Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
AlisonMartins
Janus
Gold IV
Level 107
God Stats
13W - 27L
1,470 SR
Queue Stats
222W - 268L
1,535 MMR
Solo
Bastet
Bastet
Gold III
SnakeS2
Bastet
Gold III
Level 67
God Stats
3W - 2L
1,885 SR
Queue Stats
114W - 112L
1,572 MMR
Solo
Mulan
Mulan
Masters
TigerHeartBB
Mulan
Masters
Level 146
God Stats
3W - 7L
1,524 SR
Queue Stats
465W - 469L
1,492 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 97
1,576 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,522 SR
1,553 MMR
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
KitoPiza
Guan Yu
Gold II
Level 143
God Stats
3W - 3L
1,300 SR
Queue Stats
198W - 200L
1,540 MMR
Solo
Ullr
Ullr
Silver I
LeozinhoBN
Ullr
Silver I
Level 124
God Stats
4W - 1L
1,748 SR
Queue Stats
10W - 5L
1,595 MMR
Party 1
Scylla
Scylla
Silver I
PIKOLOWW
Scylla
Silver I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,618 MMR
Party 1
Nemesis
Nemesis
Platinum V
Tremba
Nemesis
Platinum V
Level 125
God Stats
20W - 16L
1,560 SR
Queue Stats
110W - 106L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 0 / 1
3,585
717
2,372
2,211
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
 
Gilgamesh
4
1 / 1 / 0
3,197
639
1,762
2,380
699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
1 / 3 / 0
3,275
655
752
3,087
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SnakeS2
Bastet
6
0 / 2 / 0
3,451
690
1,501
3,993
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
3,641
728
1,169
2,330
734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
CliodhnaCu ChulainnAthenaBakasura

VS

Bans
PersephoneArtioGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 2 / 3
3,258
652
536
3,124
734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
KitoPiza
Guan Yu
5
0 / 1 / 1
3,366
673
1,741
3,328
1,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 0
3,116
623
1,342
2,497
309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
PIKOLOWW
Scylla
5
1 / 1 / 3
3,476
695
1,265
1,637
323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Tremba
Nemesis
6
5 / 0 / 0
4,352
870
2,578
2,928
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
6
6
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
0
1
2.5
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
Ganesha
 
Ganesha
0
2
3
0.75
L
1
3
0
0.33
W
Guan Yu
KitoPiza
Guan Yu
0
1
1
0.5
W
0
1
0
0
W
Scylla
PIKOLOWW
Scylla
1
1
3
2.5
L
Bastet
SnakeS2
Bastet
0
2
0
0
L
1
0
1
1.5
W
Nemesis
Tremba
Nemesis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,556
Damage
7,462
14,001
Taken
13,514
3,105
Mitigated
3,566
6,849
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,372
1,392
0
1,450
2,211
350
0
246
1,965
0
15,228
L
Gilgamesh
 
Gilgamesh
1,762
573
0
1,253
2,380
699
0
0
2,155
0
8,205
W
Ganesha
 
Ganesha
536
127
0
445
3,124
734
0
0
3,124
6,567
0
L
752
230
0
720
3,087
583
0
1,171
1,798
10,431
0
W
Guan Yu
KitoPiza
Guan Yu
1,741
384
0
1,842
3,328
1,193
0
0
3,093
0
10,354
W
1,342
1,149
0
1,007
2,497
309
0
0
2,497
0
11,809
W
Scylla
PIKOLOWW
Scylla
1,265
170
0
250
1,637
323
0
373
1,224
8,719
0
L
Bastet
SnakeS2
Bastet
1,501
374
0
1,522
3,993
739
0
157
3,765
0
14,885
L
1,169
265
76
1,828
2,330
734
0
69
2,261
0
9,610
W
Nemesis
Tremba
Nemesis
2,578
1,322
0
1,166
2,928
1,007
0
335
2,589
0
15,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,149
Gold Earned
17,568
130
Minions Killed
113
0
Camps Cleared
0
443,759
Distance Traveled
497,779
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,585
717
34
7
0
90,117
1
L
Gilgamesh
3,197
639
21
4
0
51,147
1
W
Ganesha
3,258
652
5
1
0
98,615
2
L
Janus
3,275
655
20
4
0
87,665
2
W
Guan Yu
3,366
673
23
5
0
97,853
2
W
Ullr
3,116
623
27
5
0
91,804
1
W
Scylla
3,476
695
24
5
0
100,201
2
L
Bastet
3,451
690
39
8
0
101,761
2
L
Mulan
3,641
728
16
3
0
113,069
2
W
Nemesis
4,352
870
34
7
0
109,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role