Player Matchup

Apollo
Apollo
BScola
Apollo
Level 27
God Stats
1W - 1L
1,426 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Huda3
Tsukuyomi
Level 27
God Stats
1W - 1L
1,726 SR
Queue Stats
47W - 57L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
Hypnosses
Kuzenbo
Level 65
God Stats
6W - 2L
1,599 SR
Queue Stats
49W - 51L
1,550 Elo+
Party 1
Fenrir
Fenrir
ShinyPantis
Fenrir
Level 116
God Stats
2W - 0L
1,736 SR
Queue Stats
7W - 7L
1,522 Elo+
Party 2
Hades
Hades
yuval88fish
Hades
Level 119
God Stats
2W - 1L
1,817 SR
Queue Stats
272W - 283L
1,424 Elo+
Party 2
Team Averages
Level 71
1,661 SR
1,493 Elo+

VS

Team Averages
Level 53
1,443 SR
1,404 Elo+
Thanatos
Thanatos
BRJaMaR
Thanatos
Level 44
God Stats
4W - 5L
1,152 SR
Queue Stats
106W - 154L
1,394 Elo+
Party 3
Bacchus
Bacchus
Laes919
Bacchus
Level 18
God Stats
6W - 8L
1,426 SR
Queue Stats
31W - 43L
1,362 Elo+
Party 3
Discordia
Discordia
ineusha
Discordia
Level 29
God Stats
1W - 1L
1,677 SR
Queue Stats
79W - 140L
1,422 Elo+
Party 3
Cupid
Cupid
loay-sy963
Cupid
Level 108
God Stats
15W - 10L
1,546 SR
Queue Stats
540W - 806L
1,420 Elo+
Party 3
Ah Puch
Ah Puch
mohamadbraa
Ah Puch
Level 65
God Stats
8W - 13L
1,413 SR
Queue Stats
159W - 293L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BScola
Apollo
12
1 / 4 / 4
7,173
478
4,319
9,412
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Huda3
Tsukuyomi
13
4 / 0 / 6
7,993
533
7,098
8,761
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Hypnosses
Kuzenbo
11
2 / 1 / 9
7,437
496
5,279
10,472
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
15
12 / 1 / 3
9,511
634
11,409
11,523
6,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 2
7,348
490
7,129
11,691
5,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRJaMaR
Thanatos
11
4 / 4 / 3
6,838
456
5,596
9,115
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Laes919
Bacchus
8
0 / 3 / 4
5,855
390
5,163
13,006
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ineusha
Discordia
9
0 / 4 / 1
5,698
380
4,200
6,151
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
12
3 / 3 / 2
7,518
501
7,636
9,594
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
mohamadbraa
Ah Puch
12
2 / 7 / 2
7,332
489
5,873
10,590
3,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
9
9
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BRJaMaR
Thanatos
4
4
3
1.38
W
Apollo
BScola
Apollo
1
4
4
0.75
W
Tsukuyomi
Huda3
Tsukuyomi
4
0
6
7
W
Kuzenbo
Hypnosses
Kuzenbo
2
1
9
6.5
L
Bacchus
Laes919
Bacchus
0
3
4
0.67
W
Fenrir
12
1
3
13.5
L
Discordia
ineusha
Discordia
0
4
1
0.13
L
Cupid
3
3
2
1.33
L
Ah Puch
mohamadbraa
Ah Puch
2
7
2
0.43
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
28,468
51,859
Taken
48,456
27,756
Mitigated
19,258
19,640
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BRJaMaR
Thanatos
5,596
1,747
0
5,733
9,115
2,696
0
2,297
6,738
0
26,904
W
Apollo
BScola
Apollo
4,319
2,404
0
2,266
9,412
2,661
150
2,494
6,918
0
37,622
W
Tsukuyomi
Huda3
Tsukuyomi
7,098
1,429
0
4,549
8,761
2,861
0
1,510
7,189
0
53,244
W
Kuzenbo
Hypnosses
Kuzenbo
5,279
2,351
563
2,529
10,472
10,146
0
2,215
8,085
14,689
0
L
Bacchus
Laes919
Bacchus
5,163
351
0
3,506
13,006
8,629
174
4,018
8,951
15,221
0
W
Fenrir
11,409
3,195
0
3,304
11,523
6,907
0
3,590
7,883
0
48,747
L
Discordia
ineusha
Discordia
4,200
67
0
331
6,151
1,695
336
2,673
3,389
18,834
0
L
Cupid
7,636
4,342
839
4,417
9,594
2,665
1,158
2,925
6,626
0
39,284
L
Ah Puch
mohamadbraa
Ah Puch
5,873
765
0
2,868
10,590
3,573
0
495
9,733
38,751
0
W
7,129
631
479
5,950
11,691
5,181
0
4,620
6,548
43,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
33,241
360
Minions Killed
257
0
Camps Cleared
0
1,410,667
Distance Traveled
1,381,614
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,838
456
44
3
0
307,718
0
W
Apollo
7,173
478
67
4
0
249,666
1
W
Tsukuyomi
7,993
533
95
6
0
333,995
3
W
Kuzenbo
7,437
496
18
1
0
296,539
5
L
Bacchus
5,855
390
22
1
0
308,809
3
W
Fenrir
9,511
634
104
7
0
274,577
5
L
Discordia
5,698
380
29
2
0
253,415
1
L
Cupid
7,518
501
75
5
0
263,758
3
L
Ah Puch
7,332
489
87
6
0
247,914
4
W
Hades
7,348
490
76
5
0
255,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role