Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MythosXiV
Morgan Le Fay
Level 88
God Stats
4W - 10L
1,341 SR
Queue Stats
249W - 347L
1,350 Elo+
Party 3
Bellona
Bellona
SrLiT
Bellona
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 29L
1,183 Elo+
Party 1
Tiamat
Tiamat
StoryXiV4212
Tiamat
Level 83
God Stats
9W - 12L
1,279 SR
Queue Stats
189W - 292L
1,302 Elo+
Party 3
Aphrodite
Aphrodite
dotcosmic
Aphrodite
Level 88
God Stats
1W - 1L
1,210 SR
Queue Stats
26W - 37L
1,398 Elo+
Solo
Team Averages
Level 81
1,366 SR
1,347 Elo+

VS

Team Averages
Level 75
1,395 SR
1,375 Elo+
Skadi
Skadi
 
Skadi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ItssNuu
Pele
Level 39
God Stats
3W - 6L
1,214 SR
Queue Stats
20W - 33L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
MikeNamikaze
Cthulhu
Level 158
God Stats
2W - 2L
1,584 SR
Queue Stats
172W - 223L
1,421 Elo+
Solo
Serqet
Serqet
OmniClout
Serqet
Level 43
God Stats
0W - 2L
1,157 SR
Queue Stats
21W - 44L
1,255 Elo+
Party 2
Zeus
Zeus
hurricanekris24
Zeus
Level 48
God Stats
0W - 1L
1,519 SR
Queue Stats
28W - 31L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
4 / 1 / 3
11,093
528
7,174
13,361
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
MythosXiV
Morgan Le Fay
17
7 / 0 / 10
11,028
525
11,703
12,306
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SrLiT
Bellona
18
7 / 5 / 3
11,529
549
9,040
12,459
11,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
16
3 / 2 / 10
10,324
492
6,801
10,234
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
dotcosmic
Aphrodite
16
4 / 0 / 6
10,494
500
3,076
6,420
5,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
0 / 6 / 1
9,735
464
6,389
12,552
3,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
ItssNuu
Pele
18
6 / 4 / 0
10,804
514
8,704
16,598
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MikeNamikaze
Cthulhu
16
0 / 1 / 0
9,444
450
2,798
10,587
6,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
OmniClout
Serqet
12
1 / 7 / 3
8,080
385
4,443
13,987
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 7 / 0
9,158
436
7,462
8,633
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
25
Kills
8
8
Deaths
25
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
3
5.5
L
Skadi
 
Skadi
0
6
1
0.08
L
Pele
ItssNuu
Pele
6
4
0
1.5
L
Cthulhu
MikeNamikaze
Cthulhu
0
1
0
0
W
Morgan Le Fay
MythosXiV
Morgan Le Fay
7
0
10
12
L
Serqet
OmniClout
Serqet
1
7
3
0.36
W
Bellona
SrLiT
Bellona
7
5
3
1.7
W
Tiamat
3
2
10
4
W
Aphrodite
dotcosmic
Aphrodite
4
0
6
7
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
29,796
54,780
Taken
62,357
32,162
Mitigated
24,046
22,159
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,174
2,929
0
5,443
13,361
5,670
3,435
1,575
11,746
0
88,202
L
Skadi
 
Skadi
6,389
2,348
0
988
12,552
3,312
704
3,738
8,814
0
78,853
L
Pele
ItssNuu
Pele
8,704
1,717
0
5,769
16,598
6,275
246
8,612
7,986
0
67,950
L
Cthulhu
MikeNamikaze
Cthulhu
2,798
86
0
4,611
10,587
6,864
0
1,064
9,523
68,344
0
W
Morgan Le Fay
MythosXiV
Morgan Le Fay
11,703
877
0
2,827
12,306
4,297
1,105
1,702
10,388
73,815
0
L
Serqet
OmniClout
Serqet
4,443
1,014
0
2,400
13,987
4,642
402
4,874
9,113
0
21,620
W
Bellona
SrLiT
Bellona
9,040
1,844
0
2,554
12,459
11,434
1,223
1,542
10,394
13,181
53,740
W
Tiamat
6,801
310
0
3,272
10,234
5,451
438
2,757
7,162
47,518
0
W
Aphrodite
dotcosmic
Aphrodite
3,076
813
4,114
3,949
6,420
5,310
245
2,099
4,181
25,518
0
L
7,462
837
0
0
8,633
2,953
864
5,123
3,510
46,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,468
Gold Earned
47,221
508
Minions Killed
543
0
Camps Cleared
0
2,084,968
Distance Traveled
1,884,585
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,093
528
162
8
0
390,113
4
L
Skadi
9,735
464
150
7
0
338,942
5
L
Pele
10,804
514
116
6
0
431,440
0
L
Cthulhu
9,444
450
132
6
0
383,830
2
W
Morgan Le Fay
11,028
525
100
5
0
450,792
4
L
Serqet
8,080
385
47
2
0
400,024
3
W
Bellona
11,529
549
114
5
0
425,483
9
W
Tiamat
10,324
492
80
4
0
392,156
12
W
Aphrodite
10,494
500
52
2
0
426,424
1
L
Zeus
9,158
436
98
5
0
330,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role