Player Matchup

Mulan
Mulan
Ahrigato19
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,387 Elo+
Party 3
Janus
Janus
BadayZ
Janus
Level 26
God Stats
2W - 1L
1,682 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 3
Hachiman
Hachiman
Killerzombie453
Hachiman
Level 108
God Stats
8W - 5L
1,652 SR
Queue Stats
285W - 266L
1,534 Elo+
Party 2
Atlas
Atlas
WittySensei
Atlas
Level 70
God Stats
1W - 2L
1,513 SR
Queue Stats
112W - 111L
1,532 Elo+
Party 2
Nemesis
Nemesis
topeivan59
Nemesis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Party 3
Team Averages
Level 52
1,569 SR
1,414 Elo+

VS

Team Averages
Level 77
1,610 SR
1,577 Elo+
Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DonUccello
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,486 Elo+
Solo
Thanatos
Thanatos
Jeelbrooks
Thanatos
Level 45
God Stats
8W - 0L
2,024 SR
Queue Stats
135W - 24L
1,838 Elo+
Party 1
Rama
Rama
Ninouschka
Rama
Level 141
God Stats
40W - 38L
1,524 SR
Queue Stats
930W - 873L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 0 / 0
6,130
613
1,552
2,804
1,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
BadayZ
Janus
8
0 / 4 / 1
4,936
494
1,044
4,579
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
9
0 / 3 / 2
5,143
514
2,261
5,071
1,398
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
5,122
512
1,828
6,461
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
topeivan59
Nemesis
9
1 / 4 / 0
5,447
545
1,782
6,246
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 1 / 7
6,175
618
2,243
3,291
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
 
Sylvanus
9
0 / 1 / 3
5,026
503
3,629
4,706
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
DonUccello
Gilgamesh
10
0 / 0 / 0
5,071
507
956
4,064
1,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Jeelbrooks
Thanatos
11
9 / 0 / 0
6,702
670
5,767
7,654
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 0 / 1
5,717
572
3,368
3,760
1,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
13
13
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
7
4.5
W
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Mulan
0
0
0
0
L
Janus
BadayZ
Janus
0
4
1
0.13
W
Gilgamesh
DonUccello
Gilgamesh
0
0
0
0
W
Thanatos
Jeelbrooks
Thanatos
9
0
0
9
L
Hachiman
0
3
2
0.33
W
3
0
1
3.5
L
1
2
0
0.5
L
Nemesis
topeivan59
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,467
Damage
15,963
25,161
Taken
23,475
10,053
Mitigated
9,094
6,435
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,243
690
0
555
3,291
835
94
362
2,855
29,786
0
W
Sylvanus
 
Sylvanus
3,629
1,131
534
2,735
4,706
3,144
0
1,112
3,594
15,651
5,926
L
Mulan
1,552
48
0
1,476
2,804
1,815
0
0
2,638
6,215
29,070
L
Janus
BadayZ
Janus
1,044
169
0
331
4,579
923
0
1,407
3,172
21,841
0
W
Gilgamesh
DonUccello
Gilgamesh
956
44
0
1,482
4,064
1,730
0
156
3,736
0
19,891
W
Thanatos
Jeelbrooks
Thanatos
5,767
1,690
0
8,793
7,654
2,384
0
512
7,046
0
28,516
L
Hachiman
2,261
1,621
0
1,191
5,071
1,398
0
1,420
3,651
0
32,948
W
3,368
2,835
0
1,610
3,760
1,001
0
779
2,981
0
38,297
L
1,828
622
0
1,501
6,461
4,624
0
1,875
4,586
10,408
0
L
Nemesis
topeivan59
Nemesis
1,782
545
0
1,936
6,246
1,293
0
778
5,468
0
27,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
28,691
310
Minions Killed
296
0
Camps Cleared
0
961,919
Distance Traveled
998,562
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,175
618
65
7
0
197,551
4
W
Sylvanus
5,026
503
47
5
0
153,991
4
L
Mulan
6,130
613
98
10
0
190,319
2
L
Janus
4,936
494
52
5
0
203,483
2
W
Gilgamesh
5,071
507
57
6
0
219,303
4
W
Thanatos
6,702
670
64
6
0
247,481
3
L
Hachiman
5,143
514
69
7
0
163,625
3
W
Rama
5,717
572
63
6
0
180,236
3
L
Atlas
5,122
512
23
2
0
192,859
3
L
Nemesis
5,447
545
68
7
0
211,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role