protosotos
Hercules
Gold II
Level 145
God Stats
5W - 12L
1,572 SR
Queue Stats
113W - 118L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ferrari14161
Thanatos
20
28 / 8 / 9
15,106
687
34,104
21,501
8,451
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Fl1Xy
Sol
20
8 / 0 / 17
14,573
662
19,600
18,804
6,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
LCambo
Anubis
20
15 / 2 / 21
14,321
651
19,397
17,313
9,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TheBigVortex08
Amaterasu
20
3 / 5 / 2
13,339
606
8,636
21,458
24,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
18
6 / 3 / 19
13,158
598
21,569
33,788
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
OdinThe MorriganAchilles

VS

Bans
UllrBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DawnKeehot
Danzaburou
16
4 / 11 / 3
10,887
495
13,258
22,346
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Fistyk
Tsukuyomi
15
7 / 14 / 2
10,813
492
19,358
22,552
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
13
1 / 16 / 3
9,095
413
8,898
22,036
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 10 / 3
8,029
365
7,747
24,304
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
protosotos
Hercules
16
6 / 9 / 1
10,410
473
19,845
30,559
20,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
30
60
Kills
18
18
Deaths
60
68
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DawnKeehot
Danzaburou
4
11
3
0.5
W
Thanatos
Ferrari14161
Thanatos
28
8
9
4.06
L
Tsukuyomi
Fistyk
Tsukuyomi
7
14
2
0.57
W
Sol
Fl1Xy
Sol
8
0
17
16.5
W
Anubis
LCambo
Anubis
15
2
21
12.75
L
Olorun
1
16
3
0.16
W
Amaterasu
TheBigVortex08
Amaterasu
3
5
2
0.8
L
0
10
3
0.15
W
Ne Zha
6
3
19
5.17
L
Hercules
protosotos
Hercules
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,306
Damage
69,106
112,864
Taken
121,797
65,275
Mitigated
52,024
73,079
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DawnKeehot
Danzaburou
13,258
6,463
0
4,745
22,346
4,935
183
4,427
17,919
0
52,865
W
Thanatos
Ferrari14161
Thanatos
34,104
16,598
0
20,056
21,501
8,451
0
4,045
17,324
0
86,177
L
Tsukuyomi
Fistyk
Tsukuyomi
19,358
5,952
0
3,220
22,552
5,161
45
3,472
19,080
0
56,331
W
Sol
Fl1Xy
Sol
19,600
10,186
1,216
13,503
18,804
6,957
3,146
3,950
14,854
117,693
0
W
Anubis
LCambo
Anubis
19,397
1,218
0
11,152
17,313
9,385
2,282
5,848
11,465
100,354
0
L
Olorun
8,898
5,021
166
2,215
22,036
5,079
0
10,905
11,131
50,788
0
W
Amaterasu
TheBigVortex08
Amaterasu
8,636
2,434
0
8,991
21,458
24,444
5,280
2,694
18,764
9,864
85,027
L
7,747
883
1,033
2,325
24,304
15,946
0
10,310
13,994
29,994
0
W
Ne Zha
21,569
7,246
570
17,591
33,788
16,038
1,124
5,837
27,951
0
78,336
L
Hercules
protosotos
Hercules
19,845
5,180
0
8,400
30,559
20,903
0
11,121
19,438
13,179
47,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,497
Gold Earned
49,234
666
Minions Killed
384
0
Camps Cleared
0
2,116,940
Distance Traveled
1,806,808
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,887
495
71
3
0
370,630
4
W
Thanatos
15,106
687
87
4
0
429,976
0
L
Tsukuyomi
10,813
492
72
3
0
380,213
4
W
Sol
14,573
662
181
8
0
411,436
4
W
Anubis
14,321
651
159
7
0
415,330
4
L
Olorun
9,095
413
103
5
0
321,914
6
W
Amaterasu
13,339
606
159
7
0
427,229
5
L
Geb
8,029
365
38
2
0
362,892
3
W
Ne Zha
13,158
598
80
4
0
432,969
4
L
Hercules
10,410
473
100
5
0
371,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role