Player Matchup

Apollo
Apollo
BouttQc
Apollo
Level 126
God Stats
1W - 1L
1,537 SR
Queue Stats
118W - 101L
1,638 Elo+
Party 2
Odin
Odin
Grosroy
Odin
Level 66
God Stats
12W - 8L
1,591 SR
Queue Stats
115W - 94L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
dav787
Sylvanus
Level 40
God Stats
10W - 4L
1,715 SR
Queue Stats
27W - 22L
1,565 Elo+
Party 2
Thor
Thor
jeyyy
Thor
Level 91
God Stats
2W - 4L
1,249 SR
Queue Stats
74W - 68L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
mayoXmout
Aphrodite
Level 59
God Stats
20W - 23L
1,455 SR
Queue Stats
92W - 91L
1,489 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,554 Elo+

VS

Team Averages
Level 100
1,654 SR
1,561 Elo+
Heimdallr
Heimdallr
Colygon
Heimdallr
Level 160
God Stats
3W - 0L
1,688 SR
Queue Stats
135W - 113L
1,619 Elo+
Party 1
Atlas
Atlas
HardstyleCat
Atlas
Level 128
God Stats
4W - 0L
1,868 SR
Queue Stats
47W - 29L
1,634 Elo+
Party 1
Khepri
Khepri
Iruizu
Khepri
Level 23
God Stats
3W - 0L
1,960 SR
Queue Stats
18W - 11L
1,540 Elo+
Party 1
Ra
Ra
MrProPo
Ra
Level 160
God Stats
1W - 3L
1,580 SR
Queue Stats
304W - 271L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
SOS_Massaro
Ne Zha
Level 29
God Stats
1W - 1L
1,173 SR
Queue Stats
11W - 15L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BouttQc
Apollo
15
3 / 7 / 8
9,458
728
12,068
23,363
8,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
Grosroy
Odin
15
6 / 4 / 4
10,012
770
11,696
23,678
19,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
dav787
Sylvanus
16
2 / 5 / 9
9,891
761
7,824
19,379
20,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
jeyyy
Thor
14
4 / 6 / 7
9,560
735
9,084
20,270
6,691
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
mayoXmout
Aphrodite
14
1 / 7 / 6
8,516
655
6,297
17,212
7,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Colygon
Heimdallr
18
7 / 2 / 14
11,517
886
29,773
11,131
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 0 / 21
12,095
930
21,068
13,922
20,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Iruizu
Khepri
15
2 / 4 / 20
10,775
829
8,460
14,576
16,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
14 / 2 / 8
13,282
1,022
22,894
10,037
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
1 / 8 / 11
9,389
722
10,469
13,478
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
103
16
Kills
29
29
Deaths
16
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Apollo
BouttQc
Apollo
3
7
8
1
W
Heimdallr
Colygon
Heimdallr
7
2
14
7
L
Odin
Grosroy
Odin
6
4
4
2
W
5
0
21
15.5
W
Khepri
Iruizu
Khepri
2
4
20
3
W
14
2
8
9
W
Ne Zha
1
8
11
0.81
L
Sylvanus
dav787
Sylvanus
2
5
9
1.3
L
Thor
jeyyy
Thor
4
6
7
1.25
L
Aphrodite
mayoXmout
Aphrodite
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,969
Damage
92,664
103,902
Taken
63,144
62,349
Mitigated
55,435
29,473
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BouttQc
Apollo
12,068
8,108
0
5,487
23,363
8,232
1
11,348
12,015
0
37,861
W
Heimdallr
Colygon
Heimdallr
29,773
17,980
0
4,304
11,131
6,270
1,670
3,015
8,056
0
65,187
L
Odin
Grosroy
Odin
11,696
3,185
0
380
23,678
19,237
0
11,710
11,954
8,047
22,707
W
21,068
7,498
0
1,389
13,922
20,073
75
4,395
9,295
40,009
0
W
Khepri
Iruizu
Khepri
8,460
756
877
1,755
14,576
16,756
130
4,316
10,083
17,385
0
W
22,894
1,565
7,146
2,618
10,037
5,235
635
2,244
7,789
61,115
0
W
Ne Zha
10,469
2,336
0
1,264
13,478
7,101
1,410
3,539
9,783
0
23,712
L
Sylvanus
dav787
Sylvanus
7,824
1,017
6,617
5,917
19,379
20,291
0
10,609
8,770
14,000
0
L
Thor
jeyyy
Thor
9,084
2,073
1,319
1,667
20,270
6,691
34
9,833
10,436
0
24,073
L
Aphrodite
mayoXmout
Aphrodite
6,297
558
2,867
5,219
17,212
7,898
0
8,967
8,244
14,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
57,058
215
Minions Killed
274
3
Camps Cleared
9
1,213,273
Distance Traveled
1,200,182
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,458
728
73
6
0
241,456
0
W
Heimdallr
11,517
886
86
7
1
212,181
3
L
Odin
10,012
770
62
5
1
229,756
0
W
Atlas
12,095
930
37
3
0
260,759
0
W
Khepri
10,775
829
18
1
0
230,463
0
W
Ra
13,282
1,022
97
7
7
270,153
2
W
Ne Zha
9,389
722
36
3
1
226,626
1
L
Sylvanus
9,891
761
19
1
0
248,534
0
L
Thor
9,560
735
33
3
2
235,376
0
L
Aphrodite
8,516
655
28
2
0
258,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role