Player Matchup

Cerberus
Cerberus
HeyItsCraig
Cerberus
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 93L
1,490 Elo+
Solo
Chronos
Chronos
MegamusPrime322
Chronos
Level 62
God Stats
1W - 1L
1,785 SR
Queue Stats
9W - 14L
1,438 Elo+
Party 2
Anhur
Anhur
O1dAbe
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SHIKAtribs
Baron Samedi
Level 128
God Stats
1W - 1L
1,508 SR
Queue Stats
171W - 172L
1,535 Elo+
Solo
Rama
Rama
SoftWetPancake
Rama
Level 123
God Stats
2W - 3L
1,402 SR
Queue Stats
155W - 136L
1,558 Elo+
Solo
Team Averages
Level 105
1,539 SR
1,504 Elo+

VS

Team Averages
Level 113
1,551 SR
1,468 Elo+
Olorun
Olorun
FreddyQuavo
Olorun
Level 68
God Stats
1W - 0L
1,586 SR
Queue Stats
2W - 6L
1,334 Elo+
Party 1
Hades
Hades
O KNICKS TAPE O
Hades
Level 160
God Stats
13W - 7L
1,681 SR
Queue Stats
525W - 525L
1,514 Elo+
Solo
Sobek
Sobek
RawDiggityDog
Sobek
Level 109
God Stats
2W - 0L
1,606 SR
Queue Stats
121W - 117L
1,474 Elo+
Party 1
He Bo
He Bo
XBunnySnaxX
He Bo
Level 160
God Stats
9W - 13L
1,384 SR
Queue Stats
1,025W - 1,013L
1,512 Elo+
Solo
Xbalanque
Xbalanque
watereddownwater
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 159L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeyItsCraig
Cerberus
17
7 / 5 / 6
10,473
748
11,411
24,721
31,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 6
8,656
618
10,383
12,925
4,918
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
O1dAbe
Anhur
15
3 / 5 / 6
8,994
642
7,820
10,753
4,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SHIKAtribs
Baron Samedi
17
4 / 6 / 7
9,905
708
12,867
16,908
14,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 6 / 10
9,296
664
12,630
13,394
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
14 / 2 / 12
12,236
874
24,805
11,646
5,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 2 / 16
10,753
768
13,073
13,517
11,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 17
10,556
754
6,678
22,637
33,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 15
9,881
706
7,243
11,019
12,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
17
4 / 5 / 15
11,023
787
19,600
13,774
5,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
17
Kills
27
27
Deaths
17
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Olorun
14
2
12
10
L
Cerberus
HeyItsCraig
Cerberus
7
5
6
2
L
1
5
6
0.8
W
4
2
16
6
L
Anhur
O1dAbe
Anhur
3
5
6
1.2
W
2
5
17
2.1
L
Baron Samedi
SHIKAtribs
Baron Samedi
4
6
7
1.25
L
2
6
10
1.17
W
3
3
15
3.5
W
Xbalanque
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,111
Damage
71,399
78,701
Taken
72,593
59,849
Mitigated
67,738
30,937
Healing
33,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
24,805
12,914
3,378
4,715
11,646
5,644
2,638
6,702
4,944
51,898
0
L
Cerberus
HeyItsCraig
Cerberus
11,411
225
361
8,790
24,721
31,849
0
14,986
9,274
22,254
0
L
10,383
1,004
415
3,485
12,925
4,918
0
8,271
4,569
22,159
0
W
13,073
800
3,153
4,657
13,517
11,329
892
3,086
10,431
24,680
0
L
Anhur
O1dAbe
Anhur
7,820
4,393
0
1,880
10,753
4,237
725
6,628
4,048
0
16,350
W
6,678
310
1,542
4,994
22,637
33,047
144
9,822
12,815
13,021
0
L
Baron Samedi
SHIKAtribs
Baron Samedi
12,867
809
6,143
6,471
16,908
14,096
257
11,407
5,458
24,895
0
L
12,630
8,879
862
2,530
13,394
4,749
1,018
9,738
3,553
0
25,835
W
7,243
577
4,328
3,432
11,019
12,223
429
6,939
4,080
12,042
0
W
Xbalanque
19,600
5,650
1,812
1,545
13,774
5,495
1,286
8,112
5,662
0
36,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
54,449
136
Minions Killed
130
0
Camps Cleared
0
1,163,403
Distance Traveled
1,258,234
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,236
874
48
3
0
248,575
0
L
Cerberus
10,473
748
32
2
0
266,503
1
L
Chronos
8,656
618
18
1
0
250,302
2
W
Hades
10,753
768
30
2
0
238,766
0
L
Anhur
8,994
642
20
1
0
227,339
0
W
Sobek
10,556
754
12
1
0
259,206
0
L
Baron Samedi
9,905
708
34
2
0
212,327
1
L
Rama
9,296
664
32
2
0
206,932
0
W
He Bo
9,881
706
9
1
0
247,406
1
W
Xbalanque
11,023
787
31
2
0
264,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role