Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
JymRioot
Olorun
Masters
Level 160
God Stats
9W - 5L
1,744 SR
Queue Stats
134W - 129L
2,376 MMR
Solo
Chaac
Chaac
Diamond III
Krøss
Chaac
Diamond III
Level 142
God Stats
6W - 3L
1,899 SR
Queue Stats
37W - 50L
2,332 MMR
Solo
Serqet
Serqet
Masters
lBuTToWsKi
Serqet
Masters
Level 157
God Stats
4W - 2L
1,627 SR
Queue Stats
425W - 453L
2,160 MMR
Solo
Thanatos
Thanatos
Diamond III
quepasopa
Thanatos
Diamond III
Level 111
God Stats
14W - 6L
1,767 SR
Queue Stats
267W - 255L
2,238 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,708 SR
2,121 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,472 SR
2,110 MMR
Zeus
Zeus
Masters
 
Zeus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
BriseDimantskive
Mulan
Diamond II
Level 160
God Stats
0W - 2L
1,306 SR
Queue Stats
55W - 36L
2,493 MMR
Solo
Medusa
Medusa
Platinum V
ButterWarrior
Medusa
Platinum V
Level 140
God Stats
1W - 1L
1,699 SR
Queue Stats
90W - 68L
2,221 MMR
Solo
Sylvanus
Sylvanus
Platinum I
DogPlayer2
Sylvanus
Platinum I
Level 156
God Stats
1W - 3L
1,325 SR
Queue Stats
75W - 53L
2,056 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
juststanloonapls
Hun Batz
Diamond IV
Level 78
God Stats
0W - 2L
1,530 SR
Queue Stats
187W - 174L
2,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
8 / 0 / 4
9,797
700
8,928
4,718
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
JymRioot
Olorun
17
6 / 1 / 4
10,465
748
13,034
16,676
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Krøss
Chaac
14
0 / 1 / 5
8,972
641
7,866
15,684
14,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
lBuTToWsKi
Serqet
13
2 / 2 / 8
8,366
598
6,279
10,913
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
quepasopa
Thanatos
14
8 / 5 / 5
9,240
660
7,554
13,099
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
IzanamiGebCliodhna

VS

Bans
OdinLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 5 / 3
8,862
633
7,142
8,238
3,996
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 0
7,806
558
9,464
13,190
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 1
7,197
514
10,194
11,449
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
DogPlayer2
Sylvanus
11
1 / 5 / 3
6,252
447
4,159
12,240
7,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 2
7,256
518
7,971
10,940
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
9
9
Deaths
24
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
0
4
10
L
Zeus
 
Zeus
3
5
3
0.9
L
2
3
0
0.67
L
1
6
1
0.25
L
Sylvanus
DogPlayer2
Sylvanus
1
5
3
0.5
W
Olorun
JymRioot
Olorun
6
1
4
8
W
Chaac
Krøss
Chaac
0
1
5
2.5
L
2
5
2
0.6
W
Serqet
lBuTToWsKi
Serqet
2
2
8
3
W
Thanatos
quepasopa
Thanatos
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,661
Damage
38,930
61,090
Taken
56,057
31,858
Mitigated
27,409
32,396
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,928
443
0
655
4,718
1,588
474
1,913
2,805
64,796
0
L
Zeus
 
Zeus
7,142
669
0
1,414
8,238
3,996
0
3,932
4,306
55,310
0
L
9,464
1,456
38
5,295
13,190
8,481
0
1,014
11,475
2,369
49,572
L
10,194
4,549
0
2,125
11,449
3,370
0
8,529
2,788
0
52,042
L
Sylvanus
DogPlayer2
Sylvanus
4,159
804
1,345
2,445
12,240
7,996
0
7,488
4,592
18,259
0
W
Olorun
JymRioot
Olorun
13,034
7,924
491
10,033
16,676
5,487
2,070
1,945
14,731
90,777
0
W
Chaac
Krøss
Chaac
7,866
916
136
9,018
15,684
14,300
0
691
14,266
8,720
46,391
L
7,971
3,554
0
2,948
10,940
3,566
0
2,547
7,999
0
44,470
W
Serqet
lBuTToWsKi
Serqet
6,279
782
773
2,350
10,913
5,139
0
4,133
6,780
0
18,532
W
Thanatos
quepasopa
Thanatos
7,554
3,601
0
8,940
13,099
5,344
0
3,106
9,923
0
59,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,840
Gold Earned
37,373
560
Minions Killed
432
0
Camps Cleared
0
1,491,578
Distance Traveled
1,395,146
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,797
700
128
9
0
327,335
6
L
Zeus
8,862
633
114
8
0
269,244
3
L
Mulan
7,806
558
116
8
0
298,588
7
L
Medusa
7,197
514
81
6
0
266,467
6
L
Sylvanus
6,252
447
28
2
0
278,062
7
W
Olorun
10,465
748
175
13
0
267,487
0
W
Chaac
8,972
641
133
10
0
281,401
1
L
Hun Batz
7,256
518
93
7
0
282,785
1
W
Serqet
8,366
598
26
2
0
334,734
4
W
Thanatos
9,240
660
98
7
0
280,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role