Player Matchup

Chiron
Chiron
BloodheadZombie4
Chiron
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,315 Elo+
Party 2
Achilles
Achilles
CALILGEVILLEOO
Achilles
Level 58
God Stats
9W - 6L
1,369 SR
Queue Stats
12W - 10L
1,341 Elo+
Party 2
Hel
Hel
JOFLO12
Hel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,341 Elo+
Party 2
Jormungandr
Jormungandr
Ju1cyBean
Jormungandr
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 9L
1,315 Elo+
Party 2
Cliodhna
Cliodhna
ProWimpySum33
Cliodhna
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,315 Elo+
Party 2
Team Averages
Level 55
1,474 SR
1,325 Elo+

VS

Team Averages
Level 87
1,431 SR
1,418 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AngryVeteran
Kuzenbo
Level 68
God Stats
1W - 1L
1,204 SR
Queue Stats
67W - 68L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
EkkoGun
Cliodhna
Level 85
God Stats
8W - 10L
1,410 SR
Queue Stats
34W - 53L
1,368 Elo+
Party 3
Cupid
Cupid
PewPewPew314
Cupid
Level 68
God Stats
0W - 2L
1,606 SR
Queue Stats
40W - 48L
1,389 Elo+
Party 1
Sol
Sol
kimbacon
Sol
Level 129
God Stats
67W - 69L
1,435 SR
Queue Stats
212W - 239L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
5,173
575
5,441
4,026
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
9
1 / 0 / 0
5,161
573
1,662
3,677
2,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hel
9
1 / 1 / 2
5,351
595
2,623
3,672
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Ju1cyBean
Jormungandr
8
1 / 1 / 3
5,223
580
3,383
7,486
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
ProWimpySum33
Cliodhna
8
2 / 2 / 1
5,297
589
2,340
5,482
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
4,675
519
978
2,074
946
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
AngryVeteran
Kuzenbo
7
1 / 3 / 1
4,852
539
2,944
9,221
5,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
EkkoGun
Cliodhna
9
1 / 2 / 1
5,144
572
2,710
6,422
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 3 / 1
4,667
519
3,282
5,925
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 1
5,824
647
1,575
3,242
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Kuzenbo
AngryVeteran
Kuzenbo
1
3
1
0.5
W
3
1
2
4
W
Achilles
1
0
0
1
L
Cliodhna
EkkoGun
Cliodhna
1
2
1
0.75
W
Hel
1
1
2
2
W
Jormungandr
Ju1cyBean
Jormungandr
1
1
3
2.5
L
1
3
1
0.5
W
Cliodhna
ProWimpySum33
Cliodhna
2
2
1
1.25
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,449
Damage
11,489
24,343
Taken
26,884
8,787
Mitigated
10,054
10,178
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
978
61
0
1,718
2,074
946
114
0
2,074
15,957
0
L
Kuzenbo
AngryVeteran
Kuzenbo
2,944
1,779
1,179
2,282
9,221
5,121
0
3,729
5,492
8,095
0
W
5,441
1,832
373
2,051
4,026
1,033
544
1,265
2,761
0
23,169
W
Achilles
1,662
419
0
1,513
3,677
2,184
629
1,118
2,559
0
18,889
L
Cliodhna
EkkoGun
Cliodhna
2,710
457
0
3,018
6,422
1,766
253
761
5,661
0
27,762
W
Hel
2,623
312
202
1,351
3,672
868
668
954
2,718
25,426
0
W
Jormungandr
Ju1cyBean
Jormungandr
3,383
1,197
221
2,317
7,486
3,387
185
1,744
5,742
18,357
0
L
3,282
1,380
294
1,425
5,925
1,149
0
805
5,120
0
22,884
W
Cliodhna
ProWimpySum33
Cliodhna
2,340
709
0
2,150
5,482
1,315
92
353
5,129
0
22,912
L
1,575
375
164
2,397
3,242
1,072
811
711
2,531
29,744
3,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
25,162
229
Minions Killed
226
0
Camps Cleared
0
872,146
Distance Traveled
790,873
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,675
519
38
4
0
104,748
2
L
Kuzenbo
4,852
539
5
1
0
169,803
1
W
Chiron
5,173
575
47
5
0
153,470
0
W
Achilles
5,161
573
49
5
0
171,470
1
L
Cliodhna
5,144
572
54
6
0
199,304
0
W
Hel
5,351
595
54
6
0
171,136
2
W
Jormungandr
5,223
580
28
3
0
176,467
0
L
Cupid
4,667
519
55
6
0
149,669
3
W
Cliodhna
5,297
589
51
6
0
199,603
1
L
Sol
5,824
647
74
8
0
167,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role