Player Matchup

Cernunnos
Cernunnos
Bush Wrinkler11
Cernunnos
Level 58
God Stats
1W - 3L
1,638 SR
Queue Stats
2W - 4L
1,367 Elo+
Solo
Arachne
Arachne
SlayerTsukii
Arachne
Level 66
God Stats
58W - 63L
1,466 SR
Queue Stats
204W - 265L
1,343 Elo+
Solo
Hera
Hera
merrp33
Hera
Level 101
God Stats
49W - 65L
1,378 SR
Queue Stats
546W - 719L
1,317 Elo+
Party 1
Ao Kuang
Ao Kuang
scottftw787
Ao Kuang
Level 66
God Stats
1W - 7L
1,155 SR
Queue Stats
119W - 150L
1,320 Elo+
Solo
Terra
Terra
symbolmonkey1130
Terra
Level 92
God Stats
60W - 59L
1,398 SR
Queue Stats
470W - 631L
1,301 Elo+
Party 1
Team Averages
Level 77
1,407 SR
1,329 Elo+

VS

Team Averages
Level 85
1,414 SR
1,327 Elo+
Zeus
Zeus
STORYOFB3
Zeus
Level 51
God Stats
2W - 7L
1,432 SR
Queue Stats
44W - 76L
1,273 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sannote
Cu Chulainn
Level 144
God Stats
10W - 22L
1,327 SR
Queue Stats
343W - 384L
1,365 Elo+
Solo
Cernunnos
Cernunnos
alienovel
Cernunnos
Level 84
God Stats
11W - 8L
1,514 SR
Queue Stats
469W - 523L
1,333 Elo+
Solo
Horus
Horus
unidonkeyblue
Horus
Level 92
God Stats
16W - 16L
1,401 SR
Queue Stats
164W - 233L
1,341 Elo+
Party 2
Mulan
Mulan
xXBig Papa ZXx
Mulan
Level 56
God Stats
10W - 11L
1,397 SR
Queue Stats
201W - 237L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bush Wrinkler11
Cernunnos
13
3 / 8 / 2
8,719
484
10,011
14,794
3,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
SlayerTsukii
Arachne
17
8 / 2 / 1
10,465
581
6,212
12,281
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
merrp33
Hera
15
5 / 7 / 8
10,160
564
14,751
11,257
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
scottftw787
Ao Kuang
14
3 / 5 / 7
8,737
485
4,859
16,985
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 7
8,782
488
6,171
13,405
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 6 / 5
8,887
494
9,734
11,749
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Sannote
Cu Chulainn
14
4 / 2 / 4
8,799
489
5,604
13,048
13,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
alienovel
Cernunnos
16
7 / 6 / 5
9,757
542
12,617
13,521
4,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 1 / 6
6,868
382
2,799
6,330
3,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
12 / 6 / 6
10,613
590
17,071
17,864
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
21
Kills
26
27
Deaths
21
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bush Wrinkler11
Cernunnos
3
8
2
0.5
W
Zeus
3
6
5
0.92
W
Cu Chulainn
Sannote
Cu Chulainn
4
2
4
3
L
Arachne
SlayerTsukii
Arachne
8
2
1
4.25
W
Cernunnos
alienovel
Cernunnos
7
6
5
1.58
L
Hera
merrp33
Hera
5
7
8
1.29
L
Ao Kuang
scottftw787
Ao Kuang
3
5
7
1.3
L
2
5
7
1.1
W
0
1
6
3
W
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
47,825
68,722
Taken
62,512
33,216
Mitigated
39,595
20,028
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bush Wrinkler11
Cernunnos
10,011
5,168
0
2,561
14,794
3,742
901
0
14,571
0
50,726
W
Zeus
9,734
1,468
327
3,219
11,749
4,322
1,132
4,604
7,145
49,160
0
W
Cu Chulainn
Sannote
Cu Chulainn
5,604
718
0
1,012
13,048
13,144
0
5,502
7,546
0
39,927
L
Arachne
SlayerTsukii
Arachne
6,212
4,515
0
3,151
12,281
5,659
258
2,573
9,629
0
75,367
W
Cernunnos
alienovel
Cernunnos
12,617
5,852
0
3,209
13,521
4,568
1,738
5,093
8,428
0
55,887
L
Hera
merrp33
Hera
14,751
4,262
34
2,708
11,257
3,569
1,860
976
10,126
65,531
0
L
Ao Kuang
scottftw787
Ao Kuang
4,859
1,062
0
6,459
16,985
5,277
1,383
3,196
13,483
40,157
0
L
6,171
960
1,095
4,020
13,405
14,969
842
2,989
10,108
34,719
0
W
2,799
946
363
1,156
6,330
3,588
0
1,757
4,573
0
10,995
W
17,071
2,320
74
4,848
17,864
13,973
262
8,825
9,039
0
59,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
44,924
445
Minions Killed
345
0
Camps Cleared
0
1,615,653
Distance Traveled
1,338,622
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,719
484
86
5
0
284,204
0
W
Zeus
8,887
494
73
4
0
254,441
2
W
Cu Chulainn
8,799
489
77
4
0
305,312
0
L
Arachne
10,465
581
113
6
0
382,819
0
W
Cernunnos
9,757
542
97
5
0
250,797
5
L
Hera
10,160
564
112
6
0
315,802
0
L
Ao Kuang
8,737
485
73
4
0
296,709
5
L
Terra
8,782
488
61
3
0
336,119
0
W
Horus
6,868
382
8
0
0
192,651
0
W
Mulan
10,613
590
90
5
0
335,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role